Player Matchup

Chaac
Chaac
Berserrknidhal
Chaac
Level 67
God Stats
6W - 2L
1,538 SR
Queue Stats
46W - 48L
1,479 Elo+
Solo
Ao Kuang
Ao Kuang
CarloForfi
Ao Kuang
Level 114
God Stats
13W - 0L
1,633 SR
Queue Stats
117W - 94L
1,571 Elo+
Party 2
Yemoja
Yemoja
Devitalize
Yemoja
Level 103
God Stats
17W - 13L
1,528 SR
Queue Stats
136W - 117L
1,562 Elo+
Party 2
Anubis
Anubis
LoBasa93
Anubis
Level 69
God Stats
61W - 73L
1,299 SR
Queue Stats
115W - 184L
1,369 Elo+
Party 1
Hachiman
Hachiman
SIMOPAPA94
Hachiman
Level 105
God Stats
5W - 8L
1,319 SR
Queue Stats
380W - 500L
1,345 Elo+
Party 1
Team Averages
Level 92
1,464 SR
1,465 Elo+

VS

Team Averages
Level 86
1,477 SR
1,460 Elo+
Cerberus
Cerberus
 
Cerberus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Ecko97
Loki
Level 46
God Stats
4W - 5L
1,460 SR
Queue Stats
184W - 197L
1,427 Elo+
Solo
Cernunnos
Cernunnos
Gearfreedo
Cernunnos
Level 46
God Stats
3W - 1L
1,500 SR
Queue Stats
108W - 120L
1,442 Elo+
Solo
Janus
Janus
xoelreira
Janus
Level 66
God Stats
11W - 15L
1,424 SR
Queue Stats
155W - 179L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 0
6,559
596
5,173
7,581
6,669
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ao Kuang
CarloForfi
Ao Kuang
11
8 / 3 / 0
6,663
606
4,714
9,956
2,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
Devitalize
Yemoja
9
0 / 0 / 6
5,731
521
4,321
4,503
2,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
LoBasa93
Anubis
10
1 / 1 / 4
5,731
521
4,071
5,584
2,663
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
SIMOPAPA94
Hachiman
10
5 / 0 / 3
6,335
576
4,904
4,166
1,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
7
0 / 2 / 4
5,081
462
2,789
9,437
4,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
 
King Arthur
9
0 / 2 / 0
5,058
460
3,492
7,892
4,710
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
Ecko97
Loki
8
1 / 4 / 1
5,326
484
2,442
7,890
1,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
Gearfreedo
Cernunnos
9
1 / 3 / 2
5,517
502
3,437
5,965
1,489
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
xoelreira
Janus
10
2 / 5 / 1
6,127
557
5,519
5,916
1,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
16
Kills
4
4
Deaths
16
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
2
4
1
L
King Arthur
 
King Arthur
0
2
0
0
W
2
0
0
2
W
Ao Kuang
CarloForfi
Ao Kuang
8
3
0
2.67
W
Yemoja
Devitalize
Yemoja
0
0
6
3
L
Loki
Ecko97
Loki
1
4
1
0.38
L
Cernunnos
Gearfreedo
Cernunnos
1
3
2
0.67
W
Anubis
LoBasa93
Anubis
1
1
4
3
W
Hachiman
SIMOPAPA94
Hachiman
5
0
3
6.5
L
Janus
xoelreira
Janus
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,183
Damage
17,679
31,790
Taken
37,100
15,899
Mitigated
13,578
10,163
Healing
8,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,789
357
0
3,666
9,437
4,030
0
3,832
5,605
9,959
0
L
King Arthur
 
King Arthur
3,492
624
0
0
7,892
4,710
0
103
7,789
0
24,454
W
5,173
863
0
2,589
7,581
6,669
0
0
7,581
0
36,554
W
Ao Kuang
CarloForfi
Ao Kuang
4,714
835
0
1,387
9,956
2,922
0
2,054
7,902
31,048
0
W
Yemoja
Devitalize
Yemoja
4,321
1,216
1,577
2,070
4,503
2,645
54
1,918
2,585
18,776
0
L
Loki
Ecko97
Loki
2,442
336
0
2,718
7,890
1,988
0
3,039
4,851
0
19,250
L
Cernunnos
Gearfreedo
Cernunnos
3,437
1,266
0
1,828
5,965
1,489
0
2,579
3,386
0
26,273
W
Anubis
LoBasa93
Anubis
4,071
143
0
1,777
5,584
2,663
36
3,103
2,481
30,293
0
W
Hachiman
SIMOPAPA94
Hachiman
4,904
2,683
0
763
4,166
1,000
336
1,233
2,933
0
28,749
L
Janus
xoelreira
Janus
5,519
237
0
750
5,916
1,361
0
3,553
2,363
35,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,019
Gold Earned
27,109
260
Minions Killed
217
0
Camps Cleared
0
1,074,410
Distance Traveled
1,070,731
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,081
462
21
2
0
179,035
6
L
King Arthur
5,058
460
38
3
0
208,045
2
W
Chaac
6,559
596
60
5
0
237,785
1
W
Ao Kuang
6,663
606
52
5
0
224,394
1
W
Yemoja
5,731
521
26
2
0
209,841
3
L
Loki
5,326
484
45
4
0
255,031
3
L
Cernunnos
5,517
502
49
4
0
219,830
3
W
Anubis
5,731
521
57
5
0
192,969
6
W
Hachiman
6,335
576
65
6
0
209,421
4
L
Janus
6,127
557
64
6
0
208,790
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role