Player Matchup

Set
Set
JlSC
Set
Level 16
God Stats
11W - 16L
1,440 SR
Queue Stats
204W - 196L
1,422 Elo+
Party 1
Bellona
Bellona
Lexiumm
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,129 Elo+
Party 4
Sylvanus
Sylvanus
StickYPrinc3SS
Sylvanus
Level 13
God Stats
15W - 15L
1,402 SR
Queue Stats
180W - 218L
1,412 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Subisa
Morgan Le Fay
Level 4
God Stats
3W - 3L
1,105 SR
Queue Stats
7W - 5L
1,129 Elo+
Party 4
Anhur
Anhur
ruubjepuubje
Anhur
Level 69
God Stats
3W - 6L
1,470 SR
Queue Stats
269W - 240L
1,449 Elo+
Party 1
Team Averages
Level 21
1,383 SR
1,308 Elo+

VS

Team Averages
Level 15
1,530 SR
1,343 Elo+
Nemesis
Nemesis
BlueWoombat
Nemesis
Level 13
God Stats
1W - 3L
1,173 SR
Queue Stats
61W - 53L
1,312 Elo+
Party 3
Jormungandr
Jormungandr
Bonktrain
Jormungandr
Level 25
God Stats
1W - 0L
1,812 SR
Queue Stats
14W - 11L
1,366 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Kluens
Ah Muzen Cab
Level 12
God Stats
2W - 0L
1,723 SR
Queue Stats
9W - 8L
1,312 Elo+
Solo
Janus
Janus
Lieohh
Janus
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 9L
1,348 Elo+
Party 2
Neith
Neith
Tetraflex
Neith
Level 8
God Stats
7W - 13L
1,443 SR
Queue Stats
9W - 19L
1,376 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
JlSC
Set
20
2 / 9 / 1
13,354
445
7,659
22,705
13,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bellona
Lexiumm
Bellona
17
2 / 10 / 2
11,276
376
9,854
25,045
18,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
20
1 / 2 / 14
14,458
482
5,028
23,236
29,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Morgan Le Fay
Subisa
Morgan Le Fay
16
2 / 13 / 2
11,492
383
12,036
23,342
7,881
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
24 / 7 / 3
18,633
621
45,708
31,268
14,184
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BlueWoombat
Nemesis
20
6 / 3 / 9
14,211
474
10,383
19,988
21,551
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Bonktrain
Jormungandr
20
13 / 4 / 12
16,223
541
32,163
30,129
45,026
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ah Muzen Cab
Kluens
Ah Muzen Cab
20
10 / 6 / 1
15,742
525
24,573
27,052
12,476
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
Lieohh
Janus
20
9 / 7 / 8
14,977
499
22,726
17,823
7,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
Tetraflex
Neith
20
2 / 11 / 9
12,568
419
11,703
21,585
9,942
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
79
31
Kills
40
41
Deaths
31
22
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BlueWoombat
Nemesis
6
3
9
3.5
W
Jormungandr
Bonktrain
Jormungandr
13
4
12
4.75
L
Set
JlSC
Set
2
9
1
0.28
W
Ah Muzen Cab
Kluens
Ah Muzen Cab
10
6
1
1.75
L
Bellona
Lexiumm
Bellona
2
10
2
0.3
W
Janus
Lieohh
Janus
9
7
8
1.86
L
Sylvanus
1
2
14
4
L
Morgan Le Fay
Subisa
Morgan Le Fay
2
13
2
0.23
W
Neith
Tetraflex
Neith
2
11
9
0.59
L
24
7
3
3.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,285
Damage
101,548
125,596
Taken
116,577
83,304
Mitigated
96,487
16,802
Healing
25,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BlueWoombat
Nemesis
10,383
3,312
0
4,101
19,988
21,551
1,088
4,641
15,347
0
76,924
W
Jormungandr
Bonktrain
Jormungandr
32,163
5,300
0
5,121
30,129
45,026
1,132
4,627
25,502
93,499
0
L
Set
JlSC
Set
7,659
2,906
0
260
22,705
13,319
1,310
5,677
16,556
0
109,741
W
Ah Muzen Cab
Kluens
Ah Muzen Cab
24,573
12,398
0
11,815
27,052
12,476
5,899
1,742
25,310
0
161,847
L
Bellona
Lexiumm
Bellona
9,854
1,665
0
2,182
25,045
18,298
387
11,687
12,214
474
38,131
W
Janus
Lieohh
Janus
22,726
857
0
1,408
17,823
7,492
2,028
4,715
13,108
76,882
0
L
Sylvanus
5,028
1,335
309
2,221
23,236
29,622
962
6,709
15,586
32,741
0
L
Morgan Le Fay
Subisa
Morgan Le Fay
12,036
1,971
0
3,835
23,342
7,881
802
14,971
7,238
52,747
0
W
Neith
Tetraflex
Neith
11,703
3,848
0
2,939
21,585
9,942
2,548
1,639
19,946
0
61,823
L
45,708
23,178
0
7,995
31,268
14,184
4,465
11,466
18,860
0
144,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,213
Gold Earned
73,721
562
Minions Killed
662
0
Camps Cleared
0
2,373,910
Distance Traveled
2,650,219
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
14,211
474
116
4
0
516,000
5
W
Jormungandr
16,223
541
116
4
0
524,441
0
L
Set
13,354
445
153
5
0
548,909
2
W
Ah Muzen Cab
15,742
525
210
7
0
541,221
4
L
Bellona
11,276
376
72
2
0
442,580
0
W
Janus
14,977
499
125
4
0
551,218
5
L
Sylvanus
14,458
482
65
2
0
533,532
0
L
Morgan Le Fay
11,492
383
85
3
0
385,025
3
W
Neith
12,568
419
95
3
0
517,339
5
L
Anhur
18,633
621
187
6
0
463,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role