Player Matchup

Nemesis
Nemesis
Fasolikaa98
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,323 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ICristalizel
Morgan Le Fay
Level 4
God Stats
2W - 7L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Solo
Sol
Sol
Mazjojo
Sol
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,244 Elo+
Solo
Ravana
Ravana
The0ffice
Ravana
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Izanami
Izanami
princezzfiona
Izanami
Level 17
God Stats
25W - 34L
1,290 SR
Queue Stats
68W - 64L
1,381 Elo+
Solo
Team Averages
Level 8
1,458 SR
1,390 Elo+

VS

Team Averages
Level 16
1,510 SR
1,404 Elo+
Charybdis
Charybdis
 
Charybdis
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ComfyNebula01
Ymir
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Mummyu
Morgan Le Fay
Level 13
God Stats
11W - 10L
1,373 SR
Queue Stats
14W - 15L
1,324 Elo+
Solo
Nemesis
Nemesis
Newsolla
Nemesis
Level 18
God Stats
22W - 35L
1,349 SR
Queue Stats
24W - 48L
1,266 Elo+
Solo
Gilgamesh
Gilgamesh
Sandluis
Gilgamesh
Level 16
God Stats
56W - 49L
1,828 SR
Queue Stats
435W - 479L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Fasolikaa98
Nemesis
18
0 / 7 / 1
11,467
882
11,755
21,984
9,076
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
ICristalizel
Morgan Le Fay
18
1 / 13 / 4
11,874
913
17,047
24,362
10,570
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sol
19
3 / 13 / 3
12,806
985
19,466
25,950
9,502
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
The0ffice
Ravana
17
1 / 2 / 0
10,385
799
1,281
3,486
1,113
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
18
4 / 8 / 3
12,748
981
17,244
21,445
8,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

0

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
20
9 / 5 / 18
13,752
1,058
13,402
14,194
5,821
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
4 / 1 / 19
12,995
1,000
7,186
12,876
12,218
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
Mummyu
Morgan Le Fay
20
12 / 3 / 18
14,189
1,091
29,602
14,566
5,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Newsolla
Nemesis
20
8 / 0 / 15
13,482
1,037
15,331
13,593
5,362
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
Sandluis
Gilgamesh
20
10 / 0 / 21
15,156
1,166
22,488
20,131
17,172
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
134
9
Kills
43
43
Deaths
9
11
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
9
5
18
3.6
W
4
1
19
13.5
L
Nemesis
Fasolikaa98
Nemesis
0
7
1
0.07
L
Morgan Le Fay
ICristalizel
Morgan Le Fay
1
13
4
0.23
L
Sol
3
13
3
0.35
W
Morgan Le Fay
Mummyu
Morgan Le Fay
12
3
18
7
W
Nemesis
Newsolla
Nemesis
8
0
15
15.5
W
Gilgamesh
Sandluis
Gilgamesh
10
0
21
20.5
L
Ravana
The0ffice
Ravana
1
2
0
0.5
L
Izanami
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,793
Damage
88,009
97,227
Taken
75,360
38,896
Mitigated
46,419
10,430
Healing
4,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
13,402
7,878
0
78
14,194
5,821
0
7,991
6,203
0
18,435
W
7,186
1,425
0
116
12,876
12,218
0
7,075
5,801
29,218
0
L
Nemesis
Fasolikaa98
Nemesis
11,755
5,521
0
1,596
21,984
9,076
0
8,918
13,066
0
25,641
L
Morgan Le Fay
ICristalizel
Morgan Le Fay
17,047
4,933
226
2,265
24,362
10,570
0
8,429
15,933
40,266
0
L
Sol
19,466
5,321
0
4,436
25,950
9,502
0
10,295
15,655
40,521
0
W
Morgan Le Fay
Mummyu
Morgan Le Fay
29,602
6,997
156
3,057
14,566
5,846
0
7,853
6,713
46,247
0
W
Nemesis
Newsolla
Nemesis
15,331
3,484
0
701
13,593
5,362
0
6,915
6,678
0
24,868
W
Gilgamesh
Sandluis
Gilgamesh
22,488
6,159
0
537
20,131
17,172
0
6,679
12,978
91
48,155
L
Ravana
The0ffice
Ravana
1,281
272
0
716
3,486
1,113
0
1,315
2,171
0
2,173
L
Izanami
17,244
11,187
0
1,191
21,445
8,635
0
7,922
13,523
0
38,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,280
Gold Earned
69,574
173
Minions Killed
206
3
Camps Cleared
4
956,889
Distance Traveled
1,358,455
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
13,752
1,058
17
1
0
231,437
2
W
Ymir
12,995
1,000
46
4
0
252,048
3
L
Nemesis
11,467
882
36
3
0
233,653
1
L
Morgan Le Fay
11,874
913
40
3
1
233,293
0
L
Sol
12,806
985
51
4
2
213,816
0
W
Morgan Le Fay
14,189
1,091
52
4
1
233,049
1
W
Nemesis
13,482
1,037
13
1
2
335,064
1
W
Gilgamesh
15,156
1,166
78
6
1
306,857
0
L
Ravana
10,385
799
3
0
0
57,405
1
L
Izanami
12,748
981
43
3
0
218,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role