Player Matchup

Hel
Hel
Alvarox2323
Hel
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,628 Elo+
Party 2
Set
Set
IvánaTimarte
Set
Level 26
God Stats
2W - 1L
1,740 SR
Queue Stats
32W - 21L
1,593 Elo+
Party 2
Ares
Ares
LubeGamer
Ares
Level 23
God Stats
2W - 5L
1,285 SR
Queue Stats
43W - 29L
1,584 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Shenshy
Tsukuyomi
Level 23
God Stats
4W - 5L
1,615 SR
Queue Stats
33W - 22L
1,602 Elo+
Party 2
Chernobog
Chernobog
Theenderkill
Chernobog
Level 25
God Stats
3W - 3L
1,716 SR
Queue Stats
39W - 29L
1,563 Elo+
Party 2
Team Averages
Level 23
1,571 SR
1,594 Elo+

VS

Team Averages
Level 23
1,507 SR
1,452 Elo+
Jormungandr
Jormungandr
BABELs68
Jormungandr
Level 23
God Stats
22W - 20L
1,606 SR
Queue Stats
40W - 35L
1,448 Elo+
Party 1
Nu Wa
Nu Wa
BlittraCk
Nu Wa
Level 21
God Stats
9W - 7L
1,540 SR
Queue Stats
13W - 13L
1,404 Elo+
Party 1
Achilles
Achilles
Mystyfrost
Achilles
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,506 Elo+
Party 1
Da Ji
Da Ji
batorddemarde
Da Ji
Level 27
God Stats
23W - 25L
1,586 SR
Queue Stats
51W - 59L
1,401 Elo+
Party 1
Charybdis
Charybdis
xxtanosaccoxx
Charybdis
Level 18
God Stats
2W - 2L
1,304 SR
Queue Stats
10W - 9L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 3
6,688
478
2,653
8,110
2,048
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 6 / 1
6,447
461
6,108
9,198
3,056
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
8
1 / 2 / 6
6,267
448
4,882
13,157
9,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
Shenshy
Tsukuyomi
12
5 / 6 / 1
7,790
556
9,673
12,481
4,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
Theenderkill
Chernobog
10
4 / 5 / 4
6,755
483
7,620
9,481
3,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BABELs68
Jormungandr
12
5 / 2 / 8
7,274
520
5,581
10,598
7,725
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
BlittraCk
Nu Wa
11
6 / 3 / 8
7,231
517
8,097
4,984
1,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
Mystyfrost
Achilles
12
4 / 1 / 3
7,279
520
5,649
10,121
11,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
6 / 2 / 6
7,866
562
8,686
8,469
3,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charybdis
xxtanosaccoxx
Charybdis
11
3 / 5 / 8
6,800
486
9,517
9,160
2,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
57
13
Kills
24
24
Deaths
13
15
Assists
33
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
W
Jormungandr
BABELs68
Jormungandr
5
2
8
4.5
W
Nu Wa
BlittraCk
Nu Wa
6
3
8
3.33
L
1
6
1
0.25
L
Ares
1
2
6
2
W
Achilles
Mystyfrost
Achilles
4
1
3
5.5
L
Tsukuyomi
Shenshy
Tsukuyomi
5
6
1
0.92
L
Chernobog
Theenderkill
Chernobog
4
5
4
1.2
W
6
2
6
4.5
W
Charybdis
xxtanosaccoxx
Charybdis
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,936
Damage
37,530
52,427
Taken
43,332
22,160
Mitigated
26,036
11,444
Healing
7,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,653
785
360
2,708
8,110
2,048
956
2,663
5,225
24,996
0
W
Jormungandr
BABELs68
Jormungandr
5,581
1,966
0
250
10,598
7,725
216
2,973
7,557
20,167
0
W
Nu Wa
BlittraCk
Nu Wa
8,097
2,531
0
368
4,984
1,240
35
1,501
3,349
19,376
0
L
6,108
3,645
0
1,504
9,198
3,056
0
504
8,114
0
23,489
L
Ares
4,882
849
0
1,446
13,157
9,848
208
5,175
7,762
16,057
0
W
Achilles
Mystyfrost
Achilles
5,649
2,234
0
2,504
10,121
11,034
459
229
9,892
0
28,943
L
Tsukuyomi
Shenshy
Tsukuyomi
9,673
1,640
0
3,686
12,481
4,207
28
2,137
10,006
0
49,932
L
Chernobog
Theenderkill
Chernobog
7,620
5,243
0
1,740
9,481
3,001
426
2,461
6,946
0
32,684
W
8,686
2,332
0
2,192
8,469
3,404
0
892
7,531
0
44,462
W
Charybdis
xxtanosaccoxx
Charybdis
9,517
5,145
0
1,931
9,160
2,633
758
1,674
7,468
0
30,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,947
Gold Earned
36,450
254
Minions Killed
243
0
Camps Cleared
0
1,194,419
Distance Traveled
1,178,382
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,688
478
53
4
0
218,112
0
W
Jormungandr
7,274
520
23
2
0
237,635
1
W
Nu Wa
7,231
517
27
2
0
224,339
2
L
Set
6,447
461
41
3
0
226,799
0
L
Ares
6,267
448
25
2
0
251,988
1
W
Achilles
7,279
520
60
4
0
232,485
1
L
Tsukuyomi
7,790
556
84
6
0
267,464
0
L
Chernobog
6,755
483
51
4
0
230,056
0
W
Da Ji
7,866
562
77
6
0
249,917
2
W
Charybdis
6,800
486
56
4
0
234,006
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role