Player Matchup

Sun Wukong
Sun Wukong
XfalconpyresX
Sun Wukong
Level 29
God Stats
2W - 5L
1,533 SR
Queue Stats
29W - 27L
1,554 Elo+
Solo
Charybdis
Charybdis
Zretx
Charybdis
Level 29
God Stats
1W - 3L
1,548 SR
Queue Stats
45W - 60L
1,500 Elo+
Solo
Nemesis
Nemesis
draco64
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,662 Elo+
Party 2
Athena
Athena
lionical
Athena
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,482 Elo+
Party 2
Raijin
Raijin
smurfCOVID19
Raijin
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
159W - 149L
1,512 Elo+
Solo
Team Averages
Level 19
1,516 SR
1,542 Elo+

VS

Team Averages
Level 22
1,493 SR
1,441 Elo+
Rama
Rama
Nachtgiger557
Rama
Level 16
God Stats
5W - 12L
1,205 SR
Queue Stats
67W - 86L
1,195 Elo+
Party 3
Pele
Pele
ODxBrasi
Pele
Level 16
God Stats
15W - 16L
1,727 SR
Queue Stats
54W - 78L
1,244 Elo+
Party 3
Nemesis
Nemesis
Warmusso
Nemesis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 30L
1,636 Elo+
Party 1
Gilgamesh
Gilgamesh
mikoolej
Gilgamesh
Level 26
God Stats
6W - 3L
1,535 SR
Queue Stats
50W - 37L
1,565 Elo+
Party 1
Thanatos
Thanatos
palecircus
Thanatos
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
183W - 157L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
XfalconpyresX
Sun Wukong
12
0 / 2 / 0
6,670
476
3,532
9,472
4,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
Zretx
Charybdis
12
11 / 6 / 1
8,366
598
10,602
10,295
2,997
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
draco64
Nemesis
4
0 / 11 / 0
4,829
345
229
7,441
1,600
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
lionical
Athena
8
1 / 5 / 10
6,832
488
4,233
12,757
8,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
8
0 / 10 / 2
5,738
410
2,118
7,965
2,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 3
7,093
507
4,562
8,065
2,205
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Pele
10
1 / 5 / 3
6,492
464
3,963
8,055
2,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Warmusso
Nemesis
15
10 / 0 / 5
9,307
665
8,809
7,193
4,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
mikoolej
Gilgamesh
16
13 / 1 / 4
10,326
738
8,805
10,737
5,826
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
palecircus
Thanatos
17
5 / 0 / 0
9,862
704
7,558
8,089
3,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
46
12
Kills
31
34
Deaths
12
13
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
6
3
0.58
W
Pele
1
5
3
0.5
W
Nemesis
Warmusso
Nemesis
10
0
5
12.5
L
Sun Wukong
XfalconpyresX
Sun Wukong
0
2
0
0
L
Charybdis
Zretx
Charybdis
11
6
1
1.92
L
Nemesis
draco64
Nemesis
0
11
0
0
L
Athena
lionical
Athena
1
5
10
1.2
W
Gilgamesh
mikoolej
Gilgamesh
13
1
4
15
W
Thanatos
palecircus
Thanatos
5
0
0
5
L
Raijin
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,714
Damage
33,697
47,930
Taken
42,139
19,849
Mitigated
18,255
8,335
Healing
18,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,562
3,642
0
2,061
8,065
2,205
207
1,201
6,864
0
28,286
W
Pele
3,963
603
0
600
8,055
2,290
0
2,076
5,979
0
25,894
W
Nemesis
Warmusso
Nemesis
8,809
4,112
0
2,614
7,193
4,137
385
1,101
6,092
0
70,446
L
Sun Wukong
XfalconpyresX
Sun Wukong
3,532
273
0
4,670
9,472
4,465
0
0
9,472
0
33,826
L
Charybdis
Zretx
Charybdis
10,602
5,941
0
2,307
10,295
2,997
70
175
10,120
0
47,059
L
Nemesis
draco64
Nemesis
229
139
0
0
7,441
1,600
0
0
7,441
0
12,908
L
Athena
lionical
Athena
4,233
1,167
0
1,358
12,757
8,751
0
74
12,683
10,195
0
W
Gilgamesh
mikoolej
Gilgamesh
8,805
2,878
0
1,369
10,737
5,826
93
1,785
8,952
3,404
60,238
W
Thanatos
palecircus
Thanatos
7,558
1,995
0
11,904
8,089
3,797
260
188
7,206
0
70,877
L
Raijin
2,118
196
0
0
7,965
2,036
0
0
7,965
23,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,435
Gold Earned
43,080
245
Minions Killed
452
0
Camps Cleared
0
1,128,736
Distance Traveled
1,459,810
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,093
507
51
4
0
251,809
0
W
Pele
6,492
464
32
2
0
288,486
0
W
Nemesis
9,307
665
113
8
0
320,502
0
L
Sun Wukong
6,670
476
90
6
0
242,844
4
L
Charybdis
8,366
598
84
6
0
233,941
2
L
Nemesis
4,829
345
22
2
0
222,516
0
L
Athena
6,832
488
8
1
0
258,760
2
W
Gilgamesh
10,326
738
116
8
0
306,929
0
W
Thanatos
9,862
704
140
10
0
292,084
3
L
Raijin
5,738
410
41
3
0
170,675
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role