Player Matchup

Ymir
Ymir
APRIL_SHARP
Ymir
Level 89
God Stats
6W - 6L
1,608 SR
Queue Stats
372W - 440L
1,340 Elo+
Solo
Sol
Sol
GamingQueen101
Sol
Level 84
God Stats
7W - 7L
1,430 SR
Queue Stats
131W - 163L
1,404 Elo+
Solo
Hou Yi
Hou Yi
Huzk_kaneki
Hou Yi
Level 14
God Stats
4W - 6L
1,291 SR
Queue Stats
36W - 52L
1,180 Elo+
Party 2
Chaac
Chaac
Trick_sama
Chaac
Level 86
God Stats
9W - 10L
1,529 SR
Queue Stats
59W - 88L
1,312 Elo+
Solo
Arachne
Arachne
xlDavid_ON
Arachne
Level 53
God Stats
2W - 6L
1,419 SR
Queue Stats
87W - 119L
1,334 Elo+
Party 2
Team Averages
Level 65
1,456 SR
1,314 Elo+

VS

Team Averages
Level 57
1,544 SR
1,381 Elo+
Apollo
Apollo
ActingMean
Apollo
Level 61
God Stats
2W - 2L
1,436 SR
Queue Stats
31W - 80L
1,293 Elo+
Party 1
Anubis
Anubis
JagerShiester
Anubis
Level 45
God Stats
11W - 12L
1,442 SR
Queue Stats
140W - 165L
1,299 Elo+
Solo
Chaac
Chaac
SteadySmoke7081
Chaac
Level 68
God Stats
8W - 14L
1,559 SR
Queue Stats
120W - 142L
1,352 Elo+
Solo
Kukulkan
Kukulkan
Zrex64
Kukulkan
Level 69
God Stats
4W - 3L
1,588 SR
Queue Stats
26W - 60L
1,309 Elo+
Party 1
Charybdis
Charybdis
tnolan2play
Charybdis
Level 42
God Stats
4W - 2L
1,695 SR
Queue Stats
53W - 56L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 12 / 2
7,951
361
4,535
25,492
18,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
1 / 6 / 0
9,273
422
11,886
15,783
4,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hou Yi
14
1 / 6 / 2
8,935
406
2,505
12,857
4,372
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
15
2 / 12 / 2
9,867
449
10,082
24,084
21,297
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arachne
xlDavid_ON
Arachne
19
6 / 8 / 1
12,600
573
9,319
22,884
9,794
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ActingMean
Apollo
17
5 / 3 / 17
11,472
521
8,130
9,423
3,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
10 / 3 / 6
11,932
542
19,505
15,262
7,209
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
10 / 2 / 6
13,722
624
15,002
16,064
16,041
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
Zrex64
Kukulkan
18
12 / 1 / 6
12,728
579
24,332
15,469
6,205
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
tnolan2play
Charybdis
18
6 / 1 / 4
11,873
540
9,294
8,816
2,949
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
82
10
Kills
43
44
Deaths
10
7
Assists
39
Player
Kills
Deaths
Assists
KDA
L
0
12
2
0.08
W
Apollo
ActingMean
Apollo
5
3
17
4.5
L
1
6
0
0.17
L
Hou Yi
1
6
2
0.33
W
10
3
6
4.33
W
10
2
6
6.5
L
Chaac
2
12
2
0.25
W
Kukulkan
Zrex64
Kukulkan
12
1
6
15
W
Charybdis
tnolan2play
Charybdis
6
1
4
8
L
Arachne
xlDavid_ON
Arachne
6
8
1
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,327
Damage
76,263
101,100
Taken
65,034
57,521
Mitigated
36,261
15,558
Healing
21,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,535
736
27
1,996
25,492
18,031
0
14,752
10,740
11,589
0
W
Apollo
ActingMean
Apollo
8,130
4,028
503
584
9,423
3,857
3,612
3,772
5,651
0
30,077
L
11,886
2,479
0
5,127
15,783
4,027
0
7,159
8,624
70,008
0
L
Hou Yi
2,505
1,217
0
1,468
12,857
4,372
784
3,350
9,507
0
44,886
W
19,505
1,734
0
7,707
15,262
7,209
2,121
5,901
9,361
65,949
0
W
15,002
2,932
0
7,973
16,064
16,041
634
1,006
15,058
12,158
101,774
L
Chaac
10,082
1,327
0
3,551
24,084
21,297
0
10,357
13,727
0
54,258
W
Kukulkan
Zrex64
Kukulkan
24,332
5,157
0
2,737
15,469
6,205
1,949
4,769
10,700
83,372
0
W
Charybdis
tnolan2play
Charybdis
9,294
3,738
0
2,179
8,816
2,949
2,496
1,140
7,676
0
67,485
L
Arachne
xlDavid_ON
Arachne
9,319
6,231
372
3,017
22,884
9,794
0
9,833
13,051
0
78,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,626
Gold Earned
61,727
391
Minions Killed
610
0
Camps Cleared
0
1,714,645
Distance Traveled
1,987,647
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,951
361
24
1
0
291,900
3
W
Apollo
11,472
521
52
2
0
418,390
1
L
Sol
9,273
422
112
5
0
304,021
2
L
Hou Yi
8,935
406
73
3
0
324,089
0
W
Anubis
11,932
542
98
4
0
327,329
0
W
Chaac
13,722
624
194
9
0
432,864
2
L
Chaac
9,867
449
66
3
0
354,056
0
W
Kukulkan
12,728
579
152
7
0
391,735
3
W
Charybdis
11,873
540
114
5
0
417,329
3
L
Arachne
12,600
573
116
5
0
440,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role