Player Matchup

Cthulhu
Cthulhu
C4ifador222
Cthulhu
Level 60
God Stats
10W - 7L
1,548 SR
Queue Stats
478W - 532L
1,404 Elo+
Solo
Erlang Shen
Erlang Shen
INV BRYAN S2
Erlang Shen
Level 65
God Stats
4W - 3L
1,443 SR
Queue Stats
530W - 624L
1,399 Elo+
Party 2
Thanatos
Thanatos
ItachiSenpai273
Thanatos
Level 66
God Stats
5W - 3L
1,502 SR
Queue Stats
480W - 627L
1,375 Elo+
Party 2
Janus
Janus
JefersonA77
Janus
Level 105
God Stats
4W - 8L
1,253 SR
Queue Stats
330W - 330L
1,435 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MaximumTh03
Ah Muzen Cab
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
187W - 197L
1,434 Elo+
Solo
Team Averages
Level 72
1,449 SR
1,409 Elo+

VS

Team Averages
Level 92
1,485 SR
1,389 Elo+
Nemesis
Nemesis
 
Nemesis
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
AlloPradoz_
Ra
Level 89
God Stats
14W - 19L
1,319 SR
Queue Stats
251W - 457L
1,348 Elo+
Party 1
Loki
Loki
JogandoNu
Loki
Level 91
God Stats
37W - 38L
1,569 SR
Queue Stats
503W - 524L
1,403 Elo+
Solo
Geb
Geb
cameloty
Geb
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,365 Elo+
Solo
Freya
Freya
xurupitaloca
Freya
Level 60
God Stats
63W - 62L
1,535 SR
Queue Stats
250W - 360L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
C4ifador222
Cthulhu
11
3 / 0 / 4
5,986
599
4,779
5,120
2,391
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
INV BRYAN S2
Erlang Shen
12
2 / 1 / 2
6,811
681
3,572
4,897
4,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
11
2 / 1 / 3
6,682
668
1,296
6,067
1,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 2 / 1
6,669
667
3,872
4,580
1,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
MaximumTh03
Ah Muzen Cab
11
5 / 0 / 2
6,436
644
4,322
5,255
1,356
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
2 / 3 / 1
5,681
568
4,439
6,609
2,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 2 / 2
5,785
579
2,566
5,389
1,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Loki
11
2 / 3 / 1
5,773
577
2,728
5,566
2,540
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

5
0 / 2 / 0
4,047
405
363
3,796
1,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 4 / 0
4,809
481
2,286
5,875
1,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
14
Kills
4
4
Deaths
14
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
3
1
0.83
L
0
2
2
0.5
W
Cthulhu
C4ifador222
Cthulhu
3
0
4
5
W
Erlang Shen
INV BRYAN S2
Erlang Shen
2
1
2
3
W
Thanatos
2
1
3
3.5
W
2
2
1
1.25
L
Loki
2
3
1
0.83
W
Ah Muzen Cab
MaximumTh03
Ah Muzen Cab
5
0
2
6
L
0
2
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,841
Damage
12,382
25,919
Taken
27,235
11,856
Mitigated
10,042
9,654
Healing
7,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,439
1,878
0
2,051
6,609
2,911
0
2,635
3,950
0
29,129
L
2,566
386
44
2,419
5,389
1,736
0
2,266
2,947
35,060
0
W
Cthulhu
C4ifador222
Cthulhu
4,779
809
71
1,911
5,120
2,391
800
1,537
3,583
20,835
0
W
Erlang Shen
INV BRYAN S2
Erlang Shen
3,572
973
0
1,158
4,897
4,744
165
55
4,842
5,252
24,270
W
Thanatos
1,296
115
0
3,652
6,067
1,980
0
686
5,381
0
34,246
W
3,872
618
0
500
4,580
1,385
0
1,504
3,076
39,520
0
L
Loki
2,728
748
0
532
5,566
2,540
0
996
4,564
0
28,710
W
Ah Muzen Cab
MaximumTh03
Ah Muzen Cab
4,322
1,803
0
2,362
5,255
1,356
2,086
1,493
3,762
0
35,972
L
363
124
129
1,231
3,796
1,472
0
1,538
2,256
3,538
0
L
2,286
832
0
1,263
5,875
1,383
0
1,738
4,137
20,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,584
Gold Earned
26,095
324
Minions Killed
250
0
Camps Cleared
0
996,859
Distance Traveled
902,520
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,681
568
63
6
0
234,758
3
L
Ra
5,785
579
75
8
0
207,422
4
W
Cthulhu
5,986
599
39
4
0
219,807
0
W
Erlang Shen
6,811
681
53
5
0
189,043
3
W
Thanatos
6,682
668
70
7
0
205,299
0
W
Janus
6,669
667
90
9
0
199,105
4
L
Loki
5,773
577
58
6
0
193,347
5
W
Ah Muzen Cab
6,436
644
72
7
0
183,605
5
L
Geb
4,047
405
6
1
0
110,190
1
L
Freya
4,809
481
48
5
0
156,803
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role