Player Matchup

Pele
Pele
 
Pele
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
WaZa_KoRo
Baron Samedi
Level 141
God Stats
19W - 15L
1,575 SR
Queue Stats
860W - 633L
1,614 Elo+
Party 1
Cu Chulainn
Cu Chulainn
kleisslucas415
Cu Chulainn
Level 94
God Stats
30W - 30L
1,496 SR
Queue Stats
488W - 538L
1,515 Elo+
Solo
Team Averages
Level 113
1,523 SR
1,543 Elo+

VS

Team Averages
Level 136
1,607 SR
1,591 Elo+
Baron Samedi
Baron Samedi
NICKBOB125
Baron Samedi
Level 123
God Stats
26W - 12L
1,794 SR
Queue Stats
258W - 230L
1,537 Elo+
Solo
Charybdis
Charybdis
SkuLL_iXaayzz
Charybdis
Level 141
God Stats
0W - 1L
1,472 SR
Queue Stats
16W - 10L
1,602 Elo+
Party 2
Sobek
Sobek
skyman83550
Sobek
Level 143
God Stats
0W - 1L
1,554 SR
Queue Stats
42W - 36L
1,634 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
18
8 / 5 / 8
14,638
697
20,231
23,337
12,869
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
WaZa_KoRo
Baron Samedi
18
6 / 3 / 12
14,157
674
19,714
16,845
11,740
Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
kleisslucas415
Cu Chulainn
17
5 / 4 / 6
13,397
638
19,602
21,238
18,988
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
NICKBOB125
Baron Samedi
17
7 / 4 / 5
13,351
636
21,089
19,492
12,629
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Charybdis
SkuLL_iXaayzz
Charybdis
14
3 / 12 / 6
11,860
565
15,212
20,329
7,059
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
2 / 3 / 10
13,518
644
14,990
26,664
33,924
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
33
19
Kills
12
12
Deaths
19
26
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
8
5
8
2.4
L
Baron Samedi
NICKBOB125
Baron Samedi
7
4
5
2.38
L
Charybdis
SkuLL_iXaayzz
Charybdis
3
12
6
0.5
W
Baron Samedi
WaZa_KoRo
Baron Samedi
6
3
12
4
W
Cu Chulainn
kleisslucas415
Cu Chulainn
5
4
6
2
L
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,547
Damage
51,291
61,420
Taken
66,485
43,597
Mitigated
53,612
26,165
Healing
24,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
20,231
2,486
0
7,828
23,337
12,869
0
16,581
6,756
0
51,606
L
Baron Samedi
NICKBOB125
Baron Samedi
21,089
1,789
3,264
9,307
19,492
12,629
0
4,463
14,752
73,389
0
L
Charybdis
SkuLL_iXaayzz
Charybdis
15,212
7,157
0
4,005
20,329
7,059
191
8,056
11,715
0
43,708
W
Baron Samedi
WaZa_KoRo
Baron Samedi
19,714
990
3,966
8,713
16,845
11,740
364
9,643
7,202
61,163
0
W
Cu Chulainn
kleisslucas415
Cu Chulainn
19,602
3,175
16
5,642
21,238
18,988
518
10,740
10,498
12,429
48,711
L
14,990
1,331
0
7,922
26,664
33,924
0
10,885
14,717
35,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,192
Gold Earned
38,729
245
Minions Killed
230
10
Camps Cleared
9
1,188,409
Distance Traveled
1,056,645
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
14,638
697
84
4
1
422,458
4
L
Baron Samedi
13,351
636
129
6
6
368,192
2
L
Charybdis
11,860
565
66
3
1
297,975
2
W
Baron Samedi
14,157
674
98
5
7
395,431
3
W
Cu Chulainn
13,397
638
63
3
2
370,520
0
L
Sobek
13,518
644
35
2
2
390,478
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role