Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
Destrok21
Tyr
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
156W - 234L
1,345 Elo+
Party 3
Horus
Horus
HannibalTheHun6
Horus
Level 34
God Stats
12W - 19L
1,403 SR
Queue Stats
312W - 294L
1,427 Elo+
Party 2
Artemis
Artemis
WhiteR0se33
Artemis
Level 32
God Stats
24W - 20L
1,583 SR
Queue Stats
120W - 234L
1,287 Elo+
Party 3
Kukulkan
Kukulkan
casanovacar711
Kukulkan
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,253 Elo+
Solo
Team Averages
Level 44
1,497 SR
1,362 Elo+

VS

Team Averages
Level 63
1,455 SR
1,398 Elo+
Chaac
Chaac
Dakheel_5
Chaac
Level 69
God Stats
26W - 26L
1,453 SR
Queue Stats
145W - 217L
1,396 Elo+
Party 1
Ares
Ares
Dizy49
Ares
Level 27
God Stats
1W - 1L
1,298 SR
Queue Stats
64W - 101L
1,387 Elo+
Party 1
Sol
Sol
Hjamjoom
Sol
Level 68
God Stats
25W - 22L
1,446 SR
Queue Stats
285W - 345L
1,437 Elo+
Party 1
Arachne
Arachne
iCU_boneColector
Arachne
Level 67
God Stats
42W - 41L
1,490 SR
Queue Stats
144W - 223L
1,417 Elo+
Party 1
Artemis
Artemis
letmein4godsake
Artemis
Level 85
God Stats
64W - 49L
1,590 SR
Queue Stats
283W - 352L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
10
0 / 0 / 1
5,381
538
470
3,859
2,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
0 / 5 / 1
4,402
440
858
7,491
2,739
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

8
1 / 1 / 2
5,434
543
2,793
6,427
3,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
WhiteR0se33
Artemis
9
2 / 4 / 0
5,169
517
6,254
5,818
1,614
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
9
0 / 2 / 2
5,196
520
3,030
4,727
1,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dakheel_5
Chaac
11
5 / 1 / 0
6,544
654
5,615
5,531
4,023
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ares
Dizy49
Ares
8
1 / 1 / 4
4,981
498
2,239
7,717
3,030
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
4 / 0 / 1
6,454
645
3,041
3,215
990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
1 / 1 / 5
5,431
543
2,622
6,199
2,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
1 / 0 / 3
4,927
493
4,017
4,169
969
Short Bow

Short Bow

+15%
Attack Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
3
Kills
12
12
Deaths
3
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
0
1
0.5
W
Chaac
Dakheel_5
Chaac
5
1
0
5
L
0
5
1
0.1
W
Ares
Dizy49
Ares
1
1
4
3
L
1
1
2
2
W
4
0
1
4.5
L
Artemis
WhiteR0se33
Artemis
2
4
0
0.5
L
Kukulkan
0
2
2
0.5
W
1
1
5
3.5
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,405
Damage
17,534
28,322
Taken
26,831
12,322
Mitigated
11,274
7,004
Healing
9,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
470
53
0
1,375
3,859
2,565
0
155
3,704
28,162
6,541
W
Chaac
Dakheel_5
Chaac
5,615
1,396
0
1,302
5,531
4,023
939
897
4,634
0
34,784
L
858
272
0
591
7,491
2,739
0
0
7,491
0
10,574
W
Ares
Dizy49
Ares
2,239
146
0
1,781
7,717
3,030
0
830
6,887
7,900
0
L
2,793
1,140
395
2,213
6,427
3,778
0
2,192
4,235
0
10,080
W
3,041
806
0
1,720
3,215
990
0
1,256
1,959
34,540
0
L
Artemis
WhiteR0se33
Artemis
6,254
2,350
0
1,142
5,818
1,614
69
1,263
4,555
0
28,951
L
Kukulkan
3,030
553
0
1,288
4,727
1,626
0
1,670
3,057
30,473
0
W
2,622
1,191
0
2,580
6,199
2,262
0
505
5,694
0
31,170
W
4,017
1,477
0
2,224
4,169
969
338
0
4,169
0
24,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,582
Gold Earned
28,337
242
Minions Killed
264
0
Camps Cleared
0
852,768
Distance Traveled
967,780
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
5,381
538
76
8
0
199,827
4
W
Chaac
6,544
654
68
7
0
199,239
1
L
Tyr
4,402
440
22
2
0
157,509
0
W
Ares
4,981
498
10
1
0
205,304
3
L
Horus
5,434
543
13
1
0
188,527
3
W
Sol
6,454
645
69
7
0
179,671
3
L
Artemis
5,169
517
56
6
0
143,470
3
L
Kukulkan
5,196
520
75
8
0
163,435
3
W
Arachne
5,431
543
61
6
0
204,827
1
W
Artemis
4,927
493
56
6
0
178,739
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role