Player Matchup

Skadi
Skadi
BIG_SOULJA254
Skadi
Level 26
God Stats
2W - 6L
1,266 SR
Queue Stats
101W - 104L
1,431 Elo+
Solo
Thanatos
Thanatos
Cristiann_PR
Thanatos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 62L
1,501 Elo+
Solo
Ares
Ares
FatalRelic
Ares
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,500 Elo+
Solo
Ah Puch
Ah Puch
TitoPotesxd
Ah Puch
Level 14
God Stats
5W - 7L
1,270 SR
Queue Stats
43W - 38L
1,470 Elo+
Solo
Ymir
Ymir
torca_69
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,307 Elo+
Solo
Team Averages
Level 17
1,407 SR
1,442 Elo+

VS

Team Averages
Level 21
1,455 SR
1,483 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
DBLECupDB
Ra
Level 17
God Stats
3W - 3L
1,383 SR
Queue Stats
34W - 34L
1,433 Elo+
Solo
Apollo
Apollo
KOOLLIK-
Apollo
Level 24
God Stats
10W - 5L
1,777 SR
Queue Stats
248W - 253L
1,438 Elo+
Solo
Artio
Artio
NyceFromThe9
Artio
Level 29
God Stats
1W - 1L
1,305 SR
Queue Stats
62W - 58L
1,502 Elo+
Solo
Ravana
Ravana
TioCoppel
Ravana
Level 29
God Stats
1W - 1L
1,311 SR
Queue Stats
36W - 30L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 3
5,899
492
2,807
6,032
1,212
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
Cristiann_PR
Thanatos
10
2 / 3 / 0
6,497
541
3,284
9,736
2,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 3 / 1
4,984
415
1,338
6,840
2,829
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Puch
TitoPotesxd
Ah Puch
13
4 / 3 / 3
7,328
611
8,425
7,017
2,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
9
0 / 1 / 0
5,515
460
669
7,125
2,685
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
3
0 / 0 / 0
4,065
339
263
1,029
536
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

10
2 / 0 / 1
6,024
502
3,720
4,524
1,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
KOOLLIK-
Apollo
12
3 / 1 / 2
6,861
572
6,613
7,610
2,258
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
1 / 4 / 2
5,944
495
2,424
8,826
7,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ravana
TioCoppel
Ravana
12
7 / 2 / 3
7,555
630
10,459
6,361
3,174
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
21
7
Kills
13
13
Deaths
7
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
0
0
0
L
1
3
3
0.83
L
Thanatos
Cristiann_PR
Thanatos
2
3
0
0.67
W
2
0
1
2.5
L
0
3
1
0.17
W
Apollo
KOOLLIK-
Apollo
3
1
2
4
W
1
4
2
0.5
W
Ravana
TioCoppel
Ravana
7
2
3
4.25
L
Ah Puch
TitoPotesxd
Ah Puch
4
3
3
1.83
L
Ymir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,523
Damage
23,479
36,750
Taken
28,350
11,384
Mitigated
14,391
10,269
Healing
7,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
263
171
0
60
1,029
536
100
313
716
1,830
0
L
2,807
995
0
1,519
6,032
1,212
0
132
5,860
0
21,958
L
Thanatos
Cristiann_PR
Thanatos
3,284
462
0
4,689
9,736
2,589
0
799
8,863
0
32,879
W
3,720
506
99
1,326
4,524
1,287
58
2,069
2,455
30,231
0
L
1,338
65
0
1,377
6,840
2,829
0
686
6,128
5,038
0
W
Apollo
KOOLLIK-
Apollo
6,613
3,361
0
2,936
7,610
2,258
905
1,335
6,275
0
41,869
W
2,424
159
0
1,844
8,826
7,136
0
5,141
3,685
14,219
0
W
Ravana
TioCoppel
Ravana
10,459
3,642
0
1,668
6,361
3,174
127
1,574
4,787
0
42,204
L
Ah Puch
TitoPotesxd
Ah Puch
8,425
473
0
2,184
7,017
2,069
87
1,710
5,227
41,926
0
L
Ymir
669
86
0
500
7,125
2,685
0
2,619
4,265
20,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,223
Gold Earned
30,449
230
Minions Killed
248
0
Camps Cleared
0
1,065,998
Distance Traveled
963,201
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
4,065
339
2
0
0
44,396
0
L
Skadi
5,899
492
42
4
0
184,492
4
L
Thanatos
6,497
541
62
5
0
236,457
0
W
Ra
6,024
502
64
5
0
243,436
5
L
Ares
4,984
415
10
1
0
204,869
0
W
Apollo
6,861
572
74
6
0
235,383
0
W
Artio
5,944
495
32
3
0
192,998
0
W
Ravana
7,555
630
76
6
0
246,988
5
L
Ah Puch
7,328
611
76
6
0
208,934
2
L
Ymir
5,515
460
40
3
0
231,246
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role