Player Matchup

Discordia
Discordia
BigWRAY30
Discordia
Level 99
God Stats
7W - 4L
1,439 SR
Queue Stats
26W - 26L
1,538 Elo+
Party 1
Merlin
Merlin
Convailent
Merlin
Level 148
God Stats
3W - 3L
1,399 SR
Queue Stats
81W - 62L
1,575 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Mr_Icy95
Tsukuyomi
Level 102
God Stats
1W - 1L
1,017 SR
Queue Stats
174W - 147L
1,565 Elo+
Party 1
Team Averages
Level 116
1,285 SR
1,559 Elo+

VS

Team Averages
Level 96
1,493 SR
1,602 Elo+
Charybdis
Charybdis
Byt3d0rk
Charybdis
Level 125
God Stats
0W - 2L
1,586 SR
Queue Stats
4W - 5L
1,753 Elo+
Party 2
Nike
Nike
Ryze_Kempty
Nike
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,301 Elo+
Solo
Baron Samedi
Baron Samedi
Yuri the Great
Baron Samedi
Level 156
God Stats
0W - 1L
1,392 SR
Queue Stats
5W - 6L
1,753 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BigWRAY30
Discordia
19
6 / 2 / 13
15,172
690
12,339
11,706
5,175
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
Convailent
Merlin
20
7 / 1 / 14
15,467
703
20,825
12,722
5,522
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
Mr_Icy95
Tsukuyomi
18
9 / 7 / 7
15,198
691
16,483
19,598
9,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Byt3d0rk
Charybdis
17
2 / 6 / 6
12,452
566
11,208
20,439
7,234
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
3 / 6 / 7
12,852
584
8,120
17,534
14,281
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
Yuri the Great
Baron Samedi
16
4 / 10 / 6
12,855
584
16,762
21,899
16,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
28
22
Kills
9
10
Deaths
22
34
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Discordia
BigWRAY30
Discordia
6
2
13
6.25
L
Charybdis
Byt3d0rk
Charybdis
2
6
6
0.83
W
Merlin
Convailent
Merlin
7
1
14
14
W
Tsukuyomi
Mr_Icy95
Tsukuyomi
9
7
7
1.79
L
3
6
7
1.08
L
Baron Samedi
Yuri the Great
Baron Samedi
4
10
6
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,647
Damage
36,090
44,026
Taken
59,872
20,238
Mitigated
37,824
13,669
Healing
8,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BigWRAY30
Discordia
12,339
544
462
4,378
11,706
5,175
319
3,915
7,791
51,663
0
L
Charybdis
Byt3d0rk
Charybdis
11,208
6,046
0
3,790
20,439
7,234
533
9,883
10,556
0
62,815
W
Merlin
Convailent
Merlin
20,825
1,494
855
5,204
12,722
5,522
1,009
5,961
6,761
80,543
0
W
Tsukuyomi
Mr_Icy95
Tsukuyomi
16,483
5,376
0
2,770
19,598
9,541
1,509
8,230
11,368
0
62,503
L
8,120
1,554
0
0
17,534
14,281
55
10,718
6,816
11
37,839
L
Baron Samedi
Yuri the Great
Baron Samedi
16,762
723
642
4,021
21,899
16,309
184
13,727
8,172
48,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,837
Gold Earned
38,159
271
Minions Killed
232
12
Camps Cleared
8
1,240,022
Distance Traveled
1,036,991
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
15,172
690
81
4
2
419,804
0
L
Charybdis
12,452
566
99
5
2
343,635
3
W
Merlin
15,467
703
129
6
2
413,051
5
W
Tsukuyomi
15,198
691
61
3
8
407,167
4
L
Nike
12,852
584
51
2
3
385,030
4
L
Baron Samedi
12,855
584
82
4
3
308,326
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role