Player Matchup

Nu Wa
Nu Wa
Abyssal Dimi
Nu Wa
Level 63
God Stats
8W - 7L
1,775 SR
Queue Stats
25W - 29L
1,562 Elo+
Party 2
Hades
Hades
Abyssal Sable
Hades
Level 108
God Stats
2W - 1L
1,485 SR
Queue Stats
30W - 36L
1,549 Elo+
Party 2
Fenrir
Fenrir
SneakrJesus
Fenrir
Level 105
God Stats
1W - 6L
1,500 SR
Queue Stats
13W - 21L
1,641 Elo+
Party 2
Ymir
Ymir
The_Beny_03
Ymir
Level 124
God Stats
6W - 3L
1,898 SR
Queue Stats
142W - 151L
1,499 Elo+
Solo
Rama
Rama
ambirk77
Rama
Level 86
God Stats
2W - 4L
1,293 SR
Queue Stats
672W - 643L
1,488 Elo+
Solo
Team Averages
Level 97
1,590 SR
1,548 Elo+

VS

Team Averages
Level 60
1,567 SR
1,526 Elo+
Olorun
Olorun
 
Olorun
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
JunipersLight
Thanatos
Level 21
God Stats
4W - 8L
1,478 SR
Queue Stats
78W - 82L
1,464 Elo+
Party 1
Odin
Odin
RoCky_T0on
Odin
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,681 Elo+
Party 1
Sobek
Sobek
UndeadShuriken
Sobek
Level 67
God Stats
1W - 2L
1,752 SR
Queue Stats
31W - 39L
1,485 Elo+
Party 1
Charybdis
Charybdis
danidelupi15
Charybdis
Level 126
God Stats
24W - 25L
1,606 SR
Queue Stats
437W - 436L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 14
9,382
938
9,195
5,933
2,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 0 / 18
10,404
1,040
11,038
10,474
6,155
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
17
12 / 0 / 11
12,059
1,206
12,699
9,586
5,911
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 3 / 20
10,658
1,066
8,640
12,697
14,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rama
17
7 / 0 / 12
11,724
1,172
17,517
5,577
2,258
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

276

VS

Team 2 Tickets

153

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
0 / 4 / 5
8,912
891
3,896
10,044
4,711
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
JunipersLight
Thanatos
15
1 / 5 / 3
8,979
898
4,797
8,116
3,369
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
2 / 6 / 3
8,953
895
5,184
15,811
12,869
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
1 / 5 / 4
9,055
906
11,199
20,560
24,857
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
danidelupi15
Charybdis
16
2 / 3 / 4
9,717
972
14,070
11,854
4,176
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
25
23
Kills
6
6
Deaths
23
75
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
4
5
0.63
W
1
3
14
2.67
W
2
0
18
11
L
Thanatos
JunipersLight
Thanatos
1
5
3
0.5
L
2
6
3
0.58
W
Fenrir
12
0
11
17.5
W
1
3
20
3.67
L
1
5
4
0.6
W
Rama
7
0
12
13
L
Charybdis
danidelupi15
Charybdis
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,089
Damage
39,146
44,267
Taken
66,385
30,580
Mitigated
49,982
6,590
Healing
10,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
3,896
1,458
1,215
1,605
10,044
4,711
0
5,131
4,913
21,146
0
W
9,195
2,831
0
0
5,933
2,127
0
2,208
3,725
17,357
0
W
11,038
894
820
2,510
10,474
6,155
0
3,983
6,491
32,592
0
L
Thanatos
JunipersLight
Thanatos
4,797
411
0
3,064
8,116
3,369
0
3,910
4,206
0
12,894
L
5,184
2,474
0
0
15,811
12,869
0
5,304
10,507
0
11,827
W
Fenrir
12,699
5,644
0
1,228
9,586
5,911
0
2,010
7,576
0
22,530
W
8,640
318
0
858
12,697
14,129
0
3,680
9,017
17,024
0
L
11,199
632
0
2,083
20,560
24,857
0
9,279
11,281
37,957
0
W
Rama
17,517
10,875
0
1,174
5,577
2,258
0
3,214
2,363
0
50,720
L
Charybdis
danidelupi15
Charybdis
14,070
8,640
0
2,244
11,854
4,176
0
5,249
6,605
0
42,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,227
Gold Earned
45,616
204
Minions Killed
178
11
Camps Cleared
5
963,996
Distance Traveled
883,137
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,912
891
42
4
1
153,918
0
W
Nu Wa
9,382
938
17
2
0
170,313
0
W
Hades
10,404
1,040
60
6
1
209,627
0
L
Thanatos
8,979
898
15
2
2
195,291
0
L
Odin
8,953
895
17
2
0
162,148
0
W
Fenrir
12,059
1,206
23
2
4
209,525
0
W
Ymir
10,658
1,066
16
2
0
200,501
0
L
Sobek
9,055
906
44
4
1
195,159
0
W
Rama
11,724
1,172
88
9
6
174,030
3
L
Charybdis
9,717
972
60
6
1
176,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role