Player Matchup

Merlin
Merlin
AterNexB
Merlin
Level 26
God Stats
26W - 38L
1,361 SR
Queue Stats
29W - 46L
1,325 Elo+
Solo
King Arthur
King Arthur
Beastboy043651
King Arthur
Level 20
God Stats
2W - 2L
1,589 SR
Queue Stats
48W - 67L
1,288 Elo+
Solo
Da Ji
Da Ji
Legendaryyankel
Da Ji
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,267 Elo+
Solo
Hel
Hel
Stevooo765
Hel
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
978 Elo+
Solo
Neith
Neith
litttlefooot
Neith
Level 17
God Stats
51W - 56L
1,396 SR
Queue Stats
90W - 87L
1,265 Elo+
Solo
Team Averages
Level 17
1,469 SR
1,225 Elo+

VS

Team Averages
Level 11
1,474 SR
1,315 Elo+
Izanami
Izanami
Kamronfroud9
Izanami
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Lupxz
Amaterasu
Level 12
God Stats
37W - 11L
1,494 SR
Queue Stats
41W - 16L
1,357 Elo+
Solo
Bellona
Bellona
PossibleBeast
Bellona
Level 17
God Stats
17W - 20L
1,430 SR
Queue Stats
32W - 51L
1,250 Elo+
Solo
Sun Wukong
Sun Wukong
Trosh27
Sun Wukong
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,318 Elo+
Solo
Nemesis
Nemesis
jo55533555
Nemesis
Level 7
God Stats
35W - 16L
1,446 SR
Queue Stats
42W - 31L
1,149 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AterNexB
Merlin
20
3 / 2 / 6
15,502
969
25,597
13,140
6,443
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Beastboy043651
King Arthur
20
2 / 9 / 4
13,633
852
7,221
23,751
22,883
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
5 / 6 / 3
14,917
932
28,966
24,453
16,415
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
2 / 20 / 6
13,882
868
28,390
34,937
27,942
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

20
0 / 7 / 6
13,265
829
18,052
21,590
10,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

145

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kamronfroud9
Izanami
19
2 / 4 / 7
12,687
793
2,063
5,714
1,864
Amaterasu
Lupxz
Amaterasu
20
5 / 1 / 22
15,791
987
19,824
34,000
28,592
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bellona
20
9 / 3 / 18
16,440
1,028
34,848
28,059
27,241
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sun Wukong
Trosh27
Sun Wukong
20
12 / 2 / 18
16,305
1,019
30,339
34,617
39,384
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
jo55533555
Nemesis
20
16 / 2 / 8
16,159
1,010
22,918
17,399
8,865
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
117
12
Kills
44
44
Deaths
12
25
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Merlin
AterNexB
Merlin
3
2
6
3
L
King Arthur
Beastboy043651
King Arthur
2
9
4
0.44
W
Izanami
Kamronfroud9
Izanami
2
4
7
1.38
L
5
6
3
1.08
W
Amaterasu
Lupxz
Amaterasu
5
1
22
16
W
Bellona
9
3
18
6
L
2
20
6
0.25
W
Sun Wukong
Trosh27
Sun Wukong
12
2
18
10.5
W
Nemesis
jo55533555
Nemesis
16
2
8
10
L
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,226
Damage
109,992
117,871
Taken
119,789
84,112
Mitigated
105,946
13,787
Healing
13,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
AterNexB
Merlin
25,597
2,278
0
546
13,140
6,443
0
379
12,761
68,620
0
L
King Arthur
Beastboy043651
King Arthur
7,221
278
0
0
23,751
22,883
0
289
23,462
37
16,103
W
Izanami
Kamronfroud9
Izanami
2,063
1,887
0
0
5,714
1,864
0
2,189
3,525
0
2,996
L
28,966
8,857
0
2,012
24,453
16,415
0
2,514
21,939
0
43,219
W
Amaterasu
Lupxz
Amaterasu
19,824
10,468
0
10,692
34,000
28,592
0
13,281
20,719
1,540
47,850
W
Bellona
34,848
15,001
0
436
28,059
27,241
0
13,113
14,946
428
69,308
L
28,390
6,450
2,266
4,438
34,937
27,942
0
997
33,940
49,020
0
W
Sun Wukong
Trosh27
Sun Wukong
30,339
6,699
0
1,370
34,617
39,384
0
19,304
15,313
5,458
50,205
W
Nemesis
jo55533555
Nemesis
22,918
12,479
0
1,017
17,399
8,865
0
6,137
11,262
0
43,035
L
18,052
10,899
0
4,525
21,590
10,429
0
906
20,684
0
57,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,199
Gold Earned
77,382
238
Minions Killed
224
7
Camps Cleared
7
1,364,636
Distance Traveled
1,448,204
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
15,502
969
90
6
2
299,727
0
L
King Arthur
13,633
852
9
1
2
304,977
0
W
Izanami
12,687
793
1
0
0
86,314
2
L
Da Ji
14,917
932
16
1
3
302,528
1
W
Amaterasu
15,791
987
58
4
0
310,699
4
W
Bellona
16,440
1,028
81
5
5
327,206
3
L
Hel
13,882
868
53
3
0
249,857
0
W
Sun Wukong
16,305
1,019
50
3
0
355,917
0
W
Nemesis
16,159
1,010
34
2
2
368,068
0
L
Neith
13,265
829
70
4
0
207,547
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role