Player Matchup

Yemoja
Yemoja
Cz PeLo Cz
Yemoja
Level 16
God Stats
4W - 2L
1,500 SR
Queue Stats
15W - 14L
1,353 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DonFeelGood
Tsukuyomi
Level 25
God Stats
7W - 1L
1,661 SR
Queue Stats
52W - 31L
1,373 Elo+
Solo
Hou Yi
Hou Yi
Imperator ZUB
Hou Yi
Level 28
God Stats
3W - 1L
1,604 SR
Queue Stats
74W - 58L
1,457 Elo+
Party 1
Sol
Sol
Jpykes1004
Sol
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 13L
1,309 Elo+
Solo
Nemesis
Nemesis
Swei9599
Nemesis
Level 25
God Stats
2W - 2L
1,777 SR
Queue Stats
75W - 75L
1,389 Elo+
Solo
Team Averages
Level 22
1,608 SR
1,376 Elo+

VS

Team Averages
Level 32
1,540 SR
1,487 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
FAZE shark12192
Bellona
Level 7
God Stats
1W - 1L
1,489 SR
Queue Stats
1W - 1L
1,667 Elo+
Party 2
Arachne
Arachne
FAZE write8
Arachne
Level 28
God Stats
3W - 10L
1,366 SR
Queue Stats
50W - 52L
1,409 Elo+
Party 2
Medusa
Medusa
FaZer18122
Medusa
Level 29
God Stats
19W - 10L
1,596 SR
Queue Stats
48W - 44L
1,430 Elo+
Party 2
Ymir
Ymir
xxGaMiNpRo13
Ymir
Level 29
God Stats
23W - 9L
1,748 SR
Queue Stats
45W - 43L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Cz PeLo Cz
Yemoja
8
2 / 1 / 1
5,392
490
3,358
3,827
2,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
DonFeelGood
Tsukuyomi
11
3 / 2 / 3
6,463
588
6,489
6,246
3,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 4 / 3
4,766
433
2,774
6,907
1,992
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
2 / 2 / 0
5,959
542
3,489
4,784
1,151
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
Swei9599
Nemesis
11
3 / 2 / 2
6,384
580
3,603
7,445
3,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
4 / 2 / 0
6,340
576
4,167
4,798
1,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 2 / 1
5,209
474
2,194
6,627
3,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
FAZE write8
Arachne
7
2 / 3 / 1
4,817
438
2,353
6,867
1,714
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
FaZer18122
Medusa
10
3 / 2 / 3
5,726
521
5,511
5,998
1,996
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
1 / 2 / 5
5,041
458
3,515
6,655
4,771
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
21
10
Kills
11
11
Deaths
11
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
4
2
0
2
W
Yemoja
Cz PeLo Cz
Yemoja
2
1
1
2.5
W
Tsukuyomi
DonFeelGood
Tsukuyomi
3
2
3
2.25
L
1
2
1
0.75
L
Arachne
FAZE write8
Arachne
2
3
1
0.83
L
Medusa
FaZer18122
Medusa
3
2
3
2.25
W
0
4
3
0.38
W
2
2
0
1
W
Nemesis
Swei9599
Nemesis
3
2
2
2
L
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,713
Damage
17,740
29,209
Taken
30,945
12,650
Mitigated
13,659
8,771
Healing
3,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
4,167
1,510
0
682
4,798
1,894
224
1,285
3,468
0
32,559
W
Yemoja
Cz PeLo Cz
Yemoja
3,358
798
483
648
3,827
2,836
27
1,074
2,753
17,354
0
W
Tsukuyomi
DonFeelGood
Tsukuyomi
6,489
1,325
0
1,858
6,246
3,152
86
0
5,940
0
38,632
L
2,194
311
0
482
6,627
3,284
0
910
5,392
0
13,618
L
Arachne
FAZE write8
Arachne
2,353
1,301
0
489
6,867
1,714
0
610
5,850
0
11,393
L
Medusa
FaZer18122
Medusa
5,511
1,571
390
369
5,998
1,996
161
1,502
4,496
0
23,890
W
2,774
1,442
0
1,644
6,907
1,992
0
1,936
4,971
0
15,992
W
3,489
1,215
0
1,839
4,784
1,151
500
66
4,630
22,226
0
W
Nemesis
Swei9599
Nemesis
3,603
1,406
0
2,299
7,445
3,519
110
439
7,006
0
38,483
L
3,515
744
371
740
6,655
4,771
26
2,540
4,115
13,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,964
Gold Earned
27,133
233
Minions Killed
173
0
Camps Cleared
0
973,848
Distance Traveled
984,443
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,340
576
65
6
0
199,561
1
W
Yemoja
5,392
490
21
2
0
164,155
0
W
Tsukuyomi
6,463
588
68
6
0
215,364
1
L
Bellona
5,209
474
29
3
0
190,876
0
L
Arachne
4,817
438
23
2
0
209,240
0
L
Medusa
5,726
521
39
4
0
209,061
0
W
Hou Yi
4,766
433
25
2
0
172,776
0
W
Sol
5,959
542
50
5
0
186,405
0
W
Nemesis
6,384
580
69
6
0
235,148
0
L
Ymir
5,041
458
17
2
0
175,705
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role