Player Matchup

Jormungandr
Jormungandr
BABELs68
Jormungandr
Level 23
God Stats
22W - 20L
1,586 SR
Queue Stats
40W - 35L
1,435 Elo+
Party 2
Nu Wa
Nu Wa
BlittraCk
Nu Wa
Level 21
God Stats
9W - 7L
1,514 SR
Queue Stats
13W - 13L
1,379 Elo+
Party 2
Mulan
Mulan
Mystyfrost
Mulan
Level 27
God Stats
1W - 2L
1,283 SR
Queue Stats
11W - 9L
1,482 Elo+
Party 2
Da Ji
Da Ji
batorddemarde
Da Ji
Level 27
God Stats
23W - 25L
1,568 SR
Queue Stats
51W - 59L
1,388 Elo+
Party 2
Charybdis
Charybdis
xxtanosaccoxx
Charybdis
Level 18
God Stats
2W - 2L
1,125 SR
Queue Stats
10W - 9L
1,472 Elo+
Party 2
Team Averages
Level 23
1,415 SR
1,431 Elo+

VS

Team Averages
Level 19
1,561 SR
1,499 Elo+
Merlin
Merlin
AggroMoscow
Merlin
Level 27
God Stats
1W - 3L
1,324 SR
Queue Stats
13W - 11L
1,407 Elo+
Party 1
Neith
Neith
demonshiva
Neith
Level 8
God Stats
2W - 2L
1,604 SR
Queue Stats
13W - 11L
1,530 Elo+
Party 1
Odin
Odin
fVila93
Odin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
maremak
Cthulhu
Level 27
God Stats
5W - 2L
1,877 SR
Queue Stats
12W - 11L
1,530 Elo+
Party 1
Loki
Loki
xMaksvellx
Loki
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BABELs68
Jormungandr
8
2 / 1 / 5
5,181
518
2,538
4,338
2,457
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
BlittraCk
Nu Wa
10
8 / 1 / 3
6,142
614
4,193
2,967
838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
11
6 / 0 / 3
6,763
676
4,380
4,879
2,868
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
3 / 1 / 3
5,542
554
3,874
5,393
2,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
xxtanosaccoxx
Charybdis
8
1 / 0 / 5
5,118
512
4,194
5,165
1,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
6
0 / 4 / 1
4,484
448
1,928
3,581
759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Neith
7
1 / 2 / 0
4,530
453
3,546
4,233
915
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odin
fVila93
Odin
7
0 / 6 / 0
4,483
448
1,376
6,305
2,597
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
maremak
Cthulhu
7
0 / 2 / 1
4,347
435
2,512
5,239
3,019
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

6
2 / 6 / 0
4,702
470
2,407
6,303
1,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
20
Kills
3
3
Deaths
20
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
4
1
0.13
W
Jormungandr
BABELs68
Jormungandr
2
1
5
4.5
W
Nu Wa
BlittraCk
Nu Wa
8
1
3
9.5
W
Mulan
6
0
3
7.5
W
3
1
3
4.5
L
Neith
1
2
0
0.5
L
Odin
fVila93
Odin
0
6
0
0
L
Cthulhu
maremak
Cthulhu
0
2
1
0.25
L
2
6
0
0.33
W
Charybdis
xxtanosaccoxx
Charybdis
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,179
Damage
11,769
22,742
Taken
25,661
9,788
Mitigated
8,405
5,180
Healing
3,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
1,928
34
0
275
3,581
759
60
2,015
1,366
15,074
0
W
Jormungandr
BABELs68
Jormungandr
2,538
836
0
250
4,338
2,457
0
1,469
2,869
12,853
0
W
Nu Wa
BlittraCk
Nu Wa
4,193
1,064
0
202
2,967
838
245
794
2,173
16,997
0
W
Mulan
4,380
1,472
0
1,144
4,879
2,868
773
299
4,580
0
30,153
W
3,874
1,196
0
1,330
5,393
2,079
0
382
5,011
0
33,785
L
Neith
3,546
2,242
0
1,247
4,233
915
0
1,254
2,939
0
16,722
L
Odin
fVila93
Odin
1,376
648
0
0
6,305
2,597
0
94
6,189
422
11,467
L
Cthulhu
maremak
Cthulhu
2,512
304
0
1,238
5,239
3,019
0
2,082
3,073
12,124
0
L
2,407
880
0
1,168
6,303
1,115
0
826
5,363
0
13,024
W
Charybdis
xxtanosaccoxx
Charybdis
4,194
2,920
0
2,254
5,165
1,546
0
1,803
3,362
0
26,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,746
Gold Earned
22,546
251
Minions Killed
142
0
Camps Cleared
0
839,787
Distance Traveled
835,396
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,484
448
24
2
0
157,303
0
W
Jormungandr
5,181
518
23
2
0
163,428
1
W
Nu Wa
6,142
614
37
4
0
177,704
2
W
Mulan
6,763
676
72
7
0
170,068
0
W
Da Ji
5,542
554
60
6
0
167,957
3
L
Neith
4,530
453
38
4
0
166,903
0
L
Odin
4,483
448
27
3
0
177,286
2
L
Cthulhu
4,347
435
21
2
0
185,023
1
L
Loki
4,702
470
32
3
0
148,881
1
W
Charybdis
5,118
512
59
6
0
160,630
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role