Player Matchup

Scylla
Scylla
Efflie
Scylla
Level 140
God Stats
2W - 0L
1,123 SR
Queue Stats
84W - 72L
1,562 Elo+
Party 1
Heimdallr
Heimdallr
Jonas
Heimdallr
Level 158
God Stats
5W - 6L
1,554 SR
Queue Stats
327W - 287L
1,561 Elo+
Party 1
Sylvanus
Sylvanus
LaraTheQueen
Sylvanus
Level 153
God Stats
1W - 1L
1,724 SR
Queue Stats
111W - 64L
1,651 Elo+
Party 1
Ares
Ares
SirMcGrekt1
Ares
Level 142
God Stats
2W - 0L
1,478 SR
Queue Stats
14W - 16L
1,548 Elo+
Party 1
Vulcan
Vulcan
mable
Vulcan
Level 139
God Stats
4W - 1L
1,605 SR
Queue Stats
121W - 84L
1,643 Elo+
Party 1
Team Averages
Level 146
1,497 SR
1,593 Elo+

VS

Team Averages
Level 127
1,510 SR
1,544 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Belzebueb
Scylla
Level 160
God Stats
21W - 28L
1,481 SR
Queue Stats
1,328W - 1,373L
1,473 Elo+
Solo
Cernunnos
Cernunnos
Clink_Hawk
Cernunnos
Level 106
God Stats
1W - 2L
1,593 SR
Queue Stats
208W - 182L
1,559 Elo+
Solo
Hel
Hel
Deniiz42
Hel
Level 129
God Stats
2W - 1L
1,603 SR
Queue Stats
166W - 143L
1,630 Elo+
Solo
Jing Wei
Jing Wei
KataramenosCY
Jing Wei
Level 91
God Stats
3W - 8L
1,374 SR
Queue Stats
567W - 526L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Efflie
Scylla
15
9 / 1 / 13
9,184
918
12,590
10,803
6,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
Jonas
Heimdallr
16
9 / 1 / 12
9,687
969
9,130
12,107
8,142
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
LaraTheQueen
Sylvanus
14
0 / 1 / 19
8,152
815
2,311
13,002
13,315
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

14
1 / 1 / 15
8,042
804
4,373
13,012
14,496
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vulcan
mable
Vulcan
16
4 / 0 / 15
8,830
883
13,716
5,422
3,107
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
1 / 4 / 3
7,772
777
8,705
12,718
14,079
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
Belzebueb
Scylla
13
1 / 3 / 1
7,136
714
15,996
4,787
1,828
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Clink_Hawk
Cernunnos
14
0 / 6 / 3
7,223
722
8,085
10,119
5,228
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 5 / 1
8,516
852
4,782
8,823
5,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
KataramenosCY
Jing Wei
11
0 / 5 / 0
6,346
635
3,469
7,652
3,138
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
12
23
Kills
4
4
Deaths
23
74
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
4
3
0.63
L
Scylla
Belzebueb
Scylla
1
3
1
0.5
L
Cernunnos
Clink_Hawk
Cernunnos
0
6
3
0.25
L
2
5
1
0.5
W
Scylla
Efflie
Scylla
9
1
13
15.5
W
Heimdallr
Jonas
Heimdallr
9
1
12
15
L
Jing Wei
KataramenosCY
Jing Wei
0
5
0
0
W
Sylvanus
LaraTheQueen
Sylvanus
0
1
19
9.5
W
1
1
15
8.5
W
Vulcan
mable
Vulcan
4
0
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,120
Damage
41,037
54,346
Taken
44,099
45,951
Mitigated
30,210
25,174
Healing
11,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
8,705
37
752
1,865
12,718
14,079
0
9,122
3,358
14,266
0
L
Scylla
Belzebueb
Scylla
15,996
174
123
148
4,787
1,828
0
3,960
733
24,956
0
L
Cernunnos
Clink_Hawk
Cernunnos
8,085
1,972
0
361
10,119
5,228
0
7,561
2,296
0
17,226
L
4,782
0
5,009
3,113
8,823
5,937
0
6,147
2,504
15,109
0
W
Scylla
Efflie
Scylla
12,590
689
2,994
1,247
10,803
6,891
1,164
7,200
3,291
21,704
0
W
Heimdallr
Jonas
Heimdallr
9,130
3,864
1,450
1,325
12,107
8,142
2,540
6,356
5,593
0
26,834
L
Jing Wei
KataramenosCY
Jing Wei
3,469
1,206
36
539
7,652
3,138
0
5,270
2,216
0
11,226
W
Sylvanus
LaraTheQueen
Sylvanus
2,311
670
12,153
4,561
13,002
13,315
1,104
7,177
5,515
7,031
0
W
4,373
84
0
0
13,012
14,496
361
5,419
7,397
7,352
0
W
Vulcan
mable
Vulcan
13,716
2,585
816
628
5,422
3,107
1,132
2,239
3,067
27,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,895
Gold Earned
36,993
111
Minions Killed
127
0
Camps Cleared
0
1,015,242
Distance Traveled
880,510
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,772
777
20
2
0
188,216
1
L
Scylla
7,136
714
37
4
0
190,951
3
L
Cernunnos
7,223
722
33
3
0
184,749
0
L
Hel
8,516
852
25
3
0
175,293
1
W
Scylla
9,184
918
21
2
0
195,657
0
W
Heimdallr
9,687
969
42
4
0
194,511
1
L
Jing Wei
6,346
635
12
1
0
141,301
0
W
Sylvanus
8,152
815
10
1
0
203,979
1
W
Ares
8,042
804
10
1
0
185,035
0
W
Vulcan
8,830
883
28
3
0
236,060
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role