Player Matchup

Achilles
Achilles
ByViruzZ75
Achilles
Level 153
God Stats
0W - 1L
1,501 SR
Queue Stats
44W - 54L
1,576 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Izkentt
Morgan Le Fay
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 21L
1,491 Elo+
Party 1
Hachiman
Hachiman
NICK-FlL-A
Hachiman
Level 107
God Stats
15W - 22L
1,537 SR
Queue Stats
213W - 198L
1,593 Elo+
Solo
Sylvanus
Sylvanus
PetritPuShKa
Sylvanus
Level 108
God Stats
2W - 8L
1,367 SR
Queue Stats
236W - 227L
1,528 Elo+
Solo
Hercules
Hercules
llMaxtodontell
Hercules
Level 53
God Stats
2W - 2L
1,754 SR
Queue Stats
38W - 35L
1,563 Elo+
Party 1
Team Averages
Level 110
1,532 SR
1,550 Elo+

VS

Team Averages
Level 107
1,582 SR
1,576 Elo+
Artemis
Artemis
 
Artemis
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Ayuinaa
Anubis
Level 100
God Stats
8W - 3L
1,644 SR
Queue Stats
468W - 464L
1,568 Elo+
Solo
Cthulhu
Cthulhu
CloroxBoi
Cthulhu
Level 128
God Stats
5W - 1L
1,698 SR
Queue Stats
107W - 89L
1,534 Elo+
Party 2
Thanatos
Thanatos
CruncheWater
Thanatos
Level 105
God Stats
10W - 6L
1,586 SR
Queue Stats
251W - 265L
1,512 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
N7 Aurora
Morgan Le Fay
Level 83
God Stats
1W - 0L
1,483 SR
Queue Stats
2W - 3L
1,768 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ByViruzZ75
Achilles
18
4 / 8 / 4
11,787
512
10,353
24,372
13,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Morgan Le Fay
Izkentt
Morgan Le Fay
16
3 / 5 / 2
10,308
448
13,643
18,397
7,736
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
NICK-FlL-A
Hachiman
20
9 / 5 / 2
13,783
599
22,564
19,191
5,888
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
PetritPuShKa
Sylvanus
15
2 / 10 / 7
9,776
425
13,034
22,786
21,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hercules
17
0 / 6 / 2
11,422
497
4,778
19,976
15,592
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
20
4 / 4 / 10
13,440
584
13,533
16,552
5,720
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
Ayuinaa
Anubis
19
5 / 4 / 8
12,781
556
13,925
21,554
12,220
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
CloroxBoi
Cthulhu
17
8 / 2 / 10
11,710
509
16,338
21,696
22,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
CruncheWater
Thanatos
20
14 / 5 / 8
14,109
613
20,564
20,972
9,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
N7 Aurora
Morgan Le Fay
17
3 / 3 / 5
11,900
517
17,550
14,768
6,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
75
18
Kills
34
34
Deaths
18
17
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
4
4
10
2.25
W
Anubis
Ayuinaa
Anubis
5
4
8
2.25
L
Achilles
ByViruzZ75
Achilles
4
8
4
0.75
W
Cthulhu
CloroxBoi
Cthulhu
8
2
10
6.5
W
Thanatos
CruncheWater
Thanatos
14
5
8
3.6
L
Morgan Le Fay
Izkentt
Morgan Le Fay
3
5
2
0.8
W
Morgan Le Fay
N7 Aurora
Morgan Le Fay
3
3
5
1.83
L
Hachiman
NICK-FlL-A
Hachiman
9
5
2
2
L
Sylvanus
PetritPuShKa
Sylvanus
2
10
7
0.55
L
Hercules
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,372
Damage
81,910
104,722
Taken
95,542
63,394
Mitigated
56,946
27,829
Healing
41,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
13,533
7,773
0
3,346
16,552
5,720
3,323
3,137
13,415
0
90,793
W
Anubis
Ayuinaa
Anubis
13,925
256
0
11,417
21,554
12,220
743
9,110
12,444
93,628
0
L
Achilles
ByViruzZ75
Achilles
10,353
3,594
0
4,699
24,372
13,084
0
8,478
15,531
0
70,444
W
Cthulhu
CloroxBoi
Cthulhu
16,338
1,504
134
4,572
21,696
22,754
285
8,771
12,925
40,691
0
W
Thanatos
CruncheWater
Thanatos
20,564
5,929
0
17,563
20,972
9,951
673
5,760
15,212
0
99,501
L
Morgan Le Fay
Izkentt
Morgan Le Fay
13,643
713
0
4,859
18,397
7,736
0
9,318
8,709
61,460
0
W
Morgan Le Fay
N7 Aurora
Morgan Le Fay
17,550
1,653
0
4,017
14,768
6,301
828
3,000
11,768
70,930
0
L
Hachiman
NICK-FlL-A
Hachiman
22,564
11,341
0
6,813
19,191
5,888
1,351
3,546
15,322
0
129,316
L
Sylvanus
PetritPuShKa
Sylvanus
13,034
4,107
1,841
5,591
22,786
21,094
0
11,354
10,593
34,242
10,901
L
Hercules
4,778
1,114
0
4,026
19,976
15,592
224
13,180
6,616
0
58,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,076
Gold Earned
63,940
564
Minions Killed
603
0
Camps Cleared
0
2,049,262
Distance Traveled
2,090,314
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,440
584
157
7
0
400,927
0
W
Anubis
12,781
556
146
6
0
372,769
6
L
Achilles
11,787
512
108
5
0
457,202
1
W
Cthulhu
11,710
509
56
2
0
482,761
6
W
Thanatos
14,109
613
116
5
0
448,476
4
L
Morgan Le Fay
10,308
448
88
4
0
432,096
3
W
Morgan Le Fay
11,900
517
128
6
0
385,381
3
L
Hachiman
13,783
599
180
8
0
409,424
4
L
Sylvanus
9,776
425
59
3
0
371,597
8
L
Hercules
11,422
497
129
6
0
378,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role