Player Matchup

Arachne
Arachne
Junkynator
Arachne
Level 42
God Stats
4W - 1L
1,793 SR
Queue Stats
487W - 514L
1,435 Elo+
Party 4
Anubis
Anubis
Pumphead
Anubis
Level 56
God Stats
19W - 15L
1,461 SR
Queue Stats
466W - 334L
1,590 Elo+
Party 1
Sun Wukong
Sun Wukong
SandMango
Sun Wukong
Level 25
God Stats
2W - 0L
1,736 SR
Queue Stats
226W - 163L
1,618 Elo+
Party 1
Cupid
Cupid
Timmahnl
Cupid
Level 27
God Stats
6W - 2L
1,704 SR
Queue Stats
146W - 141L
1,459 Elo+
Party 4
Zhong Kui
Zhong Kui
WiseWickerman
Zhong Kui
Level 34
God Stats
22W - 13L
1,916 SR
Queue Stats
509W - 354L
1,662 Elo+
Party 1
Team Averages
Level 37
1,722 SR
1,553 Elo+

VS

Team Averages
Level 74
1,691 SR
1,512 Elo+
Heimdallr
Heimdallr
Ahile2004
Heimdallr
Level 62
God Stats
6W - 3L
1,664 SR
Queue Stats
24W - 15L
1,598 Elo+
Party 3
Artio
Artio
Crazyaxedude
Artio
Level 23
God Stats
2W - 1L
1,776 SR
Queue Stats
5W - 11L
1,459 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
GMDD Tannator
Morgan Le Fay
Level 118
God Stats
30W - 36L
1,530 SR
Queue Stats
207W - 228L
1,482 Elo+
Party 2
Zhong Kui
Zhong Kui
MrDeathtruction
Zhong Kui
Level 122
God Stats
9W - 10L
1,751 SR
Queue Stats
194W - 232L
1,477 Elo+
Party 2
Gilgamesh
Gilgamesh
Str1Deer
Gilgamesh
Level 43
God Stats
1W - 1L
1,732 SR
Queue Stats
165W - 151L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Junkynator
Arachne
17
5 / 3 / 16
10,475
1,048
11,297
12,556
6,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
Pumphead
Anubis
17
10 / 3 / 13
11,723
1,172
13,595
11,439
6,058
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
SandMango
Sun Wukong
18
3 / 2 / 20
10,592
1,059
13,103
17,899
11,517
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cupid
Timmahnl
Cupid
17
9 / 4 / 15
11,555
1,156
18,509
15,058
6,057
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
WiseWickerman
Zhong Kui
17
4 / 0 / 19
11,144
1,114
22,764
11,732
9,958
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

232

VS

Team 2 Tickets

110

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ahile2004
Heimdallr
16
3 / 4 / 7
9,936
994
17,218
13,277
5,375
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
3 / 8 / 7
9,992
999
7,490
17,594
9,420
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
GMDD Tannator
Morgan Le Fay
16
2 / 3 / 8
9,619
962
13,832
11,420
3,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
MrDeathtruction
Zhong Kui
16
2 / 5 / 5
9,947
995
13,173
19,479
17,803
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Str1Deer
Gilgamesh
16
2 / 11 / 10
10,070
1,007
11,881
22,216
18,192
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
49
31
Kills
12
12
Deaths
31
83
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Ahile2004
Heimdallr
3
4
7
1.63
L
3
8
7
0.81
L
Morgan Le Fay
GMDD Tannator
Morgan Le Fay
2
3
8
2
W
Arachne
Junkynator
Arachne
5
3
16
4.33
L
Zhong Kui
MrDeathtruction
Zhong Kui
2
5
5
0.9
W
Anubis
Pumphead
Anubis
10
3
13
5.5
W
Sun Wukong
SandMango
Sun Wukong
3
2
20
6.5
L
Gilgamesh
Str1Deer
Gilgamesh
2
11
10
0.64
W
Cupid
Timmahnl
Cupid
9
4
15
4.13
W
Zhong Kui
WiseWickerman
Zhong Kui
4
0
19
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,268
Damage
63,594
68,684
Taken
83,986
40,047
Mitigated
54,598
20,440
Healing
13,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Ahile2004
Heimdallr
17,218
9,885
0
1,348
13,277
5,375
0
5,924
7,353
0
31,340
L
7,490
134
1,116
2,856
17,594
9,420
0
9,139
8,455
15,939
0
L
Morgan Le Fay
GMDD Tannator
Morgan Le Fay
13,832
463
810
1,817
11,420
3,808
0
5,991
5,429
33,907
0
W
Arachne
Junkynator
Arachne
11,297
6,645
0
2,642
12,556
6,457
0
7,458
5,098
0
24,733
L
Zhong Kui
MrDeathtruction
Zhong Kui
13,173
1,711
0
5,156
19,479
17,803
0
5,044
14,435
54,331
0
W
Anubis
Pumphead
Anubis
13,595
180
0
3,338
11,439
6,058
0
6,756
4,683
30,015
0
W
Sun Wukong
SandMango
Sun Wukong
13,103
2,117
0
3,235
17,899
11,517
0
8,465
9,434
0
21,977
L
Gilgamesh
Str1Deer
Gilgamesh
11,881
1,808
0
99
22,216
18,192
0
10,261
11,955
436
20,693
W
Cupid
Timmahnl
Cupid
18,509
13,280
166
3,656
15,058
6,057
0
7,310
7,748
0
48,522
W
Zhong Kui
WiseWickerman
Zhong Kui
22,764
4,059
0
7,403
11,732
9,958
0
4,942
6,790
44,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,489
Gold Earned
49,564
206
Minions Killed
219
12
Camps Cleared
6
1,068,258
Distance Traveled
940,361
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,936
994
30
3
2
174,421
0
L
Artio
9,992
999
15
2
1
197,405
2
L
Morgan Le Fay
9,619
962
27
3
1
192,277
0
W
Arachne
10,475
1,048
29
3
7
202,081
1
L
Zhong Kui
9,947
995
125
13
0
183,417
0
W
Anubis
11,723
1,172
28
3
0
179,351
0
W
Sun Wukong
10,592
1,059
12
1
1
264,708
0
L
Gilgamesh
10,070
1,007
22
2
2
192,841
0
W
Cupid
11,555
1,156
82
8
1
171,648
0
W
Zhong Kui
11,144
1,114
55
6
3
250,470
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role