Player Matchup

Vulcan
Vulcan
Browniezz
Vulcan
Level 146
God Stats
3W - 2L
1,753 SR
Queue Stats
127W - 135L
1,458 Elo+
Party 1
Medusa
Medusa
PhilboBaggins97
Medusa
Level 68
God Stats
8W - 5L
1,469 SR
Queue Stats
153W - 191L
1,453 Elo+
Party 1
Gilgamesh
Gilgamesh
TheCHOsenOne92
Gilgamesh
Level 89
God Stats
16W - 11L
1,726 SR
Queue Stats
524W - 531L
1,520 Elo+
Party 1
Fenrir
Fenrir
ThePlantThief
Fenrir
Level 87
God Stats
4W - 11L
1,382 SR
Queue Stats
527W - 552L
1,493 Elo+
Party 1
Yemoja
Yemoja
oI MeadzZ x
Yemoja
Level 159
God Stats
12W - 10L
1,633 SR
Queue Stats
330W - 313L
1,527 Elo+
Party 1
Team Averages
Level 110
1,593 SR
1,490 Elo+

VS

Team Averages
Level 65
1,518 SR
1,438 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Dabi 459
Charybdis
Level 61
God Stats
1W - 3L
1,500 SR
Queue Stats
51W - 79L
1,352 Elo+
Party 2
Athena
Athena
PeterGriffin11
Athena
Level 59
God Stats
3W - 3L
1,589 SR
Queue Stats
59W - 80L
1,364 Elo+
Party 2
Guan Yu
Guan Yu
Salzminister
Guan Yu
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 119L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Browniezz
Vulcan
14
0 / 2 / 2
7,934
567
2,975
5,924
2,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
1 / 0 / 5
7,889
564
7,924
5,736
1,738
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
TheCHOsenOne92
Gilgamesh
15
9 / 0 / 1
8,809
629
6,944
6,960
4,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 0 / 4
7,747
553
4,278
7,141
5,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Yemoja
15
1 / 3 / 4
8,546
610
7,887
9,626
4,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
2 / 0 / 0
8,120
580
3,906
6,876
3,401
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
 
Thanatos
10
1 / 5 / 2
6,718
480
1,782
9,069
3,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Charybdis
Dabi 459
Charybdis
11
0 / 3 / 0
5,903
422
2,906
8,573
2,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 0
6,481
463
2,912
9,571
5,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Guan Yu
Salzminister
Guan Yu
12
2 / 3 / 1
6,973
498
5,842
12,762
9,899
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
14
Kills
5
5
Deaths
14
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
0
0
2
L
Thanatos
 
Thanatos
1
5
2
0.4
W
Vulcan
Browniezz
Vulcan
0
2
2
0.5
L
Charybdis
Dabi 459
Charybdis
0
3
0
0
L
0
3
0
0
W
1
0
5
3.5
L
Guan Yu
Salzminister
Guan Yu
2
3
1
0.83
W
Gilgamesh
TheCHOsenOne92
Gilgamesh
9
0
1
9.5
W
3
0
4
5
W
Yemoja
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,008
Damage
17,348
35,387
Taken
46,851
18,669
Mitigated
25,246
13,140
Healing
18,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
3,906
75
0
2,227
6,876
3,401
0
2,365
4,511
63,069
0
L
Thanatos
 
Thanatos
1,782
324
0
5,797
9,069
3,957
0
1,945
7,124
0
35,687
W
Vulcan
Browniezz
Vulcan
2,975
209
0
1,961
5,924
2,415
709
2,575
3,349
57,503
3,592
L
Charybdis
Dabi 459
Charybdis
2,906
1,637
0
3,770
8,573
2,292
49
205
8,368
0
33,339
L
2,912
941
0
1,912
9,571
5,697
0
155
9,416
21,719
0
W
7,924
3,625
0
2,187
5,736
1,738
0
1,521
4,215
0
60,534
L
Guan Yu
Salzminister
Guan Yu
5,842
2,172
344
4,696
12,762
9,899
0
5,853
6,909
0
33,632
W
Gilgamesh
TheCHOsenOne92
Gilgamesh
6,944
2,083
0
3,139
6,960
4,382
0
1,361
5,599
0
54,651
W
4,278
933
0
2,579
7,141
5,297
72
1,429
5,712
686
29,092
W
Yemoja
7,887
1,644
285
2,989
9,626
4,837
0
0
9,626
45,994
6,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,925
Gold Earned
34,195
476
Minions Killed
404
0
Camps Cleared
0
1,377,955
Distance Traveled
1,331,669
27
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,120
580
131
9
0
289,512
8
L
Thanatos
6,718
480
71
5
0
270,970
0
W
Vulcan
7,934
567
128
9
0
275,384
5
L
Charybdis
5,903
422
69
5
0
244,696
3
L
Athena
6,481
463
53
4
0
239,353
3
W
Medusa
7,889
564
123
9
0
251,721
7
L
Guan Yu
6,973
498
80
6
0
287,138
4
W
Gilgamesh
8,809
629
98
7
0
313,628
3
W
Fenrir
7,747
553
42
3
0
306,690
11
W
Yemoja
8,546
610
85
6
0
230,532
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role