Player Matchup

Fenrir
Fenrir
Silver IV
FighterVVV
Fenrir
Silver IV
Level 89
God Stats
35W - 60L
1,398 SR
Queue Stats
132W - 201L
803 MMR
Solo
Poseidon
Poseidon
Bronze III
Raigaza
Poseidon
Bronze III
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 3L
1,500 MMR
Solo
Jing Wei
Jing Wei
Silver III
javielito3333
Jing Wei
Silver III
Level 107
God Stats
0W - 3L
1,107 SR
Queue Stats
169W - 228L
932 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 112
1,335 SR
1,078 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 146
1,550 SR
1,328 MMR
Merlin
Merlin
Silver IV
 
Merlin
Silver IV
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Silver V
BeatMe97
Serqet
Silver V
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 85L
751 MMR
Solo
Sobek
Sobek
Platinum V
xNightStar
Sobek
Platinum V
Level 158
God Stats
13W - 6L
1,650 SR
Queue Stats
219W - 254L
1,732 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FighterVVV
Fenrir
12
1 / 4 / 3
10,404
520
5,808
11,981
9,357
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
Raigaza
Poseidon
15
2 / 5 / 3
11,625
581
19,662
15,307
5,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jing Wei
javielito3333
Jing Wei
14
4 / 8 / 2
11,779
589
9,612
15,826
5,561
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
ThothAthenaTiamatAres

VS

Bans
KumbhakarnaGilgameshArtemisNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
1 / 5 / 15
12,044
602
13,186
9,912
3,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
BeatMe97
Serqet
17
14 / 2 / 3
13,950
698
13,986
21,993
13,829
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Sobek
16
2 / 0 / 14
13,247
662
9,760
23,498
36,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
49
7
Kills
17
17
Deaths
7
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
5
15
1.7
W
Serqet
BeatMe97
Serqet
14
2
3
7.75
L
Fenrir
FighterVVV
Fenrir
1
4
3
0.63
L
Poseidon
Raigaza
Poseidon
2
5
3
0.7
L
Jing Wei
javielito3333
Jing Wei
4
8
2
0.63
W
Sobek
2
0
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,082
Damage
36,932
43,114
Taken
55,403
19,971
Mitigated
53,781
7,652
Healing
7,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
13,186
308
0
720
9,912
3,820
1,478
4,700
5,212
65,217
0
W
Serqet
BeatMe97
Serqet
13,986
2,211
0
500
21,993
13,829
1,282
8,821
13,172
0
33,471
L
Fenrir
FighterVVV
Fenrir
5,808
1,187
0
1,044
11,981
9,357
0
7,548
4,056
0
20,727
L
Poseidon
Raigaza
Poseidon
19,662
3,079
0
2,954
15,307
5,053
0
9,503
4,971
58,938
0
L
Jing Wei
javielito3333
Jing Wei
9,612
7,928
0
3,654
15,826
5,561
0
6,238
9,026
0
37,195
W
Sobek
9,760
596
0
5,924
23,498
36,132
219
7,042
16,456
28,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,808
Gold Earned
39,241
184
Minions Killed
208
7
Camps Cleared
7
953,099
Distance Traveled
1,145,402
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,044
602
124
6
3
356,935
3
W
Serqet
13,950
698
51
3
4
376,234
0
L
Fenrir
10,404
520
26
1
4
260,487
0
L
Poseidon
11,625
581
98
5
1
342,973
1
L
Jing Wei
11,779
589
60
3
2
349,639
3
W
Sobek
13,247
662
33
2
0
412,233
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role