Player Matchup

Chang'e
Chang'e
Ahhh_Nezuko
Chang'e
Level 146
God Stats
178W - 162L
1,577 SR
Queue Stats
445W - 467L
1,492 Elo+
Party 4
Hercules
Hercules
Jgarcia6543
Hercules
Level 153
God Stats
39W - 42L
1,511 SR
Queue Stats
392W - 410L
1,504 Elo+
Party 2
Cerberus
Cerberus
NegritoBim_Bo619
Cerberus
Level 41
God Stats
10W - 17L
1,258 SR
Queue Stats
67W - 83L
1,436 Elo+
Party 2
Kukulkan
Kukulkan
PooQui_diNargis
Kukulkan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,287 Elo+
Party 4
Izanami
Izanami
randoplayer3325
Izanami
Level 68
God Stats
22W - 16L
1,682 SR
Queue Stats
26W - 30L
1,445 Elo+
Party 2
Team Averages
Level 85
1,506 SR
1,433 Elo+

VS

Team Averages
Level 64
1,593 SR
1,575 Elo+
Hel
Hel
Puppyking990
Hel
Level 29
God Stats
30W - 23L
1,691 SR
Queue Stats
94W - 69L
1,664 Elo+
Party 1
Hou Yi
Hou Yi
RandomTobi
Hou Yi
Level 107
God Stats
44W - 14L
1,696 SR
Queue Stats
111W - 64L
1,649 Elo+
Party 3
Kuzenbo
Kuzenbo
Ryandash
Kuzenbo
Level 69
God Stats
6W - 2L
1,337 SR
Queue Stats
219W - 200L
1,465 Elo+
Party 1
Nemesis
Nemesis
SizzleyNA
Nemesis
Level 84
God Stats
8W - 1L
1,741 SR
Queue Stats
299W - 251L
1,523 Elo+
Party 1
Janus
Janus
YoungDxggaDxck
Janus
Level 29
God Stats
6W - 6L
1,500 SR
Queue Stats
157W - 129L
1,574 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ahhh_Nezuko
Chang'e
9
0 / 2 / 0
5,074
507
2,403
6,575
1,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
Jgarcia6543
Hercules
8
1 / 3 / 0
5,245
525
1,078
5,646
2,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 2 / 2
5,039
504
2,975
8,812
3,394
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
6
0 / 2 / 0
4,233
423
248
3,015
756
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
1 / 6 / 2
4,935
494
5,513
7,084
1,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 0
6,498
650
4,822
3,947
1,425
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
RandomTobi
Hou Yi
10
7 / 3 / 1
6,206
621
8,822
7,260
1,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
Ryandash
Kuzenbo
8
1 / 0 / 5
5,460
546
2,545
5,709
3,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
SizzleyNA
Nemesis
10
2 / 0 / 5
5,974
597
2,581
5,742
1,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
3 / 0 / 3
6,881
688
1,892
2,645
673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
3
Kills
15
15
Deaths
3
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Ahhh_Nezuko
Chang'e
0
2
0
0
L
Hercules
Jgarcia6543
Hercules
1
3
0
0.33
L
1
2
2
1
L
Kukulkan
0
2
0
0
W
2
0
0
2
W
Hou Yi
RandomTobi
Hou Yi
7
3
1
2.5
W
Kuzenbo
Ryandash
Kuzenbo
1
0
5
3.5
W
Nemesis
SizzleyNA
Nemesis
2
0
5
4.5
W
3
0
3
4.5
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,217
Damage
20,662
31,132
Taken
25,303
9,943
Mitigated
9,348
8,394
Healing
9,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Ahhh_Nezuko
Chang'e
2,403
111
0
2,463
6,575
1,842
70
4,822
1,753
23,387
0
L
Hercules
Jgarcia6543
Hercules
1,078
626
0
1,518
5,646
2,334
0
550
5,056
0
26,664
L
2,975
303
437
3,354
8,812
3,394
224
1,329
7,483
13,088
0
L
Kukulkan
248
87
0
122
3,015
756
0
1,021
1,890
9,945
0
W
4,822
84
75
2,960
3,947
1,425
326
2,159
1,544
36,924
0
W
Hou Yi
RandomTobi
Hou Yi
8,822
3,702
0
2,581
7,260
1,634
802
2,022
5,238
0
32,901
W
Kuzenbo
Ryandash
Kuzenbo
2,545
1,094
148
1,634
5,709
3,844
256
690
5,019
9,688
0
W
Nemesis
SizzleyNA
Nemesis
2,581
1,574
0
662
5,742
1,772
0
310
5,432
0
30,704
W
1,892
378
0
1,068
2,645
673
0
248
2,397
38,331
0
L
5,513
3,681
0
500
7,084
1,617
716
1,351
5,691
0
28,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,526
Gold Earned
31,019
204
Minions Killed
308
0
Camps Cleared
0
801,718
Distance Traveled
969,726
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,074
507
52
5
0
160,658
1
L
Hercules
5,245
525
60
6
0
162,587
1
L
Cerberus
5,039
504
21
2
0
185,776
0
L
Kukulkan
4,233
423
23
2
0
120,258
0
W
Hel
6,498
650
97
10
0
188,373
3
W
Hou Yi
6,206
621
60
6
0
162,372
1
W
Kuzenbo
5,460
546
9
1
0
201,655
1
W
Nemesis
5,974
597
51
5
0
222,002
0
W
Janus
6,881
688
91
9
0
195,324
0
L
Izanami
4,935
494
48
5
0
172,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role