Player Matchup

Kali
Kali
FruitPancake66
Kali
Level 67
God Stats
3W - 6L
1,825 SR
Queue Stats
136W - 153L
1,447 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Spellwall
Cu Chulainn
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 27L
1,298 Elo+
Solo
Artemis
Artemis
Vasterlor
Artemis
Level 123
God Stats
7W - 4L
1,189 SR
Queue Stats
572W - 700L
1,398 Elo+
Party 1
Bacchus
Bacchus
Victusone
Bacchus
Level 105
God Stats
93W - 123L
1,401 SR
Queue Stats
326W - 427L
1,380 Elo+
Party 1
Kukulkan
Kukulkan
YeetusDeleetus
Kukulkan
Level 68
God Stats
12W - 16L
1,774 SR
Queue Stats
276W - 307L
1,440 Elo+
Party 3
Team Averages
Level 94
1,538 SR
1,392 Elo+

VS

Team Averages
Level 81
1,546 SR
1,413 Elo+
Fenrir
Fenrir
Alexsisen
Fenrir
Level 78
God Stats
5W - 7L
1,583 SR
Queue Stats
90W - 110L
1,409 Elo+
Party 2
Ao Kuang
Ao Kuang
DEL1JA
Ao Kuang
Level 55
God Stats
2W - 7L
1,260 SR
Queue Stats
15W - 18L
1,456 Elo+
Solo
Hercules
Hercules
JanWynAwe
Hercules
Level 110
God Stats
15W - 16L
1,621 SR
Queue Stats
229W - 256L
1,440 Elo+
Solo
Ares
Ares
KarmotrineAir
Ares
Level 83
God Stats
2W - 5L
1,766 SR
Queue Stats
41W - 63L
1,336 Elo+
Party 2
Xbalanque
Xbalanque
OldGigt
Xbalanque
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 71L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 2 / 2
9,175
573
11,944
12,580
6,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
Spellwall
Cu Chulainn
12
0 / 4 / 4
7,009
438
5,951
12,193
13,052
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
Vasterlor
Artemis
13
2 / 4 / 3
7,561
473
6,881
8,841
2,874
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
Victusone
Bacchus
13
4 / 4 / 3
8,136
509
6,900
11,227
10,465
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
16
10 / 1 / 3
9,347
584
9,328
5,971
2,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Alexsisen
Fenrir
12
4 / 6 / 1
7,958
497
5,965
14,042
4,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
DEL1JA
Ao Kuang
13
6 / 4 / 2
8,486
530
6,874
11,248
4,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hercules
JanWynAwe
Hercules
14
2 / 3 / 5
8,806
550
7,693
12,708
14,783
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 6 / 2
6,151
384
3,399
12,974
9,465
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xbalanque
OldGigt
Xbalanque
11
1 / 5 / 4
7,340
459
6,160
9,424
2,884
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
28
24
Kills
14
15
Deaths
24
15
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Alexsisen
Fenrir
4
6
1
0.75
L
Ao Kuang
DEL1JA
Ao Kuang
6
4
2
1.75
W
8
2
2
4.5
L
Hercules
JanWynAwe
Hercules
2
3
5
1.5
L
1
6
2
0.33
L
Xbalanque
OldGigt
Xbalanque
1
5
4
0.6
W
Cu Chulainn
Spellwall
Cu Chulainn
0
4
4
0.5
W
Artemis
Vasterlor
Artemis
2
4
3
0.88
W
Bacchus
Victusone
Bacchus
4
4
3
1.38
W
Kukulkan
10
1
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,004
Damage
30,091
50,812
Taken
60,396
34,838
Mitigated
36,600
16,200
Healing
17,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Alexsisen
Fenrir
5,965
1,520
0
5,680
14,042
4,998
0
3,694
10,198
0
31,758
L
Ao Kuang
DEL1JA
Ao Kuang
6,874
1,166
0
2,072
11,248
4,470
513
3,288
7,880
45,584
0
W
11,944
5,221
0
6,329
12,580
6,057
0
1,633
10,947
0
64,063
L
Hercules
JanWynAwe
Hercules
7,693
3,491
0
5,921
12,708
14,783
313
2,828
9,880
0
47,672
L
3,399
354
30
1,105
12,974
9,465
44
3,630
9,264
19,600
0
L
Xbalanque
OldGigt
Xbalanque
6,160
3,872
0
2,380
9,424
2,884
81
2,396
6,946
0
35,703
W
Cu Chulainn
Spellwall
Cu Chulainn
5,951
1,578
0
2,868
12,193
13,052
155
2,279
9,914
0
28,704
W
Artemis
Vasterlor
Artemis
6,881
2,920
0
2,398
8,841
2,874
836
2,089
6,752
0
45,001
W
Bacchus
Victusone
Bacchus
6,900
1,014
0
2,971
11,227
10,465
1,243
3,547
7,680
26,598
0
W
Kukulkan
9,328
1,309
0
1,634
5,971
2,390
0
725
5,246
51,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,228
Gold Earned
38,741
368
Minions Killed
336
0
Camps Cleared
0
1,443,095
Distance Traveled
1,386,130
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,958
497
50
3
0
321,965
2
L
Ao Kuang
8,486
530
74
5
0
309,118
6
W
Kali
9,175
573
100
6
0
323,306
0
L
Hercules
8,806
550
112
7
0
260,330
0
L
Ares
6,151
384
21
1
0
247,574
0
L
Xbalanque
7,340
459
79
5
0
247,143
1
W
Cu Chulainn
7,009
438
60
4
0
284,856
3
W
Artemis
7,561
473
79
5
0
244,737
1
W
Bacchus
8,136
509
38
2
0
261,108
4
W
Kukulkan
9,347
584
91
6
0
329,088
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role