Player Matchup

Nu Wa
Nu Wa
AnimeAnnie
Nu Wa
Level 87
God Stats
8W - 7L
1,502 SR
Queue Stats
166W - 174L
1,474 Elo+
Party 1
Jing Wei
Jing Wei
IcedSparrowHead
Jing Wei
Level 47
God Stats
1W - 2L
1,460 SR
Queue Stats
102W - 90L
1,488 Elo+
Solo
Artemis
Artemis
KING_BEAST_KC
Artemis
Level 126
God Stats
3W - 4L
1,392 SR
Queue Stats
199W - 219L
1,436 Elo+
Party 1
Sol
Sol
SILENT-J
Sol
Level 123
God Stats
5W - 6L
1,395 SR
Queue Stats
178W - 200L
1,437 Elo+
Party 1
Chaac
Chaac
drakkynn
Chaac
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 4L
1,575 Elo+
Solo
Team Averages
Level 93
1,450 SR
1,482 Elo+

VS

Team Averages
Level 127
1,340 SR
1,498 Elo+
Hera
Hera
 
Hera
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
E4glE3234
Bacchus
Level 103
God Stats
1W - 1L
1,282 SR
Queue Stats
18W - 16L
1,507 Elo+
Party 2
Hercules
Hercules
QuetzalcoatlOB
Hercules
Level 123
God Stats
1W - 4L
1,176 SR
Queue Stats
251W - 253L
1,494 Elo+
Solo
Mercury
Mercury
SithPucky
Mercury
Level 127
God Stats
3W - 8L
1,279 SR
Queue Stats
553W - 574L
1,470 Elo+
Solo
Vulcan
Vulcan
jjwarrior22
Vulcan
Level 121
God Stats
6W - 5L
1,461 SR
Queue Stats
353W - 335L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
18
9 / 7 / 9
11,410
878
19,111
12,776
5,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
15
3 / 9 / 8
9,729
748
10,499
13,610
4,880
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
18
5 / 9 / 7
10,696
823
13,914
15,954
6,591
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
5 / 6 / 12
10,770
828
11,979
14,996
5,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
drakkynn
Chaac
17
1 / 6 / 13
10,271
790
9,152
25,758
23,166
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
19
11 / 4 / 14
11,972
921
18,160
10,099
4,112
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bacchus
E4glE3234
Bacchus
19
7 / 5 / 22
11,487
884
10,353
26,845
36,345
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hercules
18
2 / 3 / 21
10,534
810
11,873
22,849
29,942
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
SithPucky
Mercury
17
6 / 7 / 12
10,698
823
9,906
14,395
6,299
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
20
11 / 4 / 19
12,573
967
23,599
12,092
6,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
125
23
Kills
37
37
Deaths
23
49
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
11
4
14
4.5
L
Nu Wa
9
7
9
1.93
W
Bacchus
E4glE3234
Bacchus
7
5
22
3.6
L
Jing Wei
3
9
8
0.78
L
Artemis
5
9
7
0.94
W
Hercules
2
3
21
4.17
L
5
6
12
1.83
W
Mercury
SithPucky
Mercury
6
7
12
1.71
L
Chaac
drakkynn
Chaac
1
6
13
1.25
W
Vulcan
11
4
19
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,655
Damage
73,891
83,094
Taken
86,280
45,441
Mitigated
82,873
25,079
Healing
32,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
18,160
4,177
1,735
1,463
10,099
4,112
264
5,116
4,702
33,720
0
L
Nu Wa
19,111
2,101
1,333
2,501
12,776
5,032
894
8,161
4,615
34,114
0
W
Bacchus
E4glE3234
Bacchus
10,353
721
1,114
7,785
26,845
36,345
758
8,315
17,597
22,612
0
L
Jing Wei
10,499
6,470
1,315
1,278
13,610
4,880
722
9,501
4,109
0
27,750
L
Artemis
13,914
4,596
317
2,587
15,954
6,591
867
8,960
6,994
0
22,728
W
Hercules
11,873
1,994
2,538
8,186
22,849
29,942
528
6,931
15,286
363
25,267
L
11,979
2,901
964
4,346
14,996
5,772
1,439
9,643
5,353
29,977
0
W
Mercury
SithPucky
Mercury
9,906
2,756
1,411
2,235
14,395
6,299
1,649
4,819
9,128
0
24,293
L
Chaac
drakkynn
Chaac
9,152
1,584
921
9,517
25,758
23,166
395
16,210
9,548
460
21,768
W
Vulcan
23,599
6,020
2,674
3,624
12,092
6,175
1,415
4,601
7,198
54,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,876
Gold Earned
57,264
149
Minions Killed
162
0
Camps Cleared
0
1,067,255
Distance Traveled
1,335,940
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,972
921
29
2
0
240,507
1
L
Nu Wa
11,410
878
41
3
0
204,570
1
W
Bacchus
11,487
884
11
1
0
258,330
0
L
Jing Wei
9,729
748
30
2
0
231,638
0
L
Artemis
10,696
823
19
1
0
186,674
0
W
Hercules
10,534
810
24
2
0
274,839
4
L
Sol
10,770
828
40
3
0
209,882
0
W
Mercury
10,698
823
30
2
0
283,945
0
L
Chaac
10,271
790
19
1
0
234,491
0
W
Vulcan
12,573
967
68
5
0
278,319
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role