Player Matchup

Odin
Odin
Platinum I
LieutenantKitty
Odin
Platinum I
Level 128
God Stats
16W - 12L
1,699 SR
Queue Stats
504W - 437L
2,055 MMR
Party 1
Gilgamesh
Gilgamesh
Diamond I
Like66Ninjas
Gilgamesh
Diamond I
Level 45
God Stats
9W - 2L
1,895 SR
Queue Stats
54W - 18L
2,457 MMR
Party 1
Raijin
Raijin
Diamond III
MaddieMcCann
Raijin
Diamond III
Level 46
God Stats
19W - 4L
1,947 SR
Queue Stats
91W - 40L
2,015 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 73
1,847 SR
2,175 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 150
1,502 SR
1,473 MMR
Neith
Neith
Platinum I
 
Neith
Platinum I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold V
JokerRjot
Geb
Gold V
Level 142
God Stats
3W - 1L
1,456 SR
Queue Stats
140W - 158L
1,358 MMR
Solo
Poseidon
Poseidon
Gold III
VtoRm
Poseidon
Gold III
Level 159
God Stats
4W - 8L
1,549 SR
Queue Stats
139W - 157L
1,561 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 14
9,651
742
7,109
17,162
16,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
Like66Ninjas
Gilgamesh
14
6 / 0 / 12
10,069
775
13,138
9,728
7,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
14
9 / 4 / 8
10,437
803
14,630
11,185
5,085
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
TiamatPersephoneSolThothMorgan Le Fay

VS

Bans
BacchusGaneshaScyllaAthenaDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
3 / 6 / 3
8,979
691
13,920
11,880
5,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 4 / 5
8,197
631
5,618
15,705
20,159
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Poseidon
VtoRm
Poseidon
10
2 / 9 / 2
7,822
602
9,052
10,883
4,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
16
19
Kills
6
6
Deaths
19
34
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
6
3
0.75
L
1
4
5
0.88
W
4
2
14
5.5
W
Gilgamesh
Like66Ninjas
Gilgamesh
6
0
12
12
W
Raijin
9
4
8
3.25
L
Poseidon
VtoRm
Poseidon
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,877
Damage
28,590
38,075
Taken
38,468
29,087
Mitigated
30,276
8,647
Healing
3,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
13,920
7,170
0
2,455
11,880
5,547
0
4,504
7,200
0
38,424
L
5,618
697
0
770
15,705
20,159
0
6,315
8,926
10,308
0
W
7,109
1,777
0
5,044
17,162
16,757
613
5,495
11,275
1,236
16,100
W
Gilgamesh
Like66Ninjas
Gilgamesh
13,138
4,785
0
1,031
9,728
7,245
1,014
3,438
5,998
0
41,114
W
Raijin
14,630
1,386
0
2,572
11,185
5,085
807
5,165
5,750
53,407
0
L
Poseidon
VtoRm
Poseidon
9,052
1,578
0
295
10,883
4,570
0
4,479
6,266
20,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,157
Gold Earned
24,998
168
Minions Killed
117
8
Camps Cleared
4
685,047
Distance Traveled
636,571
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,979
691
66
5
2
209,035
0
L
Geb
8,197
631
12
1
1
227,169
4
W
Odin
9,651
742
25
2
0
230,545
4
W
Gilgamesh
10,069
775
38
3
5
260,385
1
W
Raijin
10,437
803
105
8
3
194,117
2
L
Poseidon
7,822
602
39
3
1
200,367
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role