Player Matchup

Pele
Pele
Mr_Monkyman
Pele
Level 27
God Stats
5W - 0L
1,500 SR
Queue Stats
121W - 158L
1,354 Elo+
Solo
Nemesis
Nemesis
Silikonkill
Nemesis
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,339 Elo+
Solo
Freya
Freya
ThugRek
Freya
Level 19
God Stats
10W - 4L
1,931 SR
Queue Stats
106W - 74L
1,503 Elo+
Solo
Ares
Ares
bertininos78
Ares
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 81L
1,344 Elo+
Solo
Neith
Neith
jespal10
Neith
Level 29
God Stats
56W - 51L
1,577 SR
Queue Stats
93W - 99L
1,467 Elo+
Solo
Team Averages
Level 23
1,601 SR
1,402 Elo+

VS

Team Averages
Level 15
1,550 SR
1,415 Elo+
Agni
Agni
BabuL_512
Agni
Level 9
God Stats
2W - 6L
1,769 SR
Queue Stats
70W - 76L
1,348 Elo+
Solo
Bakasura
Bakasura
MasterChief9464
Bakasura
Level 25
God Stats
0W - 1L
1,583 SR
Queue Stats
2W - 2L
1,509 Elo+
Solo
Achilles
Achilles
laios12345678990
Achilles
Level 17
God Stats
8W - 8L
1,360 SR
Queue Stats
27W - 27L
1,461 Elo+
Solo
Athena
Athena
telmomgx
Athena
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,313 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
财商先生
Ah Muzen Cab
Level 7
God Stats
1W - 3L
1,539 SR
Queue Stats
3W - 6L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 2 / 12
13,292
554
18,237
20,725
8,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
Silikonkill
Nemesis
14
0 / 8 / 4
10,321
430
3,623
17,547
6,281
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Freya
ThugRek
Freya
20
16 / 2 / 15
14,988
625
24,272
15,936
8,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
10 / 1 / 14
13,613
567
9,824
12,123
14,467
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
jespal10
Neith
20
9 / 0 / 5
14,446
602
12,112
16,200
7,085
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
15
0 / 15 / 1
9,091
379
6,241
17,843
5,774
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
14
3 / 14 / 2
10,145
423
9,596
28,203
11,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
4 / 5 / 0
11,926
497
7,842
17,371
18,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Athena
telmomgx
Athena
10
0 / 3 / 3
8,289
345
2,370
10,757
6,977
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
财商先生
Ah Muzen Cab
14
3 / 8 / 0
9,642
402
7,143
17,184
5,983
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
16
44
Kills
10
13
Deaths
45
50
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Agni
0
15
1
0.03
L
Bakasura
3
14
2
0.29
W
9
2
12
7.5
W
Nemesis
Silikonkill
Nemesis
0
8
4
0.25
W
Freya
ThugRek
Freya
16
2
15
11.75
W
10
1
14
17
W
Neith
jespal10
Neith
9
0
5
11.5
L
4
5
0
0.8
L
Athena
telmomgx
Athena
0
3
3
0.5
L
Ah Muzen Cab
财商先生
Ah Muzen Cab
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,068
Damage
33,192
82,531
Taken
91,358
44,177
Mitigated
48,699
33,229
Healing
17,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
6,241
383
0
668
17,843
5,774
225
7,707
10,136
42,607
0
L
Bakasura
9,596
8,617
0
8,268
28,203
11,115
793
8,236
19,967
0
54,373
W
18,237
6,618
325
7,800
20,725
8,325
854
4,470
15,928
0
89,187
W
Nemesis
Silikonkill
Nemesis
3,623
1,455
0
2,899
17,547
6,281
794
1,562
15,888
0
59,160
W
Freya
ThugRek
Freya
24,272
8,933
0
10,004
15,936
8,019
630
1,321
13,642
100,078
14,794
W
9,824
655
0
3,099
12,123
14,467
1,751
1,625
9,759
48,866
0
W
Neith
jespal10
Neith
12,112
4,176
0
9,102
16,200
7,085
7,774
1,012
15,188
0
150,182
L
7,842
2,017
0
3,541
17,371
18,850
0
6,494
10,877
0
60,057
L
Athena
telmomgx
Athena
2,370
558
0
1,280
10,757
6,977
314
2,441
8,316
8,574
0
L
Ah Muzen Cab
财商先生
Ah Muzen Cab
7,143
2,781
0
3,646
17,184
5,983
632
7,432
9,752
0
61,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,660
Gold Earned
49,093
647
Minions Killed
425
0
Camps Cleared
0
2,111,383
Distance Traveled
1,717,177
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,091
379
79
3
0
297,261
0
L
Bakasura
10,145
423
111
5
0
401,791
3
W
Pele
13,292
554
110
5
0
496,615
1
W
Nemesis
10,321
430
81
3
0
330,255
0
W
Freya
14,988
625
156
7
0
454,096
10
W
Ares
13,613
567
94
4
0
431,363
2
W
Neith
14,446
602
206
9
0
399,054
0
L
Achilles
11,926
497
120
5
0
391,945
1
L
Athena
8,289
345
15
1
0
275,056
0
L
Ah Muzen Cab
9,642
402
100
4
0
351,124
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role