Player Matchup

Sol
Sol
Pidrillo
Sol
Level 29
God Stats
26W - 23L
1,506 SR
Queue Stats
62W - 66L
1,360 Elo+
Party 2
Hades
Hades
alexander963
Hades
Level 28
God Stats
46W - 40L
1,592 SR
Queue Stats
99W - 124L
1,435 Elo+
Solo
Ratatoskr
Ratatoskr
dehumanizeddd
Ratatoskr
Level 17
God Stats
3W - 6L
1,457 SR
Queue Stats
50W - 53L
1,221 Elo+
Party 4
Izanami
Izanami
kisapaanda
Izanami
Level 26
God Stats
4W - 12L
1,304 SR
Queue Stats
20W - 34L
1,186 Elo+
Party 2
Anubis
Anubis
leviathan55504
Anubis
Level 16
God Stats
3W - 4L
1,440 SR
Queue Stats
87W - 87L
1,198 Elo+
Party 4
Team Averages
Level 23
1,460 SR
1,280 Elo+

VS

Team Averages
Level 23
1,565 SR
1,511 Elo+
Chiron
Chiron
BENiiHIMEE
Chiron
Level 29
God Stats
6W - 2L
1,434 SR
Queue Stats
7W - 2L
1,626 Elo+
Party 3
Odin
Odin
OldFapperH4nd
Odin
Level 37
God Stats
7W - 7L
1,795 SR
Queue Stats
72W - 82L
1,495 Elo+
Party 1
Agni
Agni
Todesritter31
Agni
Level 27
God Stats
5W - 3L
1,594 SR
Queue Stats
47W - 32L
1,483 Elo+
Party 1
Kali
Kali
land2001s
Kali
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 101L
1,449 Elo+
Party 1
Ra
Ra
speykio
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 3
9,372
493
8,554
14,665
4,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
2 / 3 / 3
10,699
563
9,185
13,027
12,772
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ratatoskr
dehumanizeddd
Ratatoskr
15
6 / 5 / 5
10,214
538
10,895
16,389
7,481
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
kisapaanda
Izanami
14
2 / 7 / 3
8,355
440
3,937
12,552
4,239
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

14
2 / 4 / 5
8,332
439
6,504
10,747
5,495
Magic Focus

Magic Focus

+20
Magical Power

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BENiiHIMEE
Chiron
16
6 / 4 / 4
10,520
554
15,415
17,532
6,545
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
2 / 4 / 3
9,966
525
5,109
12,474
10,361
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
7 / 2 / 5
11,673
614
13,028
12,178
4,623
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
15
3 / 3 / 6
9,777
515
6,587
13,672
6,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 4 / 3
10,992
579
9,989
12,225
8,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
44
16
Kills
23
23
Deaths
17
19
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chiron
BENiiHIMEE
Chiron
6
4
4
2
W
2
4
3
0.88
L
4
4
3
1.38
W
7
2
5
4.75
L
2
3
3
1.17
L
Ratatoskr
dehumanizeddd
Ratatoskr
6
5
5
1.7
L
Izanami
kisapaanda
Izanami
2
7
3
0.5
W
Kali
3
3
6
2
L
2
4
5
1.13
W
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,075
Damage
50,128
67,380
Taken
68,081
34,483
Mitigated
37,254
21,113
Healing
26,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
BENiiHIMEE
Chiron
15,415
8,285
249
4,441
17,532
6,545
1,097
6,343
11,189
0
76,133
W
5,109
763
0
2,848
12,474
10,361
973
3,968
8,506
1,049
45,444
L
8,554
1,487
36
8,254
14,665
4,496
439
5,276
9,389
41,744
0
W
13,028
2,322
204
6,555
12,178
4,623
5,139
5,591
6,587
80,524
0
L
9,185
654
259
6,632
13,027
12,772
0
2,332
10,317
70,341
0
L
Ratatoskr
dehumanizeddd
Ratatoskr
10,895
3,003
0
1,648
16,389
7,481
0
6,515
9,874
0
59,302
L
Izanami
kisapaanda
Izanami
3,937
2,226
132
1,064
12,552
4,239
0
3,999
8,492
0
42,520
W
Kali
6,587
3,748
0
3,683
13,672
6,739
1,818
2,189
11,483
0
48,711
L
6,504
158
0
3,088
10,747
5,495
0
5,189
5,558
43,089
0
W
9,989
2,294
2,728
5,804
12,225
8,986
1,481
6,223
6,002
54,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,972
Gold Earned
52,928
479
Minions Killed
515
0
Camps Cleared
0
1,693,125
Distance Traveled
1,800,129
32
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,520
554
110
6
0
339,785
3
W
Odin
9,966
525
94
5
0
368,457
4
L
Sol
9,372
493
78
4
0
353,972
13
W
Agni
11,673
614
153
8
0
360,736
6
L
Hades
10,699
563
165
9
0
347,277
6
L
Ratatoskr
10,214
538
86
5
0
351,812
2
L
Izanami
8,355
440
81
4
0
296,648
11
W
Kali
9,777
515
62
3
0
366,500
2
L
Anubis
8,332
439
69
4
0
343,416
0
W
Ra
10,992
579
96
5
0
364,651
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role