Player Matchup

Chronos
Chronos
Almia
Chronos
Level 88
God Stats
1W - 5L
1,444 SR
Queue Stats
109W - 125L
1,437 Elo+
Solo
Kali
Kali
Kaw112290
Kali
Level 129
God Stats
2W - 3L
1,628 SR
Queue Stats
365W - 399L
1,475 Elo+
Party 1
Charybdis
Charybdis
Tatted_Temptress
Charybdis
Level 126
God Stats
1W - 1L
1,728 SR
Queue Stats
400W - 411L
1,485 Elo+
Party 1
Nu Wa
Nu Wa
Th3bigM00se
Nu Wa
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 69L
1,467 Elo+
Solo
Chaac
Chaac
drakkynn
Chaac
Level 82
God Stats
0W - 2L
1,184 SR
Queue Stats
5W - 4L
1,478 Elo+
Solo
Team Averages
Level 101
1,497 SR
1,468 Elo+

VS

Team Averages
Level 121
1,527 SR
1,486 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Babybluee x
Bastet
Level 127
God Stats
4W - 4L
1,822 SR
Queue Stats
183W - 152L
1,472 Elo+
Party 2
Bellona
Bellona
Cheddarmancy
Bellona
Level 97
God Stats
2W - 0L
1,297 SR
Queue Stats
121W - 114L
1,475 Elo+
Party 3
Achilles
Achilles
LeOrphanCrippler
Achilles
Level 113
God Stats
6W - 2L
1,624 SR
Queue Stats
74W - 56L
1,480 Elo+
Party 2
Tsukuyomi
Tsukuyomi
wolf90021
Tsukuyomi
Level 129
God Stats
3W - 3L
1,392 SR
Queue Stats
115W - 117L
1,503 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Almia
Chronos
14
3 / 7 / 7
8,380
762
10,061
13,332
4,676
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kali
14
2 / 6 / 6
8,051
732
7,327
12,501
7,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charybdis
15
4 / 7 / 6
9,369
852
8,528
11,385
3,725
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
3 / 5 / 7
9,289
844
13,683
9,208
2,632
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
drakkynn
Chaac
15
3 / 6 / 7
8,968
815
14,262
25,706
20,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
5 / 3 / 15
9,989
908
14,535
10,710
7,525
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
16
5 / 4 / 13
9,807
892
12,323
8,120
3,159
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
Cheddarmancy
Bellona
17
3 / 3 / 20
10,269
934
6,359
16,378
20,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
8 / 3 / 12
10,213
928
13,670
14,760
15,532
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
wolf90021
Tsukuyomi
19
9 / 2 / 17
10,922
993
19,128
13,223
7,298
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
107
15
Kills
30
31
Deaths
15
33
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
5
3
15
4.17
L
Chronos
Almia
Chronos
3
7
7
0.93
W
Bastet
5
4
13
2.88
W
Bellona
Cheddarmancy
Bellona
3
3
20
4.33
L
Kali
2
6
6
0.83
W
8
3
12
4.67
L
Charybdis
4
7
6
1
L
3
5
7
1.3
L
Chaac
drakkynn
Chaac
3
6
7
1.08
W
Tsukuyomi
wolf90021
Tsukuyomi
9
2
17
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,861
Damage
66,015
72,132
Taken
63,191
38,758
Mitigated
53,618
16,616
Healing
27,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
14,535
1,604
2,747
3,285
10,710
7,525
606
4,751
5,776
27,731
0
L
Chronos
Almia
Chronos
10,061
4,759
0
252
13,332
4,676
37
2,784
10,548
17,681
0
W
Bastet
12,323
3,055
2,091
1,157
8,120
3,159
2,036
3,722
4,313
0
20,530
W
Bellona
Cheddarmancy
Bellona
6,359
1,796
1,760
2,942
16,378
20,104
728
6,488
9,488
0
15,949
L
Kali
7,327
1,961
1,556
2,452
12,501
7,269
96
3,432
9,069
0
12,464
W
13,670
3,705
1,763
2,273
14,760
15,532
487
6,134
8,440
0
25,003
L
Charybdis
8,528
3,623
61
635
11,385
3,725
450
1,037
10,348
0
21,302
L
13,683
1,871
1,101
1,540
9,208
2,632
240
355
8,853
23,581
0
L
Chaac
drakkynn
Chaac
14,262
2,416
233
8,786
25,706
20,456
224
6,927
18,779
2,398
22,021
W
Tsukuyomi
wolf90021
Tsukuyomi
19,128
6,037
2,742
6,713
13,223
7,298
1,505
4,802
8,054
0
36,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,057
Gold Earned
51,200
119
Minions Killed
121
0
Camps Cleared
0
899,102
Distance Traveled
1,106,930
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,989
908
38
3
0
207,024
1
L
Chronos
8,380
762
13
1
0
175,135
0
W
Bastet
9,807
892
13
1
0
248,076
0
W
Bellona
10,269
934
21
2
0
191,205
0
L
Kali
8,051
732
9
1
0
197,593
0
W
Achilles
10,213
928
13
1
0
216,095
3
L
Charybdis
9,369
852
41
4
0
170,958
0
L
Nu Wa
9,289
844
25
2
0
175,433
1
L
Chaac
8,968
815
31
3
0
179,983
2
W
Tsukuyomi
10,922
993
36
3
0
244,530
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role