Player Matchup

Vulcan
Vulcan
Caoihimin1
Vulcan
Level 17
God Stats
2W - 1L
1,716 SR
Queue Stats
67W - 73L
1,514 Elo+
Solo
Nu Wa
Nu Wa
DarkRoseTR
Nu Wa
Level 29
God Stats
5W - 10L
1,538 SR
Queue Stats
34W - 45L
1,565 Elo+
Solo
Baron Samedi
Baron Samedi
SenseiKnight
Baron Samedi
Level 28
God Stats
8W - 3L
1,746 SR
Queue Stats
62W - 62L
1,515 Elo+
Solo
Odin
Odin
Strifenstein
Odin
Level 14
God Stats
2W - 3L
1,508 SR
Queue Stats
81W - 79L
1,499 Elo+
Solo
Jing Wei
Jing Wei
ZeroDamnChill
Jing Wei
Level 29
God Stats
8W - 4L
1,557 SR
Queue Stats
31W - 32L
1,399 Elo+
Solo
Team Averages
Level 23
1,613 SR
1,499 Elo+

VS

Team Averages
Level 14
1,492 SR
1,473 Elo+
Morgan Le Fay
Morgan Le Fay
AlExpulce
Morgan Le Fay
Level 19
God Stats
3W - 1L
1,922 SR
Queue Stats
16W - 17L
1,491 Elo+
Party 1
Artemis
Artemis
Alveba
Artemis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 11L
1,737 Elo+
Solo
Loki
Loki
Hasorii
Loki
Level 16
God Stats
2W - 4L
1,495 SR
Queue Stats
24W - 19L
1,488 Elo+
Solo
Ra
Ra
NoctisAcex
Ra
Level 5
God Stats
0W - 2L
1,269 SR
Queue Stats
7W - 5L
1,508 Elo+
Solo
Thor
Thor
ыыыПУПЫРКАыыы
Thor
Level 6
God Stats
2W - 3L
1,272 SR
Queue Stats
6W - 16L
1,143 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Caoihimin1
Vulcan
20
6 / 6 / 21
13,819
1,063
18,998
14,286
6,006
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
20
10 / 1 / 21
14,877
1,144
20,062
10,956
4,413
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
SenseiKnight
Baron Samedi
20
16 / 7 / 19
16,426
1,264
27,777
20,075
9,822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
4 / 8 / 22
12,672
975
17,125
28,671
34,729
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
ZeroDamnChill
Jing Wei
20
9 / 7 / 18
14,373
1,106
14,309
20,919
8,092
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

97

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AlExpulce
Morgan Le Fay
20
3 / 7 / 16
13,205
1,016
16,627
18,179
6,732
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Alveba
Artemis
20
8 / 8 / 14
14,340
1,103
34,317
22,706
8,714
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Loki
Hasorii
Loki
20
11 / 9 / 10
15,836
1,218
20,431
20,616
7,636
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
5 / 11 / 11
12,369
951
11,235
19,100
7,895
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
2 / 10 / 9
11,637
895
7,678
23,762
8,934
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
89
45
Kills
29
29
Deaths
45
101
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AlExpulce
Morgan Le Fay
3
7
16
1.57
L
Artemis
Alveba
Artemis
8
8
14
1.88
W
Vulcan
Caoihimin1
Vulcan
6
6
21
2.75
W
Nu Wa
10
1
21
20.5
L
Loki
Hasorii
Loki
11
9
10
1.78
L
5
11
11
0.95
W
Baron Samedi
SenseiKnight
Baron Samedi
16
7
19
3.64
W
4
8
22
1.88
W
Jing Wei
ZeroDamnChill
Jing Wei
9
7
18
2.57
L
2
10
9
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,271
Damage
90,288
94,907
Taken
104,363
63,062
Mitigated
39,911
16,421
Healing
13,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AlExpulce
Morgan Le Fay
16,627
886
448
1,780
18,179
6,732
0
13,462
4,717
47,382
0
L
Artemis
Alveba
Artemis
34,317
17,727
0
4,059
22,706
8,714
0
15,775
6,931
0
85,423
W
Vulcan
Caoihimin1
Vulcan
18,998
4,020
53
1,585
14,286
6,006
0
4,492
9,794
42,961
0
W
Nu Wa
20,062
4,713
0
1,199
10,956
4,413
0
2,488
8,468
40,721
0
L
Loki
Hasorii
Loki
20,431
8,433
0
0
20,616
7,636
0
13,376
7,240
0
41,885
L
11,235
1,409
4,010
3,369
19,100
7,895
0
12,619
6,481
36,098
0
W
Baron Samedi
SenseiKnight
Baron Samedi
27,777
1,637
2,830
5,095
20,075
9,822
0
2,939
17,136
50,998
0
W
17,125
3,724
0
597
28,671
34,729
0
10,472
18,199
4,420
23,078
W
Jing Wei
ZeroDamnChill
Jing Wei
14,309
12,144
0
5,062
20,919
8,092
0
7,471
13,448
0
43,605
L
7,678
1,563
0
36
23,762
8,934
0
13,497
10,265
0
27,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,167
Gold Earned
67,387
244
Minions Killed
317
4
Camps Cleared
11
1,254,057
Distance Traveled
1,167,673
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
13,205
1,016
65
5
2
261,416
0
L
Artemis
14,340
1,103
121
9
0
209,810
0
W
Vulcan
13,819
1,063
61
5
0
245,025
0
W
Nu Wa
14,877
1,144
42
3
2
287,597
0
L
Loki
15,836
1,218
43
3
5
256,699
2
L
Ra
12,369
951
55
4
1
214,455
0
W
Baron Samedi
16,426
1,264
60
5
1
222,964
0
W
Odin
12,672
975
20
2
0
252,877
0
W
Jing Wei
14,373
1,106
61
5
1
245,594
1
L
Thor
11,637
895
33
3
3
225,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role