Player Matchup

Bellona
Bellona
 
Bellona
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
EverclearMain7
Poseidon
Level 66
God Stats
10W - 6L
1,546 SR
Queue Stats
407W - 362L
1,607 Elo+
Solo
Hercules
Hercules
IIHeiYinII
Hercules
Level 160
God Stats
15W - 10L
1,588 SR
Queue Stats
60W - 53L
1,615 Elo+
Solo
Hades
Hades
JmackAttack604
Hades
Level 154
God Stats
10W - 5L
1,672 SR
Queue Stats
851W - 883L
1,578 Elo+
Solo
Team Averages
Level 131
1,561 SR
1,560 Elo+

VS

Team Averages
Level 108
1,568 SR
1,567 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Kratos0014
Poseidon
Level 68
God Stats
208W - 210L
1,512 SR
Queue Stats
219W - 226L
1,526 Elo+
Solo
Ganesha
Ganesha
OnceASobekMain
Ganesha
Level 61
God Stats
19W - 11L
1,652 SR
Queue Stats
67W - 62L
1,503 Elo+
Solo
Hun Batz
Hun Batz
Selphend
Hun Batz
Level 141
God Stats
3W - 4L
1,534 SR
Queue Stats
43W - 26L
1,649 Elo+
Solo
Tiamat
Tiamat
mikeil1
Tiamat
Level 127
God Stats
2W - 5L
1,643 SR
Queue Stats
114W - 84L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
3 / 0 / 4
6,932
1,386
3,137
5,036
2,948
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
 
Artemis
12
4 / 1 / 3
6,663
1,333
5,944
3,617
1,375
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
11
0 / 0 / 4
5,687
1,137
3,923
2,375
696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
IIHeiYinII
Hercules
11
1 / 0 / 4
5,943
1,189
4,135
5,974
4,320
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
1 / 0 / 5
5,978
1,196
3,480
3,706
2,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

385

VS

Team 2 Tickets

349

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
1 / 5 / 0
6,029
1,206
8,034
7,218
2,864
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
Kratos0014
Poseidon
10
0 / 1 / 1
5,410
1,082
4,288
2,517
781
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 2 / 1
6,032
1,206
1,717
6,897
5,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
Selphend
Hun Batz
10
0 / 1 / 1
5,376
1,075
3,634
5,920
2,487
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
mikeil1
Tiamat
10
0 / 0 / 0
4,934
987
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
9
Kills
1
1
Deaths
9
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
0
4
5
W
Artemis
 
Artemis
4
1
3
5.5
L
Danzaburou
 
Danzaburou
1
5
0
0.2
W
Poseidon
0
0
4
2
W
Hercules
IIHeiYinII
Hercules
1
0
4
3
W
1
0
5
3.5
L
Poseidon
Kratos0014
Poseidon
0
1
1
0.5
L
0
2
1
0.25
L
Hun Batz
Selphend
Hun Batz
0
1
1
0.5
L
Tiamat
mikeil1
Tiamat
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,619
Damage
17,673
20,708
Taken
22,552
12,134
Mitigated
11,253
3,667
Healing
942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
3,137
610
435
372
5,036
2,948
0
1,289
3,747
0
10,268
W
Artemis
 
Artemis
5,944
3,128
0
0
3,617
1,375
0
716
2,901
0
13,656
L
Danzaburou
 
Danzaburou
8,034
2,553
0
338
7,218
2,864
0
2,077
5,141
0
26,108
W
Poseidon
3,923
832
0
251
2,375
696
0
171
2,204
22,820
0
W
Hercules
IIHeiYinII
Hercules
4,135
1,219
0
1,417
5,974
4,320
0
2,407
3,567
0
6,337
W
3,480
453
533
659
3,706
2,795
0
1,422
2,284
11,426
0
L
Poseidon
Kratos0014
Poseidon
4,288
560
0
0
2,517
781
0
698
1,819
15,029
0
L
1,717
224
0
604
6,897
5,121
0
2,775
4,122
4,827
0
L
Hun Batz
Selphend
Hun Batz
3,634
1,110
0
0
5,920
2,487
0
1,853
4,067
0
12,061
L
Tiamat
mikeil1
Tiamat
0
0
0
0
0
0
0
0
0
478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,203
Gold Earned
27,781
95
Minions Killed
97
9
Camps Cleared
3
566,332
Distance Traveled
442,118
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,932
1,386
13
3
2
131,173
0
W
Artemis
6,663
1,333
9
2
6
111,511
1
L
Danzaburou
6,029
1,206
51
10
1
101,213
1
W
Poseidon
5,687
1,137
45
9
0
120,026
0
W
Hercules
5,943
1,189
6
1
0
111,235
0
W
Hades
5,978
1,196
22
4
1
92,387
0
L
Poseidon
5,410
1,082
16
3
1
107,242
0
L
Ganesha
6,032
1,206
0
0
0
113,392
0
L
Hun Batz
5,376
1,075
29
6
0
106,344
0
L
Tiamat
4,934
987
1
0
1
13,927
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role