Player Matchup

Scylla
Scylla
AGxDragonRagEx
Scylla
Level 18
God Stats
26W - 30L
1,447 SR
Queue Stats
45W - 60L
1,375 Elo+
Party 2
Artemis
Artemis
Arliss_Howler
Artemis
Level 8
God Stats
16W - 18L
1,407 SR
Queue Stats
17W - 19L
1,313 Elo+
Solo
Agni
Agni
Brooonzzz
Agni
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
narslap
Jormungandr
Level 15
God Stats
6W - 5L
1,430 SR
Queue Stats
19W - 24L
1,397 Elo+
Party 2
Janus
Janus
sunster11
Janus
Level 22
God Stats
2W - 1L
1,707 SR
Queue Stats
25W - 20L
1,488 Elo+
Party 3
Team Averages
Level 13
1,498 SR
1,415 Elo+

VS

Team Averages
Level 16
1,337 SR
1,310 Elo+
Jing Wei
Jing Wei
ChiefEradicator
Jing Wei
Level 27
God Stats
29W - 45L
1,318 SR
Queue Stats
59W - 97L
1,254 Elo+
Party 1
Charybdis
Charybdis
T3RMINATORCHAZ
Charybdis
Level 28
God Stats
1W - 8L
1,168 SR
Queue Stats
106W - 155L
1,333 Elo+
Party 1
Kukulkan
Kukulkan
Thestrael
Kukulkan
Level 6
God Stats
24W - 23L
1,199 SR
Queue Stats
40W - 41L
1,117 Elo+
Solo
King Arthur
King Arthur
aljoker_otaku
King Arthur
Level 10
God Stats
0W - 3L
1,500 SR
Queue Stats
84W - 81L
1,427 Elo+
Solo
Thor
Thor
melthazak1
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 18
14,054
1,004
20,774
20,099
11,707
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Artemis
20
8 / 4 / 22
13,671
977
20,045
16,442
8,743
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
20
5 / 8 / 18
13,475
963
11,601
14,509
7,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
narslap
Jormungandr
20
6 / 0 / 26
14,412
1,029
17,986
18,454
32,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
sunster11
Janus
20
12 / 2 / 18
14,583
1,042
29,801
9,692
3,998
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

145

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
19
10 / 10 / 4
14,236
1,017
27,992
24,864
8,820
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charybdis
T3RMINATORCHAZ
Charybdis
19
3 / 6 / 5
12,124
866
13,955
24,735
8,395
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
Thestrael
Kukulkan
19
3 / 0 / 5
13,179
941
17,559
5,557
1,901
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
aljoker_otaku
King Arthur
19
0 / 7 / 11
12,298
878
6,690
24,777
27,340
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
2 / 18 / 6
12,175
870
9,905
26,715
9,311
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
49
41
Kills
18
18
Deaths
41
102
Assists
31
Player
Kills
Deaths
Assists
KDA
W
10
4
18
4.75
W
Artemis
8
4
22
4.75
W
Agni
5
8
18
1.75
L
Jing Wei
10
10
4
1.2
L
Charybdis
T3RMINATORCHAZ
Charybdis
3
6
5
0.92
L
Kukulkan
Thestrael
Kukulkan
3
0
5
5.5
L
King Arthur
aljoker_otaku
King Arthur
0
7
11
0.79
L
2
18
6
0.28
W
Jormungandr
narslap
Jormungandr
6
0
26
19
W
Janus
sunster11
Janus
12
2
18
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,207
Damage
76,101
79,196
Taken
106,648
64,025
Mitigated
55,767
10,327
Healing
1,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,774
4,136
183
3,152
20,099
11,707
0
4,967
15,132
32,007
0
W
Artemis
20,045
13,390
0
1,540
16,442
8,743
0
3,704
12,738
0
29,191
W
Agni
11,601
4,435
0
732
14,509
7,037
0
2,791
11,718
35,931
0
L
Jing Wei
27,992
26,541
0
389
24,864
8,820
0
19,677
4,930
0
42,060
L
Charybdis
T3RMINATORCHAZ
Charybdis
13,955
7,697
0
594
24,735
8,395
0
19,294
4,997
0
30,502
L
Kukulkan
Thestrael
Kukulkan
17,559
149
0
603
5,557
1,901
0
4,442
1,060
58,404
0
L
King Arthur
aljoker_otaku
King Arthur
6,690
1,088
0
0
24,777
27,340
0
16,942
7,416
0
17,818
L
9,905
1,738
0
0
26,715
9,311
0
18,063
8,083
0
25,161
W
Jormungandr
narslap
Jormungandr
17,986
5,088
45
3,914
18,454
32,540
0
4,142
14,312
45,350
0
W
Janus
sunster11
Janus
29,801
2,606
0
761
9,692
3,998
0
1,955
7,737
49,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,195
Gold Earned
64,012
230
Minions Killed
218
4
Camps Cleared
4
1,121,943
Distance Traveled
1,293,584
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,054
1,004
35
3
2
233,529
0
W
Artemis
13,671
977
13
1
0
218,066
0
W
Agni
13,475
963
72
5
0
169,643
0
L
Jing Wei
14,236
1,017
30
2
2
286,683
0
L
Charybdis
12,124
866
30
2
0
234,565
0
L
Kukulkan
13,179
941
121
9
1
353,050
0
L
King Arthur
12,298
878
17
1
0
239,708
0
L
Thor
12,175
870
20
1
1
179,578
0
W
Jormungandr
14,412
1,029
52
4
2
255,125
0
W
Janus
14,583
1,042
58
4
0
245,580
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role