Player Matchup

Bastet
Bastet
AbrasiveArt2672
Bastet
Level 28
God Stats
32W - 11L
1,775 SR
Queue Stats
184W - 98L
1,657 Elo+
Party 1
Artemis
Artemis
awa_de_uwu_0w0
Artemis
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 14L
1,678 Elo+
Solo
Sol
Sol
werewolf_leader1
Sol
Level 109
God Stats
4W - 4L
1,457 SR
Queue Stats
436W - 380L
1,643 Elo+
Party 1
Team Averages
Level 48
1,577 SR
1,659 Elo+

VS

Team Averages
Level 81
1,459 SR
1,433 Elo+
Sol
Sol
Hasoke
Sol
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,283 Elo+
Party 2
Charybdis
Charybdis
ThelesisP
Charybdis
Level 84
God Stats
3W - 4L
1,419 SR
Queue Stats
14W - 11L
1,526 Elo+
Party 2
Sylvanus
Sylvanus
sweetbabycarpet
Sylvanus
Level 152
God Stats
1W - 1L
1,457 SR
Queue Stats
14W - 19L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 5
8,313
831
10,808
6,526
2,071
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 4 / 9
7,674
767
3,574
7,205
2,254
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

13
6 / 1 / 8
8,634
863
12,830
7,475
2,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Hasoke
Sol
9
0 / 8 / 4
6,355
636
4,205
10,585
2,503
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charybdis
ThelesisP
Charybdis
9
0 / 4 / 5
6,482
648
3,574
8,348
2,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
12
6 / 3 / 0
7,958
796
6,359
11,805
7,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
15
Kills
6
6
Deaths
15
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
7
1
5
9.5
L
Sol
Hasoke
Sol
0
8
4
0.25
L
Charybdis
ThelesisP
Charybdis
0
4
5
0.63
W
2
4
9
1.63
L
Sylvanus
6
3
0
2
W
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,212
Damage
14,138
21,206
Taken
30,738
6,860
Mitigated
11,933
4,611
Healing
6,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,808
1,865
0
0
6,526
2,071
453
2,643
3,883
0
26,404
L
Sol
Hasoke
Sol
4,205
1,289
0
1,570
10,585
2,503
72
3,870
6,433
14,558
0
L
Charybdis
ThelesisP
Charybdis
3,574
2,163
0
392
8,348
2,370
51
2,929
5,245
0
10,980
W
3,574
1,100
31
876
7,205
2,254
244
4,510
2,695
0
15,806
L
Sylvanus
6,359
2,197
2,042
2,952
11,805
7,060
28
5,368
6,050
20,935
4,037
W
12,830
2,707
0
3,704
7,475
2,535
1,336
3,628
3,847
35,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,621
Gold Earned
20,795
130
Minions Killed
106
7
Camps Cleared
3
550,553
Distance Traveled
500,089
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,313
831
39
4
3
234,755
2
L
Sol
6,355
636
27
3
1
176,892
0
L
Charybdis
6,482
648
30
3
1
159,275
5
W
Artemis
7,674
767
28
3
2
132,484
1
L
Sylvanus
7,958
796
49
5
1
163,922
3
W
Sol
8,634
863
63
6
2
183,314
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role