Player Matchup

Merlin
Merlin
Lachlion
Merlin
Level 144
God Stats
3W - 2L
1,560 SR
Queue Stats
64W - 71L
1,492 Elo+
Party 2
Cthulhu
Cthulhu
brightcolours
Cthulhu
Level 124
God Stats
17W - 16L
1,628 SR
Queue Stats
114W - 122L
1,497 Elo+
Party 2
Tsukuyomi
Tsukuyomi
kapsel1200
Tsukuyomi
Level 18
God Stats
3W - 0L
1,696 SR
Queue Stats
8W - 4L
1,381 Elo+
Solo
Team Averages
Level 95
1,628 SR
1,457 Elo+

VS

Team Averages
Level 71
1,594 SR
1,485 Elo+
Cerberus
Cerberus
BuZaaHL
Cerberus
Level 68
God Stats
13W - 7L
1,666 SR
Queue Stats
225W - 189L
1,583 Elo+
Party 1
Baron Samedi
Baron Samedi
DaddyUwU
Baron Samedi
Level 107
God Stats
5W - 4L
1,617 SR
Queue Stats
111W - 106L
1,545 Elo+
Party 1
Apollo
Apollo
SexyGrandma
Apollo
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 34L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Lachlion
Merlin
16
5 / 5 / 12
11,415
761
9,540
9,618
3,461
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
14
5 / 4 / 10
10,874
725
13,608
15,706
16,712
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tsukuyomi
kapsel1200
Tsukuyomi
15
9 / 6 / 8
11,727
782
16,537
14,836
9,621
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BuZaaHL
Cerberus
14
7 / 3 / 8
10,626
708
7,757
16,621
15,500
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
DaddyUwU
Baron Samedi
13
3 / 7 / 10
9,998
667
14,059
15,610
6,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
13
5 / 9 / 8
10,250
683
10,623
13,651
4,314
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
41
19
Kills
15
15
Deaths
19
30
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BuZaaHL
Cerberus
7
3
8
3.67
L
Baron Samedi
DaddyUwU
Baron Samedi
3
7
10
1.14
W
Merlin
Lachlion
Merlin
5
5
12
2.2
L
Apollo
5
9
8
1
W
Cthulhu
5
4
10
2.5
W
Tsukuyomi
kapsel1200
Tsukuyomi
9
6
8
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,685
Damage
32,439
40,160
Taken
45,882
29,794
Mitigated
26,274
2,998
Healing
9,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BuZaaHL
Cerberus
7,757
175
0
2,042
16,621
15,500
0
7,841
8,780
21,487
0
L
Baron Samedi
DaddyUwU
Baron Samedi
14,059
574
1,921
5,250
15,610
6,460
116
8,644
6,966
44,726
0
W
Merlin
Lachlion
Merlin
9,540
829
0
1,745
9,618
3,461
2,265
5,514
4,104
37,700
0
L
Apollo
10,623
5,054
0
308
13,651
4,314
982
7,139
6,512
0
24,880
W
Cthulhu
13,608
792
338
174
15,706
16,712
314
8,966
6,740
35,481
0
W
Tsukuyomi
kapsel1200
Tsukuyomi
16,537
4,014
0
741
14,836
9,621
333
7,526
7,310
0
28,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,016
Gold Earned
30,874
158
Minions Killed
170
5
Camps Cleared
7
811,899
Distance Traveled
699,658
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,626
708
41
3
0
251,706
1
L
Baron Samedi
9,998
667
73
5
7
227,657
5
W
Merlin
11,415
761
82
5
0
249,152
5
L
Apollo
10,250
683
56
4
0
220,295
0
W
Cthulhu
10,874
725
55
4
2
299,115
10
W
Tsukuyomi
11,727
782
21
1
3
263,632
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role