Player Matchup

Odin
Odin
KeyLowGank
Odin
Level 17
God Stats
2W - 2L
1,844 SR
Queue Stats
10W - 15L
1,503 Elo+
Party 1
Raijin
Raijin
LowKeyGank
Raijin
Level 116
God Stats
2W - 3L
1,607 SR
Queue Stats
189W - 197L
1,506 Elo+
Party 1
Nike
Nike
Nexalight
Nike
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 24L
1,595 Elo+
Solo
Scylla
Scylla
WaRRiOr_hinojosa
Scylla
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
WingNut101
Ares
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Team Averages
Level 40
1,590 SR
1,521 Elo+

VS

Team Averages
Level 58
1,461 SR
1,497 Elo+
Nemesis
Nemesis
 
Nemesis
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
ChongshuS
Chernobog
Level 157
God Stats
1W - 3L
1,500 SR
Queue Stats
152W - 141L
1,450 Elo+
Solo
Hera
Hera
Conesnail
Hera
Level 69
God Stats
2W - 1L
1,292 SR
Queue Stats
188W - 171L
1,535 Elo+
Party 2
Arachne
Arachne
Ugglaa
Arachne
Level 20
God Stats
1W - 0L
1,511 SR
Queue Stats
1W - 7L
1,500 Elo+
Solo
Hercules
Hercules
Wäiski
Hercules
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 17L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 6 / 6
10,264
855
8,620
11,297
6,545
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Raijin
LowKeyGank
Raijin
20
13 / 6 / 11
12,773
1,064
26,997
15,796
7,070
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nike
14
3 / 6 / 10
8,582
715
6,792
18,334
10,254
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 7 / 4
8,463
705
4,981
11,505
4,879
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
1 / 8 / 8
8,569
714
3,726
18,528
14,928
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
4 / 6 / 16
9,850
821
9,974
11,962
5,467
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chernobog
ChongshuS
Chernobog
17
10 / 5 / 11
10,550
879
12,535
12,629
5,512
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hera
20
10 / 3 / 17
11,351
946
21,687
8,652
3,235
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
Ugglaa
Arachne
16
2 / 7 / 22
8,878
740
10,410
13,703
4,776
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hercules
Wäiski
Hercules
17
7 / 4 / 17
9,650
804
10,412
13,546
8,894
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
116
25
Kills
33
33
Deaths
25
39
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
4
6
16
2
W
Chernobog
ChongshuS
Chernobog
10
5
11
3.1
W
Hera
10
3
17
6.17
L
7
6
6
1.67
L
Raijin
LowKeyGank
Raijin
13
6
11
3.08
L
Nike
3
6
10
1.33
W
Arachne
Ugglaa
Arachne
2
7
22
1.86
L
1
7
4
0.43
L
1
8
8
0.63
W
Hercules
Wäiski
Hercules
7
4
17
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,116
Damage
65,018
75,460
Taken
60,492
43,676
Mitigated
27,884
12,167
Healing
16,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
9,974
3,390
0
1,787
11,962
5,467
63
7,486
4,476
0
17,081
W
Chernobog
ChongshuS
Chernobog
12,535
7,051
1,660
3,306
12,629
5,512
50
7,166
5,463
0
27,535
W
Hera
21,687
6,728
1,794
3,791
8,652
3,235
36
5,150
3,502
36,495
0
L
8,620
2,859
594
1,911
11,297
6,545
0
3,414
7,380
0
18,078
L
Raijin
LowKeyGank
Raijin
26,997
1,584
1,574
3,453
15,796
7,070
243
3,565
11,965
63,955
0
L
Nike
6,792
1,274
0
2,826
18,334
10,254
0
5,304
12,713
68
13,116
W
Arachne
Ugglaa
Arachne
10,410
5,692
172
956
13,703
4,776
254
7,708
5,995
0
14,880
L
4,981
137
372
309
11,505
4,879
200
6,302
5,091
12,179
0
L
3,726
131
146
982
18,528
14,928
463
3,102
14,934
8,492
0
W
Hercules
Wäiski
Hercules
10,412
3,609
0
2,583
13,546
8,894
920
8,194
5,352
0
15,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,651
Gold Earned
50,279
135
Minions Killed
109
0
Camps Cleared
0
1,014,202
Distance Traveled
1,097,929
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,850
821
12
1
0
214,923
0
W
Chernobog
10,550
879
27
2
0
209,316
1
W
Hera
11,351
946
44
4
0
237,351
0
L
Odin
10,264
855
10
1
0
223,294
0
L
Raijin
12,773
1,064
82
7
0
209,196
0
L
Nike
8,582
715
10
1
0
171,460
1
W
Arachne
8,878
740
12
1
0
216,480
6
L
Scylla
8,463
705
24
2
0
205,184
0
L
Ares
8,569
714
9
1
0
205,068
0
W
Hercules
9,650
804
14
1
0
219,859
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role