Player Matchup

Kali
Kali
Gold I
 
Kali
Gold I
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Gold II
Polibote
Tyr
Gold II
Level 61
God Stats
13W - 17L
1,575 SR
Queue Stats
165W - 160L
1,598 MMR
Solo
Athena
Athena
Gold II
TroppoBuono
Athena
Gold II
Level 92
God Stats
4W - 5L
1,522 SR
Queue Stats
302W - 308L
1,600 MMR
Solo
Anhur
Anhur
Gold III
drunkorange
Anhur
Gold III
Level 80
God Stats
1W - 1L
1,796 SR
Queue Stats
14W - 15L
1,644 MMR
Solo
Agni
Agni
Gold V
figo
Agni
Gold V
Level 159
God Stats
2W - 5L
1,583 SR
Queue Stats
45W - 53L
1,658 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 97
1,595 SR
1,600 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 105
1,577 SR
1,584 MMR
Chernobog
Chernobog
Gold III
 
Chernobog
Gold III
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Silver I
 
Pele
Silver I
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Platinum V
DmndSMURF
Osiris
Platinum V
Level 89
God Stats
16W - 12L
1,690 SR
Queue Stats
307W - 296L
1,677 MMR
Solo
Ganesha
Ganesha
Gold I
Gazzellen
Ganesha
Gold I
Level 128
God Stats
21W - 12L
1,660 SR
Queue Stats
294W - 290L
1,621 MMR
Solo
Scylla
Scylla
Platinum IV
TheSilverVein
Scylla
Platinum IV
Level 85
God Stats
68W - 84L
1,534 SR
Queue Stats
307W - 308L
1,621 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
10
0 / 2 / 0
5,493
499
1,788
6,217
2,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 4 / 0
6,374
579
6,336
9,941
4,845
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Athena
9
0 / 3 / 1
5,493
499
1,840
9,732
4,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
1 / 1 / 0
6,392
581
1,745
4,831
1,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Agni
figo
Agni
10
0 / 5 / 0
5,303
482
4,749
7,273
2,513
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
TiamatMorgan Le FayTsukuyomiPersephoneGilgamesh

VS

Bans
SolNu WaGebRaijinAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
13
1 / 0 / 1
7,008
637
2,201
2,931
959
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
 
Pele
12
5 / 2 / 1
6,894
627
7,389
10,161
4,483
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Osiris
DmndSMURF
Osiris
13
6 / 0 / 4
7,239
658
6,340
5,419
3,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ganesha
Gazzellen
Ganesha
10
0 / 0 / 8
6,221
566
2,741
7,597
5,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
3 / 1 / 5
6,710
610
5,021
5,475
1,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
3
Kills
15
15
Deaths
3
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
0
2
0
0
W
Chernobog
 
Chernobog
1
0
1
1.5
W
Pele
 
Pele
5
2
1
2.75
W
Osiris
DmndSMURF
Osiris
6
0
4
8
W
Ganesha
Gazzellen
Ganesha
0
0
8
4
L
2
4
0
0.5
W
3
1
5
5.5
L
Athena
0
3
1
0.17
L
1
1
0
1
L
Agni
figo
Agni
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,458
Damage
23,692
37,994
Taken
31,583
16,136
Mitigated
15,739
11,221
Healing
13,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
1,788
663
0
2,724
6,217
2,683
0
197
6,006
0
31,005
W
Chernobog
 
Chernobog
2,201
1,341
0
1,509
2,931
959
0
211
2,720
0
53,391
W
Pele
 
Pele
7,389
2,881
0
6,069
10,161
4,483
0
0
10,161
0
38,160
W
Osiris
DmndSMURF
Osiris
6,340
2,768
0
2,500
5,419
3,300
0
864
4,555
0
45,942
W
Ganesha
Gazzellen
Ganesha
2,741
235
0
2,533
7,597
5,231
0
2,997
4,600
15,832
0
L
6,336
1,324
0
3,222
9,941
4,845
208
66
9,875
0
33,474
W
5,021
858
0
452
5,475
1,766
142
2,517
2,958
41,009
0
L
Athena
1,840
380
0
1,832
9,732
4,932
0
4,197
5,383
15,584
0
L
1,745
474
0
1,385
4,831
1,163
0
208
4,623
0
37,123
L
Agni
figo
Agni
4,749
407
0
2,058
7,273
2,513
0
2,716
4,345
37,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,055
Gold Earned
34,072
321
Minions Killed
382
0
Camps Cleared
0
1,031,666
Distance Traveled
1,111,394
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,493
499
61
6
0
203,258
3
W
Chernobog
7,008
637
136
12
0
221,345
4
W
Pele
6,894
627
73
7
0
200,645
2
W
Osiris
7,239
658
84
8
0
242,646
2
W
Ganesha
6,221
566
3
0
0
226,701
6
L
Tyr
6,374
579
74
7
0
206,810
2
W
Scylla
6,710
610
86
8
0
220,057
4
L
Athena
5,493
499
28
3
0
226,410
2
L
Anhur
6,392
581
95
9
0
184,152
3
L
Agni
5,303
482
63
6
0
211,036
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role