Player Matchup

Zeus
Zeus
SHNAIR
Zeus
Level 16
God Stats
1W - 0L
1,322 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Vengeancyy
Anubis
Level 16
God Stats
1W - 0L
1,324 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
smitezooted
Chaac
Level 27
God Stats
1W - 0L
1,845 SR
Queue Stats
2W - 0L
1,763 Elo+
Party 1
Team Averages
Level 20
1,497 SR
1,588 Elo+

VS

Team Averages
Level 56
1,405 SR
1,464 Elo+
Achilles
Achilles
BADChild13
Achilles
Level 144
God Stats
11W - 7L
1,726 SR
Queue Stats
540W - 401L
1,663 Elo+
Party 2
Izanami
Izanami
HAROLD WAGON
Izanami
Level 8
God Stats
3W - 9L
1,190 SR
Queue Stats
20W - 40L
1,242 Elo+
Solo
Hel
Hel
Whoevrr
Hel
Level 17
God Stats
0W - 2L
1,298 SR
Queue Stats
72W - 66L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
SHNAIR
Zeus
16
8 / 1 / 10
12,587
699
12,538
8,947
4,312
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
Vengeancyy
Anubis
16
7 / 4 / 13
12,761
709
12,580
11,667
5,539
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
9 / 2 / 14
12,908
717
24,440
23,729
26,264
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BADChild13
Achilles
14
3 / 5 / 3
11,576
643
17,537
30,172
32,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Izanami
HAROLD WAGON
Izanami
13
2 / 10 / 2
10,427
579
9,680
15,057
4,974
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hel
15
2 / 9 / 2
10,810
601
3,173
14,548
5,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
14
24
Kills
7
7
Deaths
24
37
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Achilles
BADChild13
Achilles
3
5
3
0.9
L
Izanami
HAROLD WAGON
Izanami
2
10
2
0.3
W
Zeus
SHNAIR
Zeus
8
1
10
13
W
Anubis
Vengeancyy
Anubis
7
4
13
3.38
L
Hel
2
9
2
0.33
W
9
2
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,558
Damage
30,390
44,343
Taken
59,777
36,115
Mitigated
42,084
20,027
Healing
13,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BADChild13
Achilles
17,537
3,717
0
6,791
30,172
32,041
0
14,778
15,394
0
43,503
L
Izanami
HAROLD WAGON
Izanami
9,680
6,804
0
1,335
15,057
4,974
0
5,442
9,615
0
31,363
W
Zeus
SHNAIR
Zeus
12,538
1,999
643
4,616
8,947
4,312
866
1,093
7,802
45,265
0
W
Anubis
Vengeancyy
Anubis
12,580
825
0
2,981
11,667
5,539
660
183
11,484
44,108
0
L
Hel
3,173
824
2,386
2,675
14,548
5,069
0
5,552
8,996
18,340
0
W
24,440
6,730
0
11,787
23,729
26,264
823
2,530
20,974
0
56,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,256
Gold Earned
32,813
189
Minions Killed
122
6
Camps Cleared
5
922,148
Distance Traveled
800,485
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,576
643
48
3
3
323,299
1
L
Izanami
10,427
579
40
2
1
235,522
0
W
Zeus
12,587
699
66
4
2
286,723
2
W
Anubis
12,761
709
67
4
4
299,802
3
L
Hel
10,810
601
34
2
1
241,664
0
W
Chaac
12,908
717
56
3
0
335,623
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role