Player Matchup

Zeus
Zeus
Europa55
Zeus
Level 123
God Stats
17W - 8L
1,595 SR
Queue Stats
246W - 163L
1,640 Elo+
Party 2
Fenrir
Fenrir
Zala_007
Fenrir
Level 125
God Stats
2W - 1L
1,497 SR
Queue Stats
258W - 202L
1,630 Elo+
Party 2
Ne Zha
Ne Zha
grunnkillers
Ne Zha
Level 61
God Stats
72W - 59L
1,584 SR
Queue Stats
438W - 374L
1,535 Elo+
Party 2
Team Averages
Level 103
1,558 SR
1,602 Elo+

VS

Team Averages
Level 88
1,601 SR
1,513 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Maestroff24
Neith
Level 27
God Stats
2W - 1L
1,758 SR
Queue Stats
9W - 8L
1,546 Elo+
Solo
Awilix
Awilix
Toertchen
Awilix
Level 114
God Stats
5W - 5L
1,546 SR
Queue Stats
63W - 61L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
11 / 1 / 10
10,517
809
17,695
7,813
3,464
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
Zala_007
Fenrir
12
4 / 3 / 14
9,249
711
9,086
10,176
8,273
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ne Zha
14
6 / 1 / 14
9,613
739
13,016
11,181
8,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
12
3 / 4 / 2
8,763
674
8,404
17,265
18,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
0 / 8 / 4
7,245
557
6,201
11,307
3,752
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Awilix
Toertchen
Awilix
10
2 / 9 / 3
8,321
640
5,605
15,605
7,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
14
21
Kills
5
5
Deaths
21
38
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
3
4
2
1
W
Zeus
11
1
10
16
L
0
8
4
0.25
L
Awilix
Toertchen
Awilix
2
9
3
0.39
W
Fenrir
Zala_007
Fenrir
4
3
14
3.67
W
Ne Zha
6
1
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,797
Damage
20,210
29,170
Taken
44,177
20,203
Mitigated
28,790
9,825
Healing
3,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
8,404
985
0
1,131
17,265
18,001
42
7,537
8,928
26,608
0
W
Zeus
17,695
3,097
0
2,699
7,813
3,464
863
2,288
5,525
45,343
0
L
6,201
3,356
0
623
11,307
3,752
0
5,611
5,354
0
17,388
L
Awilix
Toertchen
Awilix
5,605
2,478
0
1,941
15,605
7,037
46
6,709
8,501
0
21,202
W
Fenrir
Zala_007
Fenrir
9,086
2,742
0
2,575
10,176
8,273
882
2,652
7,524
4,850
15,684
W
Ne Zha
13,016
4,040
0
4,551
11,181
8,466
816
4,333
6,848
0
30,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,379
Gold Earned
24,329
122
Minions Killed
101
5
Camps Cleared
6
714,612
Distance Traveled
624,001
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,763
674
33
3
1
233,605
1
W
Zeus
10,517
809
60
5
3
212,546
3
L
Neith
7,245
557
31
2
1
168,977
2
L
Awilix
8,321
640
37
3
4
221,419
2
W
Fenrir
9,249
711
15
1
2
238,872
3
W
Ne Zha
9,613
739
47
4
0
263,194
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role