Player Matchup

Tsukuyomi
Tsukuyomi
HanemiyaKazutora
Tsukuyomi
Level 12
God Stats
2W - 4L
1,395 SR
Queue Stats
8W - 12L
1,413 Elo+
Solo
King Arthur
King Arthur
OnJackTallBack2
King Arthur
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 23L
1,455 Elo+
Party 1
Ares
Ares
Stark_Braze
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,306 Elo+
Solo
Artemis
Artemis
akjr04
Artemis
Level 25
God Stats
12W - 8L
1,549 SR
Queue Stats
57W - 53L
1,383 Elo+
Party 1
Sol
Sol
an_alien_woman
Sol
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,376 Elo+
Solo
Team Averages
Level 15
1,489 SR
1,386 Elo+

VS

Team Averages
Level 24
1,565 SR
1,407 Elo+
Skadi
Skadi
DjJr7
Skadi
Level 18
God Stats
4W - 1L
1,701 SR
Queue Stats
18W - 25L
1,288 Elo+
Solo
Yemoja
Yemoja
Gil5672
Yemoja
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,374 Elo+
Solo
Apollo
Apollo
Joao_Fnt
Apollo
Level 26
God Stats
5W - 4L
1,430 SR
Queue Stats
49W - 46L
1,441 Elo+
Solo
Fenrir
Fenrir
LucarosRax
Fenrir
Level 18
God Stats
47W - 37L
1,582 SR
Queue Stats
434W - 437L
1,421 Elo+
Solo
Amaterasu
Amaterasu
TDG LF Mota
Amaterasu
Level 29
God Stats
60W - 49L
1,614 SR
Queue Stats
263W - 251L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
11
2 / 5 / 0
6,847
489
5,624
10,185
3,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

King Arthur
OnJackTallBack2
King Arthur
9
0 / 7 / 0
5,532
395
3,714
9,968
5,928
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 5 / 0
5,612
401
2,136
10,058
4,403
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Artemis
akjr04
Artemis
9
0 / 5 / 0
5,391
385
4,350
6,403
1,869
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
4 / 2 / 0
7,968
569
8,437
9,372
2,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
DjJr7
Skadi
10
0 / 5 / 3
6,467
462
2,305
7,287
2,230
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Yemoja
Gil5672
Yemoja
10
2 / 0 / 7
7,056
504
1,488
6,479
5,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apollo
Joao_Fnt
Apollo
14
9 / 1 / 2
8,538
610
12,029
9,047
2,947
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
LucarosRax
Fenrir
14
4 / 0 / 0
8,460
604
5,681
10,296
4,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
TDG LF Mota
Amaterasu
16
9 / 0 / 1
10,099
721
8,805
10,803
8,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
6
Kills
24
24
Deaths
6
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Skadi
DjJr7
Skadi
0
5
3
0.3
W
Yemoja
Gil5672
Yemoja
2
0
7
5.5
L
Tsukuyomi
2
5
0
0.4
W
Apollo
Joao_Fnt
Apollo
9
1
2
10
W
Fenrir
LucarosRax
Fenrir
4
0
0
4
L
King Arthur
OnJackTallBack2
King Arthur
0
7
0
0
L
0
5
0
0
W
Amaterasu
TDG LF Mota
Amaterasu
9
0
1
9.5
L
Artemis
akjr04
Artemis
0
5
0
0
L
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,261
Damage
30,308
45,986
Taken
43,912
17,869
Mitigated
22,927
11,243
Healing
20,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
DjJr7
Skadi
2,305
867
0
973
7,287
2,230
1,265
4,471
2,816
0
25,832
W
Yemoja
Gil5672
Yemoja
1,488
328
1,471
2,399
6,479
5,122
478
715
5,764
7,788
0
L
Tsukuyomi
5,624
1,271
0
2,792
10,185
3,023
0
278
9,907
0
42,183
W
Apollo
Joao_Fnt
Apollo
12,029
8,979
0
2,825
9,047
2,947
874
1,540
7,507
0
68,602
W
Fenrir
LucarosRax
Fenrir
5,681
1,664
0
6,054
10,296
4,307
254
2,021
8,275
0
53,116
L
King Arthur
OnJackTallBack2
King Arthur
3,714
1,358
0
2,045
9,968
5,928
0
0
9,968
0
19,412
L
2,136
239
0
610
10,058
4,403
281
345
9,713
8,609
0
W
Amaterasu
TDG LF Mota
Amaterasu
8,805
3,540
0
6,518
10,803
8,321
2,076
1,945
8,858
0
60,318
L
Artemis
akjr04
Artemis
4,350
3,251
0
250
6,403
1,869
568
865
5,538
0
24,041
L
8,437
1,702
0
5,546
9,372
2,646
2,141
0
9,372
57,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,350
Gold Earned
40,620
292
Minions Killed
386
0
Camps Cleared
0
1,201,302
Distance Traveled
1,327,617
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,467
462
42
3
0
240,830
1
W
Yemoja
7,056
504
12
1
0
242,754
2
L
Tsukuyomi
6,847
489
75
5
0
258,189
0
W
Apollo
8,538
610
111
8
0
265,755
0
W
Fenrir
8,460
604
102
7
0
294,722
0
L
King Arthur
5,532
395
40
3
0
229,290
3
L
Ares
5,612
401
12
1
0
258,267
3
W
Amaterasu
10,099
721
119
9
0
283,556
0
L
Artemis
5,391
385
52
4
0
216,437
2
L
Sol
7,968
569
113
8
0
239,119
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role