Player Matchup

Thanatos
Thanatos
Conceld
Thanatos
Level 73
God Stats
0W - 2L
1,423 SR
Queue Stats
10W - 10L
1,500 Elo+
Solo
Cthulhu
Cthulhu
SupersSTDZ
Cthulhu
Level 123
God Stats
7W - 1L
1,775 SR
Queue Stats
69W - 54L
1,574 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
kikinjb
Morgan Le Fay
Level 29
God Stats
3W - 2L
1,811 SR
Queue Stats
11W - 10L
1,432 Elo+
Solo
Heimdallr
Heimdallr
oDaysGone
Heimdallr
Level 108
God Stats
5W - 8L
1,496 SR
Queue Stats
367W - 384L
1,614 Elo+
Solo
Raijin
Raijin
runneberg94
Raijin
Level 18
God Stats
1W - 2L
1,264 SR
Queue Stats
4W - 5L
1,567 Elo+
Solo
Team Averages
Level 70
1,554 SR
1,537 Elo+

VS

Team Averages
Level 97
1,519 SR
1,506 Elo+
Artemis
Artemis
 
Artemis
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
AnthonyMunoz09
Kumbhakarna
Level 107
God Stats
26W - 32L
1,462 SR
Queue Stats
443W - 438L
1,454 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Jakerino
Morgan Le Fay
Level 108
God Stats
5W - 9L
1,500 SR
Queue Stats
110W - 70L
1,680 Elo+
Party 1
Neith
Neith
SuccubusHarem
Neith
Level 154
God Stats
11W - 9L
1,634 SR
Queue Stats
67W - 72L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Conceld
Thanatos
17
4 / 7 / 4
10,374
798
9,018
15,614
6,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
SupersSTDZ
Cthulhu
17
5 / 1 / 6
10,141
780
19,996
15,228
20,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
kikinjb
Morgan Le Fay
16
3 / 6 / 7
9,261
712
15,053
13,729
5,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
oDaysGone
Heimdallr
9
0 / 0 / 1
6,332
487
752
380
86
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
15
1 / 5 / 7
8,838
680
7,300
11,063
4,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
19
9 / 4 / 6
12,437
957
19,164
14,786
5,999
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Horus
 
Horus
15
1 / 0 / 13
8,972
690
6,174
13,504
12,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kumbhakarna
AnthonyMunoz09
Kumbhakarna
14
0 / 2 / 8
8,813
678
2,967
17,262
16,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
Jakerino
Morgan Le Fay
17
3 / 4 / 14
10,238
788
14,865
11,073
5,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
6 / 3 / 3
10,774
829
5,212
11,166
4,591
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
63
13
Kills
19
19
Deaths
13
25
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
9
4
6
3
W
Horus
 
Horus
1
0
13
7.5
W
Kumbhakarna
AnthonyMunoz09
Kumbhakarna
0
2
8
2
L
Thanatos
Conceld
Thanatos
4
7
4
0.86
W
Morgan Le Fay
Jakerino
Morgan Le Fay
3
4
14
2.5
W
6
3
3
2.5
L
Cthulhu
SupersSTDZ
Cthulhu
5
1
6
8
L
Morgan Le Fay
kikinjb
Morgan Le Fay
3
6
7
1.08
L
Heimdallr
oDaysGone
Heimdallr
0
0
1
0.5
L
Raijin
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,119
Damage
48,382
56,014
Taken
67,791
37,118
Mitigated
45,292
13,985
Healing
25,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
19,164
9,386
0
4,662
14,786
5,999
2,536
7,985
6,421
0
55,705
W
Horus
 
Horus
6,174
2,422
6,596
7,090
13,504
12,766
111
8,090
4,879
0
11,627
W
Kumbhakarna
AnthonyMunoz09
Kumbhakarna
2,967
228
0
3,967
17,262
16,620
138
7,976
8,292
6,916
0
L
Thanatos
Conceld
Thanatos
9,018
2,250
0
6,348
15,614
6,686
21
5,838
9,337
0
26,577
W
Morgan Le Fay
Jakerino
Morgan Le Fay
14,865
2,103
378
1,567
11,073
5,316
140
8,699
1,846
37,185
0
W
5,212
1,371
0
1,200
11,166
4,591
3,778
6,982
3,932
0
33,032
L
Cthulhu
SupersSTDZ
Cthulhu
19,996
534
216
4,998
15,228
20,544
0
4,229
10,786
44,068
0
L
Morgan Le Fay
kikinjb
Morgan Le Fay
15,053
988
0
1,371
13,729
5,447
600
6,302
7,091
41,269
0
L
Heimdallr
oDaysGone
Heimdallr
752
297
0
54
380
86
0
0
380
0
2,508
L
Raijin
7,300
274
54
944
11,063
4,355
0
1,759
9,157
18,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,946
Gold Earned
51,234
227
Minions Killed
264
7
Camps Cleared
8
915,670
Distance Traveled
1,185,276
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,437
957
119
9
4
225,191
3
W
Horus
8,972
690
12
1
0
288,868
5
W
Kumbhakarna
8,813
678
3
0
0
247,745
2
L
Thanatos
10,374
798
37
3
4
224,622
3
W
Morgan Le Fay
10,238
788
61
5
1
222,631
1
W
Neith
10,774
829
69
5
3
200,841
7
L
Cthulhu
10,141
780
74
6
0
271,376
0
L
Morgan Le Fay
9,261
712
57
4
3
197,662
2
L
Heimdallr
6,332
487
3
0
0
23,830
0
L
Raijin
8,838
680
56
4
0
198,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role