Player Matchup

Fenrir
Fenrir
Arizonist
Fenrir
Level 26
God Stats
1W - 1L
1,720 SR
Queue Stats
1W - 1L
1,654 Elo+
Party 1
Geb
Geb
DeaconIII
Geb
Level 34
God Stats
0W - 1L
1,814 SR
Queue Stats
1W - 1L
1,654 Elo+
Party 1
Aphrodite
Aphrodite
NormanZoidberg
Aphrodite
Level 18
God Stats
1W - 1L
1,572 SR
Queue Stats
1W - 1L
1,654 Elo+
Party 1
Ullr
Ullr
OpTicRickRoss
Ullr
Level 15
God Stats
0W - 1L
1,729 SR
Queue Stats
1W - 2L
1,654 Elo+
Party 1
Team Averages
Level 23
1,709 SR
1,654 Elo+

VS

Team Averages
Level 114
1,384 SR
1,524 Elo+
Bellona
Bellona
Lucal02
Bellona
Level 138
God Stats
1W - 1L
1,219 SR
Queue Stats
127W - 147L
1,505 Elo+
Party 2
Jing Wei
Jing Wei
SpookyRabitt
Jing Wei
Level 38
God Stats
1W - 1L
1,245 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Cthulhu
Cthulhu
TEAMVHP
Cthulhu
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,550 Elo+
Solo
Hachiman
Hachiman
diego3728
Hachiman
Level 152
God Stats
2W - 1L
1,574 SR
Queue Stats
161W - 169L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Arizonist
Fenrir
14
2 / 3 / 2
8,729
727
7,032
9,640
4,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
2 / 2 / 2
8,436
703
4,445
9,512
10,413
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Aphrodite
NormanZoidberg
Aphrodite
13
0 / 3 / 1
7,672
639
4,796
8,916
5,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 4 / 2
8,539
712
5,076
10,215
3,746
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Lucal02
Bellona
16
5 / 0 / 3
10,482
874
10,192
11,710
11,020
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
SpookyRabitt
Jing Wei
9
0 / 0 / 0
5,644
470
0
0
0
Cthulhu
TEAMVHP
Cthulhu
16
1 / 4 / 6
9,942
829
9,594
12,164
10,797
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
diego3728
Hachiman
17
6 / 1 / 2
11,035
920
10,380
9,227
3,396
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
5
Kills
12
12
Deaths
5
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Arizonist
Fenrir
2
3
2
1
L
2
2
2
1.5
W
Bellona
Lucal02
Bellona
5
0
3
6.5
L
Aphrodite
NormanZoidberg
Aphrodite
0
3
1
0.17
L
1
4
2
0.5
W
Jing Wei
SpookyRabitt
Jing Wei
0
0
0
0
W
Cthulhu
TEAMVHP
Cthulhu
1
4
6
1
W
Hachiman
diego3728
Hachiman
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,349
Damage
30,166
38,283
Taken
33,101
24,472
Mitigated
25,213
7,916
Healing
6,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Arizonist
Fenrir
7,032
3,283
0
1,152
9,640
4,716
512
2,337
7,303
0
34,306
L
4,445
950
0
0
9,512
10,413
0
3,823
5,689
15,054
0
W
Bellona
Lucal02
Bellona
10,192
4,190
270
1,529
11,710
11,020
1,298
4,165
7,545
0
26,833
L
Aphrodite
NormanZoidberg
Aphrodite
4,796
638
1,671
3,509
8,916
5,597
0
2,081
6,835
19,242
0
L
5,076
3,009
0
1,584
10,215
3,746
1,184
2,316
7,899
0
27,716
W
Jing Wei
SpookyRabitt
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
TEAMVHP
Cthulhu
9,594
182
250
1,629
12,164
10,797
84
3,499
8,665
32,220
0
W
Hachiman
diego3728
Hachiman
10,380
4,544
0
2,819
9,227
3,396
3,699
2,262
6,965
326
59,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,376
Gold Earned
37,103
175
Minions Killed
205
11
Camps Cleared
11
887,312
Distance Traveled
721,444
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,729
727
59
5
10
214,457
2
L
Geb
8,436
703
27
2
1
236,150
1
W
Bellona
10,482
874
45
4
3
246,247
3
L
Aphrodite
7,672
639
39
3
0
247,213
3
L
Ullr
8,539
712
50
4
0
189,492
1
W
Jing Wei
5,644
470
0
0
0
0
0
W
Cthulhu
9,942
829
68
6
1
236,991
3
W
Hachiman
11,035
920
92
8
7
238,206
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role