Player Matchup

Yemoja
Yemoja
F-Lolo-08
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,249 Elo+
Party 1
Medusa
Medusa
RealHaxkerShxt
Medusa
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 11L
1,249 Elo+
Solo
Bellona
Bellona
lokonox123
Bellona
Level 38
God Stats
29W - 38L
1,381 SR
Queue Stats
147W - 174L
1,401 Elo+
Party 1
Hel
Hel
silfi330
Hel
Level 29
God Stats
31W - 28L
1,598 SR
Queue Stats
197W - 188L
1,398 Elo+
Party 1
Loki
Loki
ssjsohrab
Loki
Level 28
God Stats
7W - 7L
1,524 SR
Queue Stats
48W - 60L
1,447 Elo+
Solo
Team Averages
Level 24
1,501 SR
1,349 Elo+

VS

Team Averages
Level 19
1,509 SR
1,486 Elo+
Bakasura
Bakasura
ElBuffon-530
Bakasura
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,478 Elo+
Solo
Cerberus
Cerberus
MrSavii
Cerberus
Level 29
God Stats
22W - 23L
1,470 SR
Queue Stats
48W - 57L
1,356 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
heladiomartin
Ah Muzen Cab
Level 29
God Stats
3W - 4L
1,577 SR
Queue Stats
69W - 51L
1,577 Elo+
Solo
Artemis
Artemis
saul2396
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sol
Sol
thedoggo00004
Sol
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 26L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
F-Lolo-08
Yemoja
8
0 / 7 / 2
6,603
413
1,589
10,694
6,269
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 2 / 2
9,731
608
6,154
9,674
3,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
lokonox123
Bellona
15
4 / 2 / 1
9,158
572
4,671
13,901
9,429
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
4 / 1 / 4
9,106
569
10,107
10,399
3,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
14
2 / 0 / 2
8,707
544
3,143
8,343
2,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ElBuffon-530
Bakasura
15
9 / 2 / 1
9,159
572
9,062
10,620
5,590
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
MrSavii
Cerberus
10
1 / 3 / 4
6,603
413
6,210
11,349
4,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Muzen Cab
heladiomartin
Ah Muzen Cab
2
0 / 1 / 0
4,609
288
321
707
59
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
saul2396
Artemis
2
0 / 2 / 0
4,587
287
171
1,252
268
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 6 / 3
6,634
415
6,328
11,113
2,587
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
19
14
Kills
11
12
Deaths
14
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bakasura
ElBuffon-530
Bakasura
9
2
1
4.75
W
Yemoja
F-Lolo-08
Yemoja
0
7
2
0.14
L
Cerberus
MrSavii
Cerberus
1
3
4
1
W
4
2
2
2.5
L
Ah Muzen Cab
heladiomartin
Ah Muzen Cab
0
1
0
0
W
Bellona
lokonox123
Bellona
4
2
1
2.25
L
Artemis
saul2396
Artemis
0
2
0
0
W
4
1
4
6
W
Loki
2
0
2
3
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,664
Damage
22,092
53,011
Taken
35,041
25,711
Mitigated
13,094
20,707
Healing
8,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
ElBuffon-530
Bakasura
9,062
6,458
0
3,599
10,620
5,590
0
1,560
8,980
0
45,302
W
Yemoja
F-Lolo-08
Yemoja
1,589
696
517
0
10,694
6,269
318
4,165
5,988
6,579
0
L
Cerberus
MrSavii
Cerberus
6,210
145
0
2,071
11,349
4,590
0
3,890
7,283
28,751
0
W
6,154
3,062
0
2,757
9,674
3,232
4,005
1,261
8,275
0
62,416
L
Ah Muzen Cab
heladiomartin
Ah Muzen Cab
321
178
0
57
707
59
0
16
691
0
2,434
W
Bellona
lokonox123
Bellona
4,671
1,452
0
4,290
13,901
9,429
1,363
3,180
10,326
0
61,943
L
Artemis
saul2396
Artemis
171
90
0
0
1,252
268
0
447
709
0
1,415
W
10,107
730
3,620
5,586
10,399
3,873
1,520
3,757
6,642
62,427
0
W
Loki
3,143
676
0
3,937
8,343
2,908
653
736
7,607
0
52,140
L
6,328
1,176
0
3,068
11,113
2,587
99
5,133
5,682
31,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,305
Gold Earned
31,592
466
Minions Killed
213
0
Camps Cleared
0
1,443,116
Distance Traveled
974,913
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,159
572
92
6
0
337,613
0
W
Yemoja
6,603
413
8
1
0
257,767
5
L
Cerberus
6,603
413
54
3
0
294,536
2
W
Medusa
9,731
608
110
7
0
256,558
1
L
Ah Muzen Cab
4,609
288
3
0
0
25,876
1
W
Bellona
9,158
572
124
8
0
326,886
0
L
Artemis
4,587
287
5
0
0
43,195
0
W
Hel
9,106
569
123
8
0
313,781
0
W
Loki
8,707
544
101
6
0
288,124
0
L
Sol
6,634
415
59
4
0
273,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role