Player Matchup

Hercules
Hercules
BaiKolioKechista
Hercules
Level 54
God Stats
4W - 4L
1,063 SR
Queue Stats
43W - 46L
1,520 Elo+
Party 1
Thor
Thor
FjordWinds
Thor
Level 96
God Stats
9W - 5L
1,722 SR
Queue Stats
192W - 207L
1,561 Elo+
Party 1
Ao Kuang
Ao Kuang
ZeletoBaby
Ao Kuang
Level 25
God Stats
1W - 0L
1,739 SR
Queue Stats
24W - 25L
1,476 Elo+
Party 1
Team Averages
Level 58
1,508 SR
1,519 Elo+

VS

Team Averages
Level 14
1,560 SR
1,442 Elo+
Fenrir
Fenrir
IAMBIZMA
Fenrir
Level 7
God Stats
1W - 2L
1,430 SR
Queue Stats
1W - 2L
1,484 Elo+
Party 2
Ares
Ares
ManPanzer9000
Ares
Level 20
God Stats
7W - 6L
1,598 SR
Queue Stats
39W - 68L
1,335 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
invisadvantage
Ah Muzen Cab
Level 14
God Stats
3W - 2L
1,651 SR
Queue Stats
16W - 16L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 13
10,912
727
9,343
15,456
12,039
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
3 / 0 / 16
10,645
710
11,074
8,850
7,283
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
ZeletoBaby
Ao Kuang
16
11 / 4 / 6
11,609
774
16,242
12,020
4,439
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
IAMBIZMA
Fenrir
11
0 / 8 / 1
8,329
555
5,534
14,170
6,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 7 / 1
9,385
626
7,221
16,538
14,867
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
invisadvantage
Ah Muzen Cab
14
3 / 5 / 2
9,924
662
15,254
15,007
6,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
9
20
Kills
5
5
Deaths
20
35
Assists
4
Player
Kills
Deaths
Assists
KDA
W
6
1
13
12.5
W
3
0
16
11
L
Fenrir
IAMBIZMA
Fenrir
0
8
1
0.06
L
2
7
1
0.36
W
Ao Kuang
ZeletoBaby
Ao Kuang
11
4
6
3.5
L
Ah Muzen Cab
invisadvantage
Ah Muzen Cab
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,659
Damage
28,009
36,326
Taken
45,715
23,761
Mitigated
28,172
13,127
Healing
9,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,343
2,791
0
7,605
15,456
12,039
585
3,109
12,347
0
23,430
W
11,074
2,093
0
1,195
8,850
7,283
82
2,541
6,309
0
45,527
L
Fenrir
IAMBIZMA
Fenrir
5,534
874
0
1,747
14,170
6,650
0
4,701
9,469
0
13,062
L
7,221
742
0
1,556
16,538
14,867
229
7,179
9,359
18,511
0
W
Ao Kuang
ZeletoBaby
Ao Kuang
16,242
4,852
0
4,327
12,020
4,439
1,733
2,210
9,810
36,241
0
L
Ah Muzen Cab
invisadvantage
Ah Muzen Cab
15,254
6,585
0
6,233
15,007
6,655
1,388
4,979
10,028
0
65,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,166
Gold Earned
27,638
217
Minions Killed
151
8
Camps Cleared
4
860,557
Distance Traveled
760,867
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,912
727
39
3
1
294,578
4
W
Thor
10,645
710
116
8
4
291,262
3
L
Fenrir
8,329
555
28
2
1
240,450
0
L
Ares
9,385
626
19
1
1
254,524
0
W
Ao Kuang
11,609
774
62
4
3
274,717
2
L
Ah Muzen Cab
9,924
662
104
7
2
265,893
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role