Player Matchup

Bellona
Bellona
 
Bellona
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Hippie Jezuz
Merlin
Level 51
God Stats
3W - 4L
1,484 SR
Queue Stats
22W - 35L
1,385 Elo+
Party 3
Skadi
Skadi
Mr_disrespecty
Skadi
Level 81
God Stats
25W - 26L
1,460 SR
Queue Stats
296W - 299L
1,373 Elo+
Party 3
Nike
Nike
XJET_STREAMX
Nike
Level 107
God Stats
7W - 3L
1,629 SR
Queue Stats
292W - 315L
1,396 Elo+
Party 1
Bakasura
Bakasura
ZaneDarkfang
Bakasura
Level 126
God Stats
28W - 36L
1,489 SR
Queue Stats
580W - 601L
1,421 Elo+
Solo
Team Averages
Level 93
1,512 SR
1,415 Elo+

VS

Team Averages
Level 104
1,487 SR
1,391 Elo+
Charybdis
Charybdis
FairyBoy93
Charybdis
Level 127
God Stats
5W - 4L
1,545 SR
Queue Stats
278W - 287L
1,414 Elo+
Party 2
Artio
Artio
Onix_Spade
Artio
Level 89
God Stats
0W - 2L
1,303 SR
Queue Stats
16W - 21L
1,400 Elo+
Solo
Hera
Hera
WilllyP92
Hera
Level 72
God Stats
8W - 6L
1,569 SR
Queue Stats
133W - 179L
1,325 Elo+
Party 2
Fenrir
Fenrir
Zanke Kiamane
Fenrir
Level 148
God Stats
8W - 11L
1,468 SR
Queue Stats
416W - 419L
1,376 Elo+
Party 2
Gilgamesh
Gilgamesh
badazzbeast21
Gilgamesh
Level 83
God Stats
128W - 93L
1,548 SR
Queue Stats
369W - 383L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
7 / 1 / 1
7,036
704
9,630
6,318
4,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
10
0 / 0 / 2
5,813
581
1,838
3,204
1,081
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 1 / 0
5,092
509
5,175
3,774
846
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
0 / 0 / 1
5,007
501
2,999
5,080
2,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
ZaneDarkfang
Bakasura
10
2 / 0 / 1
5,994
599
1,764
5,143
2,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FairyBoy93
Charybdis
8
0 / 1 / 0
4,869
487
1,601
5,619
1,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Artio
8
0 / 0 / 1
4,917
492
1,216
7,647
5,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hera
9
0 / 1 / 1
5,355
536
2,270
2,909
878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
2 / 3 / 0
5,494
549
4,377
7,732
2,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
badazzbeast21
Gilgamesh
7
0 / 5 / 1
4,562
456
2,762
8,994
3,023
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
10
Kills
2
2
Deaths
10
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
7
1
1
7.5
L
Charybdis
FairyBoy93
Charybdis
0
1
0
0
W
Merlin
0
0
2
1
W
1
1
0
1
L
Artio
0
0
1
0.5
L
Hera
0
1
1
0.5
W
0
0
1
0.5
W
Bakasura
ZaneDarkfang
Bakasura
2
0
1
2.5
L
2
3
0
0.67
L
Gilgamesh
badazzbeast21
Gilgamesh
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,406
Damage
12,226
23,519
Taken
32,901
10,840
Mitigated
13,148
10,633
Healing
11,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
9,630
4,471
120
3,234
6,318
4,231
0
432
5,886
0
34,147
L
Charybdis
FairyBoy93
Charybdis
1,601
971
0
750
5,619
1,236
0
154
5,257
0
27,662
W
Merlin
1,838
195
0
1,439
3,204
1,081
1,033
1,838
1,366
26,851
0
W
5,175
2,753
0
1,211
3,774
846
800
564
3,210
0
31,711
L
Artio
1,216
67
616
2,799
7,647
5,616
0
0
7,196
12,519
0
L
Hera
2,270
84
0
1,343
2,909
878
0
979
1,930
28,349
0
W
2,999
160
149
1,500
5,080
2,352
237
645
4,435
0
18,799
W
Bakasura
ZaneDarkfang
Bakasura
1,764
1,449
0
2,980
5,143
2,330
0
59
5,084
0
33,447
L
4,377
1,351
0
3,356
7,732
2,395
0
168
7,455
0
24,726
L
Gilgamesh
badazzbeast21
Gilgamesh
2,762
972
0
2,782
8,994
3,023
0
691
8,293
0
15,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,942
Gold Earned
25,197
309
Minions Killed
211
0
Camps Cleared
0
1,027,476
Distance Traveled
988,661
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,036
704
63
6
0
213,637
2
L
Charybdis
4,869
487
55
6
0
170,705
2
W
Merlin
5,813
581
64
6
0
178,783
3
W
Skadi
5,092
509
57
6
0
192,694
2
L
Artio
4,917
492
13
1
0
189,917
2
L
Hera
5,355
536
61
6
0
213,774
4
W
Nike
5,007
501
46
5
0
199,887
3
W
Bakasura
5,994
599
79
8
0
242,475
3
L
Fenrir
5,494
549
51
5
0
208,779
0
L
Gilgamesh
4,562
456
31
3
0
205,486
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role