Player Matchup

Xing Tian
Xing Tian
DaPoooo
Xing Tian
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sol
Sol
GNF223
Sol
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
seveNyeet
Heimdallr
Level 6
God Stats
0W - 1L
1,468 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 7
1,489 SR
1,500 Elo+

VS

Team Averages
Level 26
1,714 SR
1,596 Elo+
Izanami
Izanami
Zkylon
Izanami
Level 25
God Stats
6W - 7L
1,609 SR
Queue Stats
25W - 35L
1,442 Elo+
Solo
Tiamat
Tiamat
Zytches
Tiamat
Level 25
God Stats
22W - 9L
1,658 SR
Queue Stats
184W - 74L
1,783 Elo+
Solo
King Arthur
King Arthur
bcm2101
King Arthur
Level 27
God Stats
4W - 0L
1,874 SR
Queue Stats
54W - 33L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DaPoooo
Xing Tian
9
0 / 8 / 0
6,607
601
3,527
14,543
11,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sol
GNF223
Sol
8
0 / 14 / 0
6,214
565
6,556
12,817
3,496
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
seveNyeet
Heimdallr
9
0 / 10 / 0
6,120
556
5,019
12,321
4,009
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Zkylon
Izanami
13
8 / 0 / 22
9,482
862
9,868
6,288
2,367
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
Zytches
Tiamat
14
14 / 0 / 17
10,378
943
17,269
9,280
7,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
bcm2101
King Arthur
13
10 / 0 / 13
9,384
853
6,787
9,484
7,481
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
84
0
Kills
32
32
Deaths
0
0
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
DaPoooo
Xing Tian
0
8
0
0
L
Sol
GNF223
Sol
0
14
0
0
W
Izanami
Zkylon
Izanami
8
0
22
19
W
Tiamat
Zytches
Tiamat
14
0
17
22.5
W
King Arthur
bcm2101
King Arthur
10
0
13
16.5
L
Heimdallr
seveNyeet
Heimdallr
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,102
Damage
33,924
39,681
Taken
25,052
19,289
Mitigated
17,237
3,042
Healing
7,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
DaPoooo
Xing Tian
3,527
265
0
1,232
14,543
11,784
0
4,426
9,573
8,770
0
L
Sol
GNF223
Sol
6,556
2,139
0
622
12,817
3,496
0
6,181
5,924
16,033
0
W
Izanami
Zkylon
Izanami
9,868
5,518
0
1,693
6,288
2,367
922
2,876
3,412
0
32,465
W
Tiamat
Zytches
Tiamat
17,269
838
138
3,049
9,280
7,389
919
4,604
4,676
27,542
0
W
King Arthur
bcm2101
King Arthur
6,787
1,183
0
2,413
9,484
7,481
184
2,930
6,554
0
24,632
L
Heimdallr
seveNyeet
Heimdallr
5,019
2,876
0
1,188
12,321
4,009
0
5,913
5,860
0
19,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,941
Gold Earned
29,244
77
Minions Killed
116
2
Camps Cleared
7
465,950
Distance Traveled
690,644
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,607
601
16
1
0
168,884
1
L
Sol
6,214
565
27
2
0
150,353
0
W
Izanami
9,482
862
37
3
1
179,186
2
W
Tiamat
10,378
943
38
3
3
238,908
0
W
King Arthur
9,384
853
41
4
3
272,550
2
L
Heimdallr
6,120
556
34
3
2
146,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role