Player Matchup

King Arthur
King Arthur
NavaroneWarrior
King Arthur
Level 14
God Stats
0W - 2L
1,168 SR
Queue Stats
2W - 6L
1,204 Elo+
Party 1
Tiamat
Tiamat
TheAnkessBoss
Tiamat
Level 26
God Stats
15W - 18L
1,469 SR
Queue Stats
140W - 145L
1,354 Elo+
Solo
Thor
Thor
TheNarmada
Thor
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,204 Elo+
Party 1
Xing Tian
Xing Tian
bluelabel01
Xing Tian
Level 18
God Stats
11W - 13L
1,481 SR
Queue Stats
79W - 80L
1,359 Elo+
Solo
Vulcan
Vulcan
eltioyako
Vulcan
Level 29
God Stats
0W - 2L
1,259 SR
Queue Stats
70W - 90L
1,326 Elo+
Solo
Team Averages
Level 20
1,376 SR
1,290 Elo+

VS

Team Averages
Level 20
1,491 SR
1,365 Elo+
Hel
Hel
DahliaTS
Hel
Level 28
God Stats
7W - 6L
1,723 SR
Queue Stats
59W - 70L
1,355 Elo+
Solo
Izanami
Izanami
KristalM
Izanami
Level 15
God Stats
9W - 14L
1,262 SR
Queue Stats
33W - 41L
1,280 Elo+
Solo
Sol
Sol
Naviwonka
Sol
Level 34
God Stats
14W - 6L
1,500 SR
Queue Stats
172W - 212L
1,410 Elo+
Party 2
Bellona
Bellona
Unicorn334
Bellona
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Pele
Pele
wonkagab
Pele
Level 18
God Stats
7W - 4L
1,470 SR
Queue Stats
48W - 80L
1,282 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
NavaroneWarrior
King Arthur
9
1 / 7 / 2
5,931
395
5,262
11,721
5,496
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 3 / 0
7,501
500
4,280
8,236
3,999
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 4 / 2
6,378
425
2,311
10,160
2,918
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

Xing Tian
bluelabel01
Xing Tian
12
1 / 1 / 1
7,126
475
4,542
9,225
5,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
eltioyako
Vulcan
11
2 / 5 / 1
6,896
460
13,593
9,235
3,862
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 8
7,485
499
4,063
11,402
7,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
KristalM
Izanami
12
5 / 2 / 3
7,530
502
5,934
11,628
4,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
10 / 2 / 1
9,755
650
11,399
9,282
3,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Unicorn334
Bellona
12
1 / 1 / 2
7,405
494
4,543
6,498
4,108
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pele
14
3 / 0 / 0
8,023
535
3,018
8,772
3,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
5
Kills
20
20
Deaths
6
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
1
8
5
W
Izanami
KristalM
Izanami
5
2
3
3.25
L
King Arthur
NavaroneWarrior
King Arthur
1
7
2
0.29
W
10
2
1
5.25
L
1
3
0
0.33
L
0
4
2
0.25
W
Bellona
Unicorn334
Bellona
1
1
2
2
L
Xing Tian
bluelabel01
Xing Tian
1
1
1
1.5
L
Vulcan
eltioyako
Vulcan
2
5
1
0.5
W
Pele
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,988
Damage
28,957
48,577
Taken
47,582
21,794
Mitigated
22,518
10,698
Healing
15,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,063
680
1,929
3,937
11,402
7,691
54
5,799
5,563
20,368
0
W
Izanami
KristalM
Izanami
5,934
3,408
0
4,183
11,628
4,021
635
6,783
4,845
0
40,268
L
King Arthur
NavaroneWarrior
King Arthur
5,262
969
0
1,325
11,721
5,496
0
5,000
6,721
0
17,667
W
11,399
2,985
0
2,474
9,282
3,351
644
5,405
3,845
73,995
0
L
4,280
448
0
3,458
8,236
3,999
276
5,285
2,951
40,602
0
L
2,311
467
0
2,250
10,160
2,918
0
792
9,368
0
36,417
W
Bellona
Unicorn334
Bellona
4,543
1,660
0
978
6,498
4,108
383
3,095
3,083
0
27,917
L
Xing Tian
bluelabel01
Xing Tian
4,542
902
0
1,703
9,225
5,519
0
841
8,384
19,540
0
L
Vulcan
eltioyako
Vulcan
13,593
2,147
0
1,962
9,235
3,862
0
3,544
5,691
49,559
0
W
Pele
3,018
696
0
2,009
8,772
3,347
0
917
7,831
0
62,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,832
Gold Earned
40,198
261
Minions Killed
429
0
Camps Cleared
0
1,255,990
Distance Traveled
1,474,945
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,485
499
49
3
0
296,127
3
W
Izanami
7,530
502
76
5
0
253,073
0
L
King Arthur
5,931
395
24
2
0
265,083
0
W
Sol
9,755
650
137
9
0
296,446
3
L
Tiamat
7,501
500
77
5
0
247,142
5
L
Thor
6,378
425
60
4
0
201,448
2
W
Bellona
7,405
494
57
4
0
295,044
1
L
Xing Tian
7,126
475
37
2
0
274,032
1
L
Vulcan
6,896
460
63
4
0
268,285
0
W
Pele
8,023
535
110
7
0
334,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role