Player Matchup

Ra
Ra
Gold I
MOTD_Leader
Ra
Gold I
Level 108
God Stats
41W - 38L
1,695 SR
Queue Stats
209W - 226L
1,513 MMR
Solo
Hercules
Hercules
Gold V
Noukah2-
Hercules
Gold V
Level 78
God Stats
5W - 6L
1,526 SR
Queue Stats
37W - 46L
1,486 MMR
Solo
Odin
Odin
Bronze III
ZoinksDad
Odin
Bronze III
Level 68
God Stats
1W - 0L
1,510 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 85
1,577 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 132
1,460 SR
1,467 MMR
He Bo
He Bo
Bronze III
 
He Bo
Bronze III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Bronze III
CuChiWrangler
Cthulhu
Bronze III
Level 108
God Stats
1W - 2L
1,573 SR
Queue Stats
4W - 5L
1,400 MMR
Solo
Artemis
Artemis
Bronze III
leatherface81
Artemis
Bronze III
Level 144
God Stats
0W - 1L
1,307 SR
Queue Stats
27W - 26L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 5
8,407
701
6,618
4,399
2,927
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hercules
Noukah2-
Hercules
12
3 / 0 / 3
7,991
666
6,792
8,825
9,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Odin
12
2 / 0 / 6
8,663
722
6,020
6,934
4,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
AthenaPersephoneMedusaSobekNeith

VS

Bans
PoseidonBellonaBacchusSylvanusHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
0 / 4 / 0
6,819
568
3,609
7,343
3,112
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
11
0 / 1 / 0
7,540
628
6,086
8,931
7,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
10
0 / 3 / 0
6,771
564
4,157
6,554
3,139
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
8
Kills
0
0
Deaths
8
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
4
0
0
L
Cthulhu
0
1
0
0
W
3
0
5
5.5
W
Hercules
Noukah2-
Hercules
3
0
3
4.5
W
Odin
2
0
6
5
L
Artemis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,430
Damage
13,852
20,158
Taken
22,828
16,933
Mitigated
13,767
9,650
Healing
3,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
3,609
125
0
1,843
7,343
3,112
0
2,200
4,933
19,392
0
L
Cthulhu
6,086
98
192
1,206
8,931
7,516
0
4,242
4,347
27,820
0
W
6,618
1,097
3,343
1,843
4,399
2,927
558
2,043
2,356
46,846
0
W
Hercules
Noukah2-
Hercules
6,792
439
0
2,193
8,825
9,503
760
4,383
4,442
1,798
12,016
W
Odin
6,020
542
288
1,983
6,934
4,503
336
3,735
3,199
0
14,604
L
Artemis
4,157
566
0
172
6,554
3,139
0
1,238
5,138
0
21,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,061
Gold Earned
21,130
134
Minions Killed
137
6
Camps Cleared
4
682,869
Distance Traveled
617,670
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,819
568
36
3
0
215,612
4
L
Cthulhu
7,540
628
51
4
1
210,102
1
W
Ra
8,407
701
80
7
3
212,274
6
W
Hercules
7,991
666
28
2
2
235,060
2
W
Odin
8,663
722
26
2
1
235,535
3
L
Artemis
6,771
564
50
4
3
191,956
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role