Player Matchup

Medusa
Medusa
Abyss7550
Medusa
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 5L
1,705 Elo+
Solo
Sobek
Sobek
ElderGnomeChild
Sobek
Level 108
God Stats
3W - 3L
1,477 SR
Queue Stats
182W - 155L
1,590 Elo+
Solo
Hou Yi
Hou Yi
ONEECHANCE
Hou Yi
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,431 Elo+
Solo
Artemis
Artemis
asb2994
Artemis
Level 143
God Stats
7W - 3L
1,650 SR
Queue Stats
515W - 496L
1,546 Elo+
Solo
Ymir
Ymir
imadarklightskin
Ymir
Level 78
God Stats
2W - 3L
1,421 SR
Queue Stats
145W - 142L
1,600 Elo+
Solo
Team Averages
Level 93
1,509 SR
1,574 Elo+

VS

Team Averages
Level 134
1,609 SR
1,558 Elo+
Chronos
Chronos
FRANK1011
Chronos
Level 129
God Stats
4W - 3L
1,924 SR
Queue Stats
299W - 310L
1,544 Elo+
Solo
Ravana
Ravana
Genesis DreadX
Ravana
Level 160
God Stats
4W - 2L
1,649 SR
Queue Stats
50W - 67L
1,473 Elo+
Solo
Raijin
Raijin
IsDeanOk
Raijin
Level 124
God Stats
1W - 0L
1,676 SR
Queue Stats
2W - 0L
1,720 Elo+
Solo
Hades
Hades
RetroEmblem
Hades
Level 99
God Stats
7W - 4L
1,633 SR
Queue Stats
195W - 178L
1,531 Elo+
Solo
Camazotz
Camazotz
SaltyJoey888802
Camazotz
Level 160
God Stats
1W - 2L
1,163 SR
Queue Stats
230W - 232L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Abyss7550
Medusa
17
1 / 7 / 15
9,936
764
11,548
20,259
10,100
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

16
3 / 5 / 17
10,648
819
11,358
23,186
31,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
ONEECHANCE
Hou Yi
18
10 / 3 / 8
11,493
884
16,487
11,123
5,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
asb2994
Artemis
16
1 / 7 / 15
9,708
747
17,218
13,241
5,832
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 6 / 11
10,359
797
12,925
19,707
11,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
FRANK1011
Chronos
17
4 / 4 / 13
10,749
827
16,924
13,925
6,392
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
2 / 6 / 13
9,769
751
10,457
17,585
23,535
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Raijin
IsDeanOk
Raijin
19
8 / 1 / 15
12,129
933
16,836
12,202
7,316
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
7 / 6 / 17
12,423
956
18,982
24,722
16,915
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
17
6 / 5 / 12
10,646
819
11,370
19,864
18,389
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
97
21
Kills
27
28
Deaths
22
66
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Medusa
Abyss7550
Medusa
1
7
15
1.21
L
3
5
17
2.3
W
Chronos
FRANK1011
Chronos
4
4
13
2.63
W
2
6
13
1.42
W
Raijin
IsDeanOk
Raijin
8
1
15
15.5
L
Hou Yi
ONEECHANCE
Hou Yi
10
3
8
4.67
W
7
6
17
2.58
W
Camazotz
6
5
12
2.4
L
Artemis
asb2994
Artemis
1
7
15
1.21
L
6
6
11
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,536
Damage
74,569
87,516
Taken
88,298
64,527
Mitigated
72,547
26,648
Healing
36,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Abyss7550
Medusa
11,548
3,902
827
4,075
20,259
10,100
854
13,175
6,822
0
30,923
L
11,358
910
1,828
6,793
23,186
31,283
238
10,706
11,787
19,099
0
W
Chronos
FRANK1011
Chronos
16,924
4,517
1,702
3,585
13,925
6,392
2,880
4,327
9,598
32,623
0
W
10,457
1,750
1,393
3,036
17,585
23,535
335
5,389
12,196
0
13,781
W
Raijin
IsDeanOk
Raijin
16,836
2,488
1,870
3,610
12,202
7,316
705
3,059
9,143
38,038
0
L
Hou Yi
ONEECHANCE
Hou Yi
16,487
10,621
1,792
1,626
11,123
5,568
1,330
5,789
5,282
0
30,012
W
18,982
2,729
1,360
12,296
24,722
16,915
941
7,150
17,572
43,747
0
W
Camazotz
11,370
1,347
946
7,021
19,864
18,389
202
4,358
15,506
0
22,281
L
Artemis
asb2994
Artemis
17,218
6,313
3,065
1,482
13,241
5,832
2,693
9,928
3,225
0
27,264
L
12,925
1,701
1,123
4,037
19,707
11,744
260
13,144
6,347
19,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,144
Gold Earned
55,716
121
Minions Killed
145
0
Camps Cleared
0
1,014,291
Distance Traveled
1,161,293
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,936
764
25
2
0
208,289
0
L
Sobek
10,648
819
8
1
0
233,818
0
W
Chronos
10,749
827
40
3
0
245,872
2
W
Ravana
9,769
751
5
0
0
224,974
0
W
Raijin
12,129
933
27
2
0
239,213
0
L
Hou Yi
11,493
884
37
3
0
216,982
0
W
Hades
12,423
956
49
4
0
211,807
3
W
Camazotz
10,646
819
24
2
0
239,427
0
L
Artemis
9,708
747
30
2
0
163,781
0
L
Ymir
10,359
797
21
2
0
191,421
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role