Player Matchup

Hades
Hades
Blueberryzx
Hades
Level 29
God Stats
3W - 3L
1,727 SR
Queue Stats
5W - 5L
1,405 Elo+
Solo
Thor
Thor
Cyberiusz2098
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,020 Elo+
Solo
Izanami
Izanami
Tagoelonzo
Izanami
Level 28
God Stats
7W - 6L
1,500 SR
Queue Stats
32W - 38L
1,375 Elo+
Solo
Yemoja
Yemoja
asaq
Yemoja
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 60L
1,252 Elo+
Solo
Thanatos
Thanatos
dragonedus
Thanatos
Level 28
God Stats
1W - 3L
1,136 SR
Queue Stats
51W - 44L
1,204 Elo+
Solo
Team Averages
Level 20
1,473 SR
1,251 Elo+

VS

Team Averages
Level 26
1,402 SR
1,288 Elo+
Artio
Artio
Caudexus
Artio
Level 27
God Stats
1W - 2L
1,214 SR
Queue Stats
97W - 141L
1,267 Elo+
Solo
Hades
Hades
DUCKDUCKGOOSI3
Hades
Level 29
God Stats
10W - 6L
1,586 SR
Queue Stats
73W - 92L
1,335 Elo+
Solo
Bellona
Bellona
GullyTube
Bellona
Level 26
God Stats
41W - 52L
1,472 SR
Queue Stats
178W - 196L
1,448 Elo+
Solo
Cthulhu
Cthulhu
SapuGustosu
Cthulhu
Level 22
God Stats
1W - 6L
1,087 SR
Queue Stats
96W - 157L
1,214 Elo+
Solo
Neith
Neith
Takume Usui
Neith
Level 27
God Stats
1W - 0L
1,652 SR
Queue Stats
20W - 22L
1,177 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 5 / 7
11,722
510
15,937
18,857
8,981
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 14 / 3
8,689
378
8,154
22,685
15,524
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
Tagoelonzo
Izanami
16
3 / 7 / 4
10,617
462
12,340
15,393
5,244
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
asaq
Yemoja
14
0 / 7 / 3
8,860
385
1,443
9,630
8,549
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thanatos
dragonedus
Thanatos
19
13 / 7 / 5
13,158
572
22,369
23,335
8,813
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Caudexus
Artio
17
10 / 2 / 18
12,907
561
10,845
22,907
31,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
12 / 10 / 13
12,823
558
19,452
20,119
11,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
GullyTube
Bellona
20
9 / 1 / 11
12,836
558
15,782
15,481
14,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
SapuGustosu
Cthulhu
6
0 / 4 / 0
6,967
303
791
5,266
1,646
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
9 / 9 / 3
12,568
546
17,659
23,644
8,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
85
25
Kills
40
40
Deaths
26
22
Assists
45
Player
Kills
Deaths
Assists
KDA
L
7
5
7
2.1
W
Artio
Caudexus
Artio
10
2
18
9.5
L
2
14
3
0.25
W
12
10
13
1.85
W
Bellona
GullyTube
Bellona
9
1
11
14.5
W
Cthulhu
SapuGustosu
Cthulhu
0
4
0
0
L
Izanami
Tagoelonzo
Izanami
3
7
4
0.71
W
9
9
3
1.17
L
Yemoja
asaq
Yemoja
0
7
3
0.21
L
Thanatos
dragonedus
Thanatos
13
7
5
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,243
Damage
64,529
89,900
Taken
87,417
47,111
Mitigated
68,773
24,540
Healing
28,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,937
1,127
450
5,596
18,857
8,981
1,869
5,369
13,315
59,831
0
W
Artio
Caudexus
Artio
10,845
1,700
796
6,570
22,907
31,784
791
5,539
17,368
32,283
0
L
8,154
1,694
0
0
22,685
15,524
539
4,591
17,850
0
33,034
W
19,452
2,120
1,116
4,388
20,119
11,935
1,740
3,512
16,607
48,371
0
W
Bellona
GullyTube
Bellona
15,782
6,265
0
6,195
15,481
14,542
2,032
2,178
13,303
0
81,020
W
Cthulhu
SapuGustosu
Cthulhu
791
33
0
171
5,266
1,646
0
783
4,483
9,279
0
L
Izanami
Tagoelonzo
Izanami
12,340
9,332
0
1,471
15,393
5,244
2,833
6,857
8,298
0
86,272
W
17,659
8,317
0
9,674
23,644
8,866
3,408
5,368
18,276
0
74,083
L
Yemoja
asaq
Yemoja
1,443
1,153
852
346
9,630
8,549
448
4,431
4,955
20,443
0
L
Thanatos
dragonedus
Thanatos
22,369
9,244
0
15,825
23,335
8,813
1,170
8,786
14,325
0
85,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,046
Gold Earned
58,101
431
Minions Killed
416
0
Camps Cleared
0
1,690,798
Distance Traveled
1,756,775
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
11,722
510
113
5
0
387,446
0
W
Artio
12,907
561
39
2
0
462,435
1
L
Thor
8,689
378
42
2
0
313,127
1
W
Hades
12,823
558
85
4
0
377,889
0
W
Bellona
12,836
558
154
7
0
426,723
5
W
Cthulhu
6,967
303
13
1
0
133,670
1
L
Izanami
10,617
462
129
6
0
373,817
0
W
Neith
12,568
546
125
5
0
356,058
3
L
Yemoja
8,860
385
37
2
0
245,746
0
L
Thanatos
13,158
572
110
5
0
370,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role