Player Matchup

Mercury
Mercury
PunishedKoala
Mercury
Level 101
God Stats
7W - 4L
1,826 SR
Queue Stats
344W - 216L
1,612 Elo+
Party 1
Bellona
Bellona
akorne
Bellona
Level 107
God Stats
5W - 9L
1,608 SR
Queue Stats
244W - 144L
1,656 Elo+
Party 1
Merlin
Merlin
deadlystoney95
Merlin
Level 156
God Stats
20W - 15L
1,508 SR
Queue Stats
218W - 145L
1,606 Elo+
Party 1
Team Averages
Level 121
1,647 SR
1,625 Elo+

VS

Team Averages
Level 107
1,534 SR
1,577 Elo+
Jormungandr
Jormungandr
BYZUTURBO
Jormungandr
Level 105
God Stats
1W - 1L
1,620 SR
Queue Stats
193W - 196L
1,574 Elo+
Solo
Anhur
Anhur
Breyking
Anhur
Level 105
God Stats
5W - 4L
1,432 SR
Queue Stats
272W - 288L
1,601 Elo+
Solo
Sol
Sol
effusi0
Sol
Level 112
God Stats
67W - 64L
1,549 SR
Queue Stats
120W - 135L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
15
7 / 7 / 8
12,248
766
17,247
15,654
5,716
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
akorne
Bellona
15
5 / 5 / 9
11,172
698
13,868
19,960
22,117
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
5 / 2 / 10
11,610
726
16,162
13,553
5,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BYZUTURBO
Jormungandr
15
5 / 6 / 7
12,249
766
8,062
18,643
24,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Anhur
Breyking
Anhur
15
4 / 4 / 6
10,781
674
11,198
15,091
6,301
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
15
5 / 7 / 7
11,548
722
17,146
21,940
10,313
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
34
17
Kills
14
14
Deaths
17
27
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BYZUTURBO
Jormungandr
5
6
7
1.42
L
Anhur
Breyking
Anhur
4
4
6
1.75
W
Mercury
7
7
8
1.57
W
Bellona
akorne
Bellona
5
5
9
1.9
W
5
2
10
5
L
Sol
5
7
7
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,277
Damage
36,406
49,167
Taken
55,674
32,946
Mitigated
41,142
13,566
Healing
19,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BYZUTURBO
Jormungandr
8,062
2,498
758
4,930
18,643
24,528
364
5,237
13,406
24,406
0
L
Anhur
Breyking
Anhur
11,198
5,622
0
3,738
15,091
6,301
524
5,265
9,826
0
41,705
W
Mercury
17,247
11,243
0
1,945
15,654
5,716
1,674
7,287
8,367
0
37,368
W
Bellona
akorne
Bellona
13,868
5,405
0
5,155
19,960
22,117
347
8,931
11,029
14
30,511
W
16,162
1,654
375
6,091
13,553
5,113
947
9,917
3,636
59,776
0
L
Sol
17,146
4,460
0
10,376
21,940
10,313
2,259
6,512
15,428
49,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,030
Gold Earned
34,578
186
Minions Killed
160
7
Camps Cleared
8
982,646
Distance Traveled
819,524
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
12,249
766
19
1
1
282,282
2
L
Anhur
10,781
674
58
4
2
280,186
3
W
Mercury
12,248
766
48
3
4
356,354
8
W
Bellona
11,172
698
33
2
0
323,149
3
W
Merlin
11,610
726
105
7
3
303,143
3
L
Sol
11,548
722
83
5
5
257,056
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role