Player Matchup

Loki
Loki
Attlant_Micciu
Loki
Level 17
God Stats
2W - 1L
1,594 SR
Queue Stats
8W - 3L
1,575 Elo+
Party 1
Artemis
Artemis
BeanClamp
Artemis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 17L
1,790 Elo+
Party 2
Olorun
Olorun
JamesBeanPlease
Olorun
Level 15
God Stats
8W - 0L
1,940 SR
Queue Stats
75W - 10L
1,842 Elo+
Party 2
Kali
Kali
Thumbs Check
Kali
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,629 Elo+
Solo
Ymir
Ymir
xxfigterxx023
Ymir
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,521 Elo+
Party 1
Team Averages
Level 20
1,607 SR
1,671 Elo+

VS

Team Averages
Level 26
1,585 SR
1,604 Elo+
Anubis
Anubis
Gaelferny
Anubis
Level 28
God Stats
3W - 3L
1,406 SR
Queue Stats
40W - 28L
1,540 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MK2JZ
Ah Muzen Cab
Level 26
God Stats
4W - 1L
1,718 SR
Queue Stats
104W - 67L
1,664 Elo+
Solo
Heimdallr
Heimdallr
OOSpaghettios
Heimdallr
Level 17
God Stats
24W - 19L
1,628 SR
Queue Stats
48W - 45L
1,578 Elo+
Party 3
Izanami
Izanami
RRentic
Izanami
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 106L
1,597 Elo+
Party 3
Kali
Kali
bigstinkysmelly
Kali
Level 31
God Stats
22W - 13L
1,672 SR
Queue Stats
101W - 71L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 4
7,281
560
4,451
8,654
7,959
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artemis
BeanClamp
Artemis
14
2 / 0 / 0
7,672
590
3,775
4,592
1,205
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
10 / 3 / 2
8,788
676
9,638
10,108
3,947
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
8 / 1 / 4
9,428
725
9,944
10,827
4,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

10
1 / 2 / 1
6,378
491
1,283
9,267
3,439
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Gaelferny
Anubis
10
2 / 7 / 2
6,395
492
4,791
8,091
3,869
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Muzen Cab
MK2JZ
Ah Muzen Cab
12
3 / 4 / 1
7,393
569
6,666
9,147
2,977
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
OOSpaghettios
Heimdallr
9
1 / 5 / 2
5,490
422
4,458
7,059
1,862
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
RRentic
Izanami
10
1 / 2 / 2
6,143
473
4,267
5,800
1,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
3 / 4 / 2
7,270
559
6,623
10,620
5,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
22
Kills
10
10
Deaths
22
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
4
4
0.75
W
Artemis
BeanClamp
Artemis
2
0
0
2
L
Anubis
Gaelferny
Anubis
2
7
2
0.43
W
10
3
2
3.67
L
Ah Muzen Cab
MK2JZ
Ah Muzen Cab
3
4
1
0.88
L
Heimdallr
OOSpaghettios
Heimdallr
1
5
2
0.4
L
Izanami
RRentic
Izanami
1
2
2
1
W
8
1
4
10
L
3
4
2
1
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,091
Damage
26,805
43,448
Taken
40,717
21,399
Mitigated
15,670
17,643
Healing
8,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,451
1,127
0
2,285
8,654
7,959
0
0
8,654
0
29,884
W
Artemis
BeanClamp
Artemis
3,775
2,096
0
2,493
4,592
1,205
0
65
4,527
0
61,968
L
Anubis
Gaelferny
Anubis
4,791
345
0
1,863
8,091
3,869
1,058
5,531
2,560
29,459
0
W
9,638
5,048
194
4,610
10,108
3,947
3,220
3,142
6,966
46,793
5,385
L
Ah Muzen Cab
MK2JZ
Ah Muzen Cab
6,666
3,468
0
1,971
9,147
2,977
467
751
8,396
0
43,516
L
Heimdallr
OOSpaghettios
Heimdallr
4,458
2,356
0
694
7,059
1,862
0
1,258
5,801
0
17,812
L
Izanami
RRentic
Izanami
4,267
1,857
0
855
5,800
1,772
0
488
5,312
0
36,138
W
9,944
4,826
0
7,281
10,827
4,849
0
214
10,613
0
49,522
L
6,623
3,364
0
3,145
10,620
5,190
26
1,753
8,867
0
36,959
W
1,283
127
0
780
9,267
3,439
145
1,435
7,832
23,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,547
Gold Earned
32,691
398
Minions Killed
309
0
Camps Cleared
0
1,265,229
Distance Traveled
1,072,460
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,281
560
67
5
0
265,264
3
W
Artemis
7,672
590
116
9
0
245,687
5
L
Anubis
6,395
492
55
4
0
152,740
1
W
Olorun
8,788
676
96
7
0
255,744
4
L
Ah Muzen Cab
7,393
569
83
6
0
220,330
1
L
Heimdallr
5,490
422
27
2
0
234,747
4
L
Izanami
6,143
473
72
6
0
227,222
9
W
Kali
9,428
725
78
6
0
284,511
1
L
Kali
7,270
559
72
6
0
237,421
0
W
Ymir
6,378
491
41
3
0
214,023
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role