Player Matchup

Thanatos
Thanatos
B1aSoX_
Thanatos
Level 8
God Stats
0W - 1L
1,427 SR
Queue Stats
2W - 3L
1,769 Elo+
Party 1
Charybdis
Charybdis
HHCurry
Charybdis
Level 106
God Stats
9W - 14L
1,511 SR
Queue Stats
221W - 216L
1,477 Elo+
Party 3
Cthulhu
Cthulhu
Vespergatsch
Cthulhu
Level 106
God Stats
20W - 17L
1,727 SR
Queue Stats
230W - 238L
1,477 Elo+
Party 3
Ares
Ares
faber191
Ares
Level 85
God Stats
1W - 2L
1,306 SR
Queue Stats
2W - 5L
1,769 Elo+
Party 1
Mercury
Mercury
xDIEGOitax
Mercury
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 74
1,494 SR
1,598 Elo+

VS

Team Averages
Level 89
1,536 SR
1,500 Elo+
Anubis
Anubis
 
Anubis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
HAM_killer_ZA
Tyr
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 27L
1,479 Elo+
Party 2
Baron Samedi
Baron Samedi
ReyKing-1
Baron Samedi
Level 87
God Stats
13W - 8L
1,718 SR
Queue Stats
121W - 109L
1,529 Elo+
Party 2
Heimdallr
Heimdallr
itzJonko
Heimdallr
Level 148
God Stats
32W - 26L
1,692 SR
Queue Stats
326W - 299L
1,555 Elo+
Party 2
Susano
Susano
moskeraflame25
Susano
Level 65
God Stats
1W - 1L
1,268 SR
Queue Stats
99W - 120L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
B1aSoX_
Thanatos
9
1 / 5 / 0
5,873
420
1,535
9,370
2,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Charybdis
HHCurry
Charybdis
11
1 / 6 / 2
6,599
471
4,364
8,337
1,972
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
Vespergatsch
Cthulhu
14
3 / 2 / 0
8,230
588
8,677
9,483
6,505
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
9
2 / 4 / 2
6,320
451
3,812
11,941
5,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mercury
xDIEGOitax
Mercury
11
0 / 4 / 0
6,228
445
1,778
8,613
2,828
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
3 / 2 / 0
9,217
658
6,652
11,238
5,969
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
1 / 3 / 7
6,328
452
2,098
8,024
5,672
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Baron Samedi
ReyKing-1
Baron Samedi
14
4 / 0 / 5
8,026
573
7,493
7,114
3,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
itzJonko
Heimdallr
13
13 / 2 / 2
8,590
614
14,599
8,665
3,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 1 / 2
5,771
412
1,144
5,853
1,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
7
Kills
21
21
Deaths
8
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
2
0
1.5
L
Thanatos
B1aSoX_
Thanatos
1
5
0
0.2
W
1
3
7
1.5
L
Charybdis
HHCurry
Charybdis
1
6
2
0.33
W
Baron Samedi
ReyKing-1
Baron Samedi
4
0
5
6.5
L
Cthulhu
Vespergatsch
Cthulhu
3
2
0
1.5
L
Ares
2
4
2
0.75
W
Heimdallr
itzJonko
Heimdallr
13
2
2
7
W
0
1
2
1
L
Mercury
xDIEGOitax
Mercury
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,166
Damage
31,986
47,744
Taken
40,894
19,700
Mitigated
19,899
11,551
Healing
15,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
6,652
1,126
0
7,706
11,238
5,969
296
7,655
3,583
66,534
0
L
Thanatos
B1aSoX_
Thanatos
1,535
444
0
4,059
9,370
2,434
0
1,686
7,679
0
29,051
W
2,098
498
0
1,222
8,024
5,672
48
1,961
6,063
0
15,789
L
Charybdis
HHCurry
Charybdis
4,364
2,171
0
1,480
8,337
1,972
446
660
7,677
0
37,067
W
Baron Samedi
ReyKing-1
Baron Samedi
7,493
278
349
2,777
7,114
3,327
255
94
7,020
50,219
0
L
Cthulhu
Vespergatsch
Cthulhu
8,677
404
0
3,535
9,483
6,505
266
5,822
3,661
50,419
0
L
Ares
3,812
186
0
1,194
11,941
5,961
247
490
11,451
13,704
0
W
Heimdallr
itzJonko
Heimdallr
14,599
10,007
0
2,058
8,665
3,294
1,802
1,380
7,285
0
53,585
W
1,144
45
0
1,748
5,853
1,637
0
1,399
4,454
0
21,279
L
Mercury
xDIEGOitax
Mercury
1,778
435
0
1,283
8,613
2,828
378
5,721
2,892
0
23,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,250
Gold Earned
37,932
320
Minions Killed
399
0
Camps Cleared
0
1,372,765
Distance Traveled
1,269,934
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,217
658
163
12
0
220,582
4
L
Thanatos
5,873
420
61
4
0
325,518
0
W
Tyr
6,328
452
31
2
0
262,168
2
L
Charybdis
6,599
471
69
5
0
242,046
2
W
Baron Samedi
8,026
573
75
5
0
270,210
1
L
Cthulhu
8,230
588
122
9
0
262,433
2
L
Ares
6,320
451
13
1
0
271,775
0
W
Heimdallr
8,590
614
88
6
0
255,840
6
W
Susano
5,771
412
42
3
0
261,134
0
L
Mercury
6,228
445
55
4
0
270,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role